Player Matchup

Hou Yi
Hou Yi
GhostedNex
Hou Yi
Level 69
God Stats
9W - 16L
1,412 SR
Queue Stats
19W - 40L
1,321 Elo+
Party 1
Zeus
Zeus
TwoNineZeroFiveX
Zeus
Level 67
God Stats
0W - 2L
1,076 SR
Queue Stats
30W - 52L
1,368 Elo+
Party 1
Yu Huang
Yu Huang
WesleyDragon-7
Yu Huang
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,281 Elo+
Party 1
Team Averages
Level 62
1,329 SR
1,323 Elo+

VS

Team Averages
Level 71
1,839 SR
1,805 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DobleWhoppe
Tiamat
Level 13
God Stats
7W - 0L
2,043 SR
Queue Stats
74W - 7L
1,908 Elo+
Party 2
Kuzenbo
Kuzenbo
KakiiSevilla
Kuzenbo
Level 158
God Stats
9W - 0L
1,973 SR
Queue Stats
327W - 30L
2,008 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GhostedNex
Hou Yi
9
0 / 3 / 2
6,027
603
3,909
7,658
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 1
6,178
618
7,711
6,516
1,575
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
10
1 / 3 / 1
6,528
653
4,580
7,575
2,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 1 / 7
7,342
734
1,858
8,699
6,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
14
4 / 0 / 3
8,197
820
10,574
6,293
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
KakiiSevilla
Kuzenbo
12
4 / 1 / 4
8,213
821
6,278
10,204
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
7
3.5
W
Tiamat
4
0
3
5.5
L
Hou Yi
GhostedNex
Hou Yi
0
3
2
0.33
W
Kuzenbo
KakiiSevilla
Kuzenbo
4
1
4
6
L
1
2
1
0.75
L
Yu Huang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,200
Damage
18,710
21,749
Taken
25,196
5,535
Mitigated
22,416
2,157
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
1,858
337
432
1,788
8,699
6,057
60
5,462
3,237
0
10,761
W
Tiamat
10,574
969
0
2,170
6,293
3,164
284
2,650
3,643
38,085
0
L
Hou Yi
GhostedNex
Hou Yi
3,909
1,709
0
922
7,658
1,937
0
6,623
769
0
9,545
W
Kuzenbo
KakiiSevilla
Kuzenbo
6,278
2,006
0
1,874
10,204
13,195
473
4,975
5,229
19,433
0
L
7,711
1,375
0
325
6,516
1,575
0
4,868
1,478
21,198
0
L
Yu Huang
4,580
869
90
820
7,575
2,023
0
4,895
2,594
17,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,733
Gold Earned
23,752
81
Minions Killed
119
0
Camps Cleared
11
514,779
Distance Traveled
611,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,342
734
21
2
1
200,662
0
W
Tiamat
8,197
820
72
7
10
205,018
1
L
Hou Yi
6,027
603
15
2
0
173,819
1
W
Kuzenbo
8,213
821
26
3
0
205,738
2
L
Zeus
6,178
618
29
3
0
179,057
3
L
Yu Huang
6,528
653
37
4
0
161,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role