Player Matchup

Jing Wei
Jing Wei
TheBeazt
Jing Wei
Level 158
God Stats
7W - 11L
1,551 SR
Queue Stats
320W - 252L
1,611 Elo+
Party 3
Chang'e
Chang'e
TiberiusRose
Chang'e
Level 119
God Stats
0W - 2L
1,298 SR
Queue Stats
144W - 122L
1,592 Elo+
Party 1
Bacchus
Bacchus
Xraydragons
Bacchus
Level 104
God Stats
37W - 24L
1,660 SR
Queue Stats
231W - 182L
1,589 Elo+
Party 3
Ne Zha
Ne Zha
YongBii
Ne Zha
Level 67
God Stats
1W - 2L
1,391 SR
Queue Stats
163W - 152L
1,582 Elo+
Party 1
Mulan
Mulan
ZOM8iE
Mulan
Level 75
God Stats
5W - 2L
1,836 SR
Queue Stats
13W - 12L
1,587 Elo+
Party 1
Team Averages
Level 105
1,547 SR
1,592 Elo+

VS

Team Averages
Level 132
1,530 SR
1,549 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dynamo1
Sobek
Level 160
God Stats
4W - 3L
1,524 SR
Queue Stats
368W - 360L
1,497 Elo+
Solo
Xbalanque
Xbalanque
Hancheng094
Xbalanque
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 34L
1,712 Elo+
Solo
Horus
Horus
JohnathanHawk
Horus
Level 121
God Stats
7W - 10L
1,514 SR
Queue Stats
124W - 133L
1,508 Elo+
Party 2
Mercury
Mercury
valucsan
Mercury
Level 129
God Stats
19W - 10L
1,610 SR
Queue Stats
115W - 108L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TheBeazt
Jing Wei
14
3 / 2 / 4
8,572
571
10,166
13,712
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
TiberiusRose
Chang'e
13
2 / 3 / 2
7,546
503
6,599
8,041
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Xraydragons
Bacchus
10
1 / 2 / 3
6,865
458
5,364
11,543
11,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
YongBii
Ne Zha
13
2 / 4 / 3
7,950
530
4,866
12,888
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
ZOM8iE
Mulan
11
1 / 8 / 0
6,796
453
4,843
11,623
5,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 1 / 6
8,312
554
11,706
9,865
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Dynamo1
Sobek
12
1 / 1 / 6
7,757
517
5,657
16,327
17,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Hancheng094
Xbalanque
14
3 / 3 / 4
8,620
575
8,668
7,520
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 5
8,183
546
8,238
12,675
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
valucsan
Mercury
18
8 / 1 / 3
10,209
681
8,750
10,571
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
19
19
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
6
6
W
Sobek
Dynamo1
Sobek
1
1
6
4
W
Xbalanque
Hancheng094
Xbalanque
3
3
4
1.67
W
4
3
5
2.17
L
Jing Wei
TheBeazt
Jing Wei
3
2
4
2.5
L
Chang'e
TiberiusRose
Chang'e
2
3
2
1
L
Bacchus
Xraydragons
Bacchus
1
2
3
1.25
L
Ne Zha
YongBii
Ne Zha
2
4
3
0.88
L
Mulan
ZOM8iE
Mulan
1
8
0
0.13
W
Mercury
valucsan
Mercury
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,838
Damage
43,019
57,807
Taken
56,958
31,022
Mitigated
34,509
16,346
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,706
958
2,102
4,870
9,865
4,928
1,420
3,445
6,264
55,771
0
W
Sobek
Dynamo1
Sobek
5,657
510
0
4,716
16,327
17,212
90
4,083
11,997
22,485
3,220
W
Xbalanque
Hancheng094
Xbalanque
8,668
4,437
0
427
7,520
2,498
0
991
6,449
0
52,178
W
8,238
4,000
733
3,330
12,675
5,791
901
1,128
11,493
0
35,482
L
Jing Wei
TheBeazt
Jing Wei
10,166
7,912
0
6,065
13,712
4,773
0
4,781
8,795
0
64,839
L
Chang'e
TiberiusRose
Chang'e
6,599
808
2,126
3,451
8,041
2,502
0
3,383
4,426
34,228
0
L
Bacchus
Xraydragons
Bacchus
5,364
738
0
2,162
11,543
11,372
0
4,401
7,007
16,245
0
L
Ne Zha
YongBii
Ne Zha
4,866
866
0
1,000
12,888
7,042
0
1,635
11,145
0
53,288
L
Mulan
ZOM8iE
Mulan
4,843
639
0
1,542
11,623
5,333
0
1,939
9,599
0
28,377
W
Mercury
valucsan
Mercury
8,750
4,899
0
2,140
10,571
4,080
0
1,613
8,792
0
98,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
43,081
394
Minions Killed
456
0
Camps Cleared
0
1,468,024
Distance Traveled
1,580,476
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,312
554
94
6
0
270,276
4
W
Sobek
7,757
517
26
2
0
311,035
5
W
Xbalanque
8,620
575
110
7
0
289,277
4
W
Horus
8,183
546
64
4
0
319,713
5
L
Jing Wei
8,572
571
116
8
0
279,800
1
L
Chang'e
7,546
503
75
5
0
278,990
3
L
Bacchus
6,865
458
30
2
0
313,767
3
L
Ne Zha
7,950
530
94
6
0
331,068
5
L
Mulan
6,796
453
79
5
0
264,399
2
W
Mercury
10,209
681
162
11
0
390,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role