Player Matchup

Jormungandr
Jormungandr
IIIllI1llII
Jormungandr
Level 69
God Stats
3W - 4L
1,271 SR
Queue Stats
4W - 8L
1,214 Elo+
Party 1
Hachiman
Hachiman
IIllIIIlIl1051
Hachiman
Level 62
God Stats
6W - 8L
1,185 SR
Queue Stats
52W - 66L
1,036 Elo+
Party 1
Ra
Ra
Саша2019
Ra
Level 101
God Stats
6W - 3L
1,563 SR
Queue Stats
29W - 19L
1,616 Elo+
Solo
Team Averages
Level 77
1,340 SR
1,288 Elo+

VS

Team Averages
Level 90
1,564 SR
1,644 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ImFelix
Achilles
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 37L
1,699 Elo+
Party 2
Cupid
Cupid
Schmatze666
Cupid
Level 18
God Stats
2W - 1L
1,692 SR
Queue Stats
7W - 4L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IIIllI1llII
Jormungandr
12
3 / 0 / 1
8,390
763
4,572
8,434
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
11
1 / 0 / 1
6,918
629
5,963
4,495
1,369
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 2
6,888
626
3,360
4,922
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 0 / 1
6,878
625
4,137
3,027
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ImFelix
Achilles
12
2 / 1 / 0
7,186
653
8,213
9,545
6,996
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 1
6,538
594
2,211
5,396
1,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
1
0.5
W
Jormungandr
IIIllI1llII
Jormungandr
3
0
1
3.5
W
Hachiman
1
0
1
1.5
L
Achilles
ImFelix
Achilles
2
1
0
2
L
0
3
1
0.17
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,895
Damage
14,561
17,851
Taken
17,968
9,072
Mitigated
9,718
7,555
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,137
119
148
1,578
3,027
851
54
846
2,181
41,620
0
W
Jormungandr
IIIllI1llII
Jormungandr
4,572
301
225
3,577
8,434
6,103
0
1,486
6,948
18,044
0
W
Hachiman
5,963
2,679
135
911
4,495
1,369
50
1,199
3,296
0
18,099
L
Achilles
ImFelix
Achilles
8,213
1,334
0
1,684
9,545
6,996
0
3,997
5,548
0
16,933
L
2,211
676
695
657
5,396
1,871
184
3,562
1,834
0
14,076
W
3,360
200
1,554
1,153
4,922
1,600
0
1,782
3,140
26,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,196
Gold Earned
20,602
126
Minions Killed
126
4
Camps Cleared
7
597,300
Distance Traveled
608,965
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,878
625
62
6
4
201,127
4
W
Jormungandr
8,390
763
29
3
1
198,487
4
W
Hachiman
6,918
629
32
3
2
196,963
5
L
Achilles
7,186
653
35
3
0
225,045
3
L
Cupid
6,538
594
29
3
3
182,793
0
W
Ra
6,888
626
65
6
1
201,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role