Player Matchup

Cerberus
Cerberus
RPG Cube6410
Cerberus
Level 69
God Stats
0W - 4L
1,124 SR
Queue Stats
71W - 78L
1,424 Elo+
Party 2
Nu Wa
Nu Wa
RPG ramonec
Nu Wa
Level 77
God Stats
1W - 4L
1,721 SR
Queue Stats
114W - 121L
1,419 Elo+
Party 2
Rama
Rama
VALSTRAX_1
Rama
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 228L
1,362 Elo+
Party 1
King Arthur
King Arthur
Z_OBLIVION_KING
King Arthur
Level 62
God Stats
37W - 61L
1,370 SR
Queue Stats
174W - 206L
1,354 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iLightning76
Tsukuyomi
Level 55
God Stats
48W - 46L
1,488 SR
Queue Stats
178W - 219L
1,354 Elo+
Party 1
Team Averages
Level 66
1,441 SR
1,383 Elo+

VS

Team Averages
Level 107
1,536 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DudsterJ
Bastet
Level 109
God Stats
7W - 2L
1,540 SR
Queue Stats
338W - 397L
1,386 Elo+
Solo
Bacchus
Bacchus
KazumaKillJoy
Bacchus
Level 153
God Stats
5W - 1L
1,605 SR
Queue Stats
70W - 72L
1,376 Elo+
Solo
Nu Wa
Nu Wa
OneGREENOVICH
Nu Wa
Level 66
God Stats
2W - 0L
1,638 SR
Queue Stats
23W - 23L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
RH1NO 74
Zhong Kui
Level 106
God Stats
20W - 21L
1,396 SR
Queue Stats
205W - 225L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RPG Cube6410
Cerberus
9
0 / 8 / 0
6,616
348
3,731
19,003
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 7 / 3
7,862
414
9,044
11,655
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 0
8,378
441
4,357
11,616
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Z_OBLIVION_KING
King Arthur
16
6 / 5 / 1
10,542
555
20,140
21,201
15,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
iLightning76
Tsukuyomi
13
1 / 8 / 3
8,014
422
8,885
15,481
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 2 / 6
9,931
523
13,989
12,840
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
DudsterJ
Bastet
18
7 / 1 / 5
10,721
564
8,215
13,193
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
14
2 / 0 / 16
8,555
450
9,301
14,449
15,259
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
13 / 1 / 6
11,210
590
17,399
9,962
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
RH1NO 74
Zhong Kui
15
2 / 4 / 4
9,234
486
10,398
17,546
10,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
8
Kills
29
29
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
6
4
W
Bastet
DudsterJ
Bastet
7
1
5
9.5
W
Bacchus
2
0
16
10
W
13
1
6
16
W
Zhong Kui
RH1NO 74
Zhong Kui
2
4
4
1
L
Cerberus
RPG Cube6410
Cerberus
0
8
0
0
L
0
7
3
0.21
L
1
1
0
1
L
King Arthur
Z_OBLIVION_KING
King Arthur
6
5
1
1.3
L
Tsukuyomi
iLightning76
Tsukuyomi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,157
Damage
59,302
78,956
Taken
67,990
36,123
Mitigated
39,863
16,441
Healing
27,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,989
8,303
0
7,132
12,840
5,281
4,272
2,966
9,874
0
80,967
W
Bastet
DudsterJ
Bastet
8,215
2,371
0
7,455
13,193
5,212
0
1,950
11,243
0
64,578
W
Bacchus
9,301
1,373
0
956
14,449
15,259
361
2,987
11,462
23,409
0
W
17,399
3,788
0
3,680
9,962
3,900
0
3,251
6,711
90,038
0
W
Zhong Kui
RH1NO 74
Zhong Kui
10,398
444
766
7,824
17,546
10,211
901
1,621
15,925
48,239
0
L
Cerberus
RPG Cube6410
Cerberus
3,731
593
0
2,175
19,003
10,199
0
6,609
12,196
23,107
0
L
9,044
1,541
0
450
11,655
2,635
0
6,210
5,137
48,620
0
L
4,357
2,903
0
3,004
11,616
3,353
0
4,947
6,553
0
42,751
L
King Arthur
Z_OBLIVION_KING
King Arthur
20,140
3,574
21
9,244
21,201
15,439
282
12,013
9,079
0
64,018
L
Tsukuyomi
iLightning76
Tsukuyomi
8,885
1,629
0
1,547
15,481
4,497
0
6,446
8,893
0
58,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,412
Gold Earned
49,651
382
Minions Killed
541
0
Camps Cleared
0
1,700,901
Distance Traveled
1,707,215
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,931
523
143
8
0
290,249
6
W
Bastet
10,721
564
111
6
0
413,263
3
W
Bacchus
8,555
450
27
1
0
373,238
0
W
Nu Wa
11,210
590
152
8
0
336,785
2
W
Zhong Kui
9,234
486
108
6
0
293,680
0
L
Cerberus
6,616
348
46
2
0
318,194
0
L
Nu Wa
7,862
414
76
4
0
316,100
6
L
Rama
8,378
441
79
4
0
359,278
2
L
King Arthur
10,542
555
101
5
0
344,785
2
L
Tsukuyomi
8,014
422
80
4
0
362,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role