Player Matchup

Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
LTRAIN337
Artemis
Level 6
God Stats
3W - 2L
1,606 SR
Queue Stats
4W - 7L
1,489 Elo+
Party 4
Tyr
Tyr
RASORY280
Tyr
Level 145
God Stats
26W - 25L
1,440 SR
Queue Stats
503W - 478L
1,601 Elo+
Party 3
Bakasura
Bakasura
WhatsCabrakan
Bakasura
Level 17
God Stats
31W - 21L
1,637 SR
Queue Stats
110W - 93L
1,558 Elo+
Party 3
Eset
Eset
justdi3alr3ady5
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 163L
1,501 Elo+
Solo
Team Averages
Level 72
1,537 SR
1,530 Elo+

VS

Team Averages
Level 84
1,728 SR
1,616 Elo+
Ah Puch
Ah Puch
BrianFrmCharter
Ah Puch
Level 145
God Stats
3W - 1L
1,888 SR
Queue Stats
29W - 26L
1,474 Elo+
Party 1
Artemis
Artemis
ClassyTRSH
Artemis
Level 4
God Stats
6W - 3L
1,713 SR
Queue Stats
10W - 10L
1,819 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DarkSanta512
Kumbhakarna
Level 127
God Stats
9W - 2L
1,664 SR
Queue Stats
29W - 17L
1,628 Elo+
Party 1
Horus
Horus
Jae_muney
Horus
Level 122
God Stats
4W - 2L
1,633 SR
Queue Stats
51W - 62L
1,421 Elo+
Solo
Nox
Nox
PeterTwink1000
Nox
Level 21
God Stats
3W - 0L
1,743 SR
Queue Stats
49W - 18L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 3 / 4
8,858
738
4,918
17,451
15,263
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
LTRAIN337
Artemis
14
1 / 7 / 3
8,144
679
6,648
12,135
3,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 4 / 4
7,947
662
7,278
16,725
14,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
WhatsCabrakan
Bakasura
15
0 / 5 / 5
8,481
707
7,738
12,798
4,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 8 / 0
8,339
695
3,518
11,042
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 12
10,332
861
17,647
5,612
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ClassyTRSH
Artemis
14
1 / 4 / 11
8,253
688
6,682
7,298
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
DarkSanta512
Kumbhakarna
17
7 / 1 / 13
10,248
854
11,084
11,241
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Jae_muney
Horus
15
3 / 1 / 15
8,905
742
4,725
8,337
7,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
10 / 1 / 9
10,209
851
17,914
7,580
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
7
Kills
27
27
Deaths
7
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
4
1.33
W
6
0
12
12
W
Artemis
ClassyTRSH
Artemis
1
4
11
1.63
W
Kumbhakarna
DarkSanta512
Kumbhakarna
7
1
13
13.5
W
Horus
Jae_muney
Horus
3
1
15
10.5
L
Artemis
LTRAIN337
Artemis
1
7
3
0.36
W
10
1
9
14.5
L
1
4
4
0.75
L
Bakasura
WhatsCabrakan
Bakasura
0
5
5
0.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
58,052
70,151
Taken
40,068
41,637
Mitigated
29,633
8,386
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,918
387
245
1,585
17,451
15,263
0
10,859
6,592
16,225
0
W
17,647
1,360
0
4,071
5,612
2,634
1,250
1,620
3,992
61,867
0
W
Artemis
ClassyTRSH
Artemis
6,682
3,549
0
149
7,298
2,586
0
2,150
4,587
0
15,952
W
Kumbhakarna
DarkSanta512
Kumbhakarna
11,084
1,132
0
1,791
11,241
13,998
163
1,619
9,267
30,630
0
W
Horus
Jae_muney
Horus
4,725
2,205
2,550
2,271
8,337
7,074
265
1,732
6,255
0
7,912
L
Artemis
LTRAIN337
Artemis
6,648
2,769
0
838
12,135
3,634
536
10,327
1,808
0
21,598
W
17,914
1,208
0
1,484
7,580
3,341
190
1,315
6,170
31,966
0
L
7,278
1,134
0
2,561
16,725
14,070
0
10,389
6,336
0
19,237
L
Bakasura
WhatsCabrakan
Bakasura
7,738
4,395
0
1,393
12,798
4,879
0
8,384
4,414
0
29,639
L
3,518
291
1,101
663
11,042
3,791
0
6,686
4,356
25,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
47,947
215
Minions Killed
213
0
Camps Cleared
0
1,120,506
Distance Traveled
1,188,358
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,858
738
30
3
0
210,566
0
W
Ah Puch
10,332
861
98
8
0
254,009
3
W
Artemis
8,253
688
22
2
0
200,449
1
W
Kumbhakarna
10,248
854
44
4
0
265,362
2
W
Horus
8,905
742
7
1
0
220,621
0
L
Artemis
8,144
679
47
4
0
195,800
0
W
Nox
10,209
851
42
4
0
247,917
0
L
Tyr
7,947
662
29
2
0
248,875
3
L
Bakasura
8,481
707
66
6
0
263,008
0
L
Eset
8,339
695
43
4
0
202,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role