Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AlphaGod79
Persephone
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
4W - 11L
1,310 Elo+
Solo
Erlang Shen
Erlang Shen
BonJournee
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,602 Elo+
Solo
Vulcan
Vulcan
CAHAGIYTYAHE
Vulcan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,464 Elo+
Solo
Neith
Neith
pe4enka228
Neith
Level 85
God Stats
66W - 54L
1,582 SR
Queue Stats
264W - 268L
1,514 Elo+
Solo
Team Averages
Level 53
1,512 SR
1,478 Elo+

VS

Team Averages
Level 98
1,557 SR
1,504 Elo+
Yu Huang
Yu Huang
DARK0
Yu Huang
Level 160
God Stats
17W - 19L
1,305 SR
Queue Stats
271W - 284L
1,454 Elo+
Solo
King Arthur
King Arthur
DaanKo108
King Arthur
Level 148
God Stats
3W - 1L
1,700 SR
Queue Stats
17W - 10L
1,608 Elo+
Solo
Nu Wa
Nu Wa
GameMakersTV
Nu Wa
Level 49
God Stats
8W - 3L
1,538 SR
Queue Stats
40W - 25L
1,549 Elo+
Solo
Chaac
Chaac
Master B781
Chaac
Level 111
God Stats
23W - 13L
1,569 SR
Queue Stats
348W - 402L
1,483 Elo+
Solo
Apollo
Apollo
bonkerswhitey
Apollo
Level 23
God Stats
3W - 1L
1,674 SR
Queue Stats
7W - 9L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 6 / 3
7,440
827
7,050
10,984
2,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
AlphaGod79
Persephone
9
0 / 3 / 0
5,750
639
365
2,998
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
BonJournee
Erlang Shen
11
0 / 2 / 7
6,542
727
3,579
6,389
3,601
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
13
1 / 1 / 4
7,010
779
5,240
5,663
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
13
3 / 3 / 2
7,180
798
3,886
5,944
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DARK0
Yu Huang
15
3 / 0 / 5
8,251
917
4,011
1,695
665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
DaanKo108
King Arthur
14
4 / 2 / 4
7,965
885
5,110
8,836
7,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
5 / 1 / 9
8,383
931
8,216
3,842
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 7
7,626
847
5,442
10,655
9,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 3
8,007
890
5,305
6,598
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
8
Kills
15
15
Deaths
8
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
3
0.92
L
Persephone
AlphaGod79
Persephone
0
3
0
0
L
Erlang Shen
BonJournee
Erlang Shen
0
2
7
1.75
L
Vulcan
1
1
4
3
W
Yu Huang
DARK0
Yu Huang
3
0
5
5.5
W
King Arthur
DaanKo108
King Arthur
4
2
4
3
W
5
1
9
9.5
W
0
2
7
1.75
W
3
3
3
1.5
L
Neith
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
28,084
31,978
Taken
31,626
11,380
Mitigated
22,078
6,409
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,050
2,982
0
2,321
10,984
2,746
0
4,856
5,850
0
22,446
L
Persephone
AlphaGod79
Persephone
365
108
0
80
2,998
865
0
1,627
1,216
1,164
0
L
Erlang Shen
BonJournee
Erlang Shen
3,579
1,602
420
1,332
6,389
3,601
0
1,026
4,999
0
8,109
L
Vulcan
5,240
2,588
172
239
5,663
1,997
0
1,658
3,673
24,731
0
W
Yu Huang
DARK0
Yu Huang
4,011
130
0
71
1,695
665
1,924
0
1,695
28,772
0
W
King Arthur
DaanKo108
King Arthur
5,110
478
0
92
8,836
7,918
173
796
7,905
0
20,965
W
8,216
1,621
0
564
3,842
1,363
133
1,109
2,733
17,852
0
W
5,442
1,393
86
4,698
10,655
9,082
542
1,991
8,664
0
22,101
W
5,305
3,428
0
1,139
6,598
3,050
3,875
1,574
5,024
0
27,490
L
Neith
3,886
1,154
0
1,845
5,944
2,171
0
2,082
3,368
0
15,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
40,232
122
Minions Killed
224
0
Camps Cleared
0
825,677
Distance Traveled
981,870
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,440
827
40
4
0
172,968
1
L
Persephone
5,750
639
2
0
0
70,355
2
L
Erlang Shen
6,542
727
10
1
0
223,999
2
L
Vulcan
7,010
779
44
5
0
182,195
3
W
Yu Huang
8,251
917
63
7
0
178,588
1
W
King Arthur
7,965
885
30
3
0
196,699
0
W
Nu Wa
8,383
931
30
3
0
193,523
4
W
Chaac
7,626
847
42
5
0
218,303
2
W
Apollo
8,007
890
59
7
0
194,757
3
L
Neith
7,180
798
26
3
0
176,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role