Player Matchup

Loki
Loki
LilYakuza
Loki
Level 149
God Stats
49W - 49L
1,515 SR
Queue Stats
446W - 441L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
MeowMeow132
Cernunnos
Level 127
God Stats
2W - 1L
1,465 SR
Queue Stats
20W - 21L
1,452 Elo+
Party 2
Osiris
Osiris
MezzaNinja
Osiris
Level 82
God Stats
2W - 1L
1,539 SR
Queue Stats
6W - 5L
1,566 Elo+
Party 2
Hera
Hera
gnum
Hera
Level 94
God Stats
1W - 1L
1,357 SR
Queue Stats
40W - 35L
1,559 Elo+
Party 2
Ymir
Ymir
мафиозник21
Ymir
Level 48
God Stats
2W - 2L
1,428 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 2
Team Averages
Level 100
1,461 SR
1,494 Elo+

VS

Team Averages
Level 79
1,464 SR
1,507 Elo+
Bakasura
Bakasura
 
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Saiz88
Camazotz
Level 105
God Stats
0W - 2L
1,314 SR
Queue Stats
153W - 195L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
Tireson
Cthulhu
Level 60
God Stats
1W - 1L
1,689 SR
Queue Stats
92W - 109L
1,640 Elo+
Party 3
Medusa
Medusa
ipitov
Medusa
Level 40
God Stats
7W - 9L
1,315 SR
Queue Stats
18W - 22L
1,397 Elo+
Party 1
Scylla
Scylla
Мисисфыр
Scylla
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
195W - 214L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
7 / 0 / 6
9,843
615
10,594
7,802
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
MeowMeow132
Cernunnos
16
4 / 1 / 3
9,816
614
12,303
9,592
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
MezzaNinja
Osiris
17
5 / 1 / 5
10,081
630
9,638
12,348
11,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
gnum
Hera
15
3 / 0 / 6
9,652
603
4,406
5,898
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 7
7,690
481
2,820
13,930
12,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
0 / 5 / 1
8,104
507
4,241
12,563
4,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
Saiz88
Camazotz
12
1 / 5 / 1
7,418
464
5,667
12,999
5,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Tireson
Cthulhu
11
3 / 3 / 0
7,597
475
4,645
12,377
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ipitov
Medusa
12
1 / 5 / 2
7,133
446
6,402
10,224
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 2
6,998
437
4,719
5,255
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
21
Kills
5
5
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
1
0.1
W
Loki
7
0
6
10
W
Cernunnos
MeowMeow132
Cernunnos
4
1
3
5.5
W
Osiris
MezzaNinja
Osiris
5
1
5
7.5
L
Camazotz
Saiz88
Camazotz
1
5
1
0.3
L
Cthulhu
Tireson
Cthulhu
3
3
0
1
W
Hera
gnum
Hera
3
0
6
6
L
Medusa
ipitov
Medusa
1
5
2
0.4
L
0
3
2
0.33
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,761
Damage
25,674
49,570
Taken
53,418
32,025
Mitigated
23,329
12,882
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,241
2,845
0
2,470
12,563
4,492
0
1,143
11,420
0
55,634
W
Loki
10,594
3,818
0
724
7,802
2,700
1,368
1,026
6,687
0
63,502
W
Cernunnos
MeowMeow132
Cernunnos
12,303
6,699
0
5,645
9,592
3,539
0
1,542
8,050
0
74,678
W
Osiris
MezzaNinja
Osiris
9,638
4,890
0
4,931
12,348
11,321
1,466
924
10,857
0
67,184
L
Camazotz
Saiz88
Camazotz
5,667
2,450
0
4,112
12,999
5,827
342
1,157
11,842
0
36,020
L
Cthulhu
Tireson
Cthulhu
4,645
410
145
2,307
12,377
8,811
0
3,188
9,189
23,198
0
W
Hera
gnum
Hera
4,406
1,270
0
1,294
5,898
1,934
2,092
1,712
3,871
60,805
0
L
Medusa
ipitov
Medusa
6,402
2,449
0
2,182
10,224
2,674
424
948
9,276
0
45,773
L
4,719
455
0
322
5,255
1,525
0
790
4,465
38,930
0
W
2,820
558
0
288
13,930
12,531
252
3,365
10,009
18,780
362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
37,250
527
Minions Killed
415
0
Camps Cleared
0
1,624,165
Distance Traveled
1,461,573
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,104
507
134
8
0
336,365
6
W
Loki
9,843
615
98
6
0
400,672
3
W
Cernunnos
9,816
614
127
8
0
309,893
2
W
Osiris
10,081
630
131
8
0
317,902
0
L
Camazotz
7,418
464
74
5
0
241,591
0
L
Cthulhu
7,597
475
48
3
0
316,296
7
W
Hera
9,652
603
144
9
0
303,456
0
L
Medusa
7,133
446
83
5
0
265,626
2
L
Scylla
6,998
437
76
5
0
301,695
4
W
Ymir
7,690
481
27
2
0
292,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role