Player Matchup

Kukulkan
Kukulkan
AlmightyPoros
Kukulkan
Level 12
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 4L
1,313 Elo+
Party 2
Cerberus
Cerberus
CPorte
Cerberus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,313 Elo+
Party 2
Fenrir
Fenrir
LeeeSyndrome
Fenrir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,313 Elo+
Party 2
Team Averages
Level 16
1,423 SR
1,313 Elo+

VS

Team Averages
Level 105
1,585 SR
1,452 Elo+
Discordia
Discordia
Chamallow_23287
Discordia
Level 124
God Stats
27W - 36L
1,619 SR
Queue Stats
416W - 386L
1,587 Elo+
Party 1
King Arthur
King Arthur
DrMoustaches
King Arthur
Level 101
God Stats
38W - 24L
1,636 SR
Queue Stats
815W - 857L
1,477 Elo+
Party 1
Da Ji
Da Ji
Tiago_fmg
Da Ji
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 38L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlmightyPoros
Kukulkan
20
2 / 4 / 5
15,057
627
11,144
15,455
5,731
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
CPorte
Cerberus
17
0 / 5 / 5
14,068
586
5,558
21,226
25,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
19
6 / 8 / 2
14,917
622
17,821
23,573
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chamallow_23287
Discordia
20
5 / 3 / 11
15,909
663
23,421
8,229
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
DrMoustaches
King Arthur
20
7 / 0 / 10
16,835
701
17,574
19,384
29,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Tiago_fmg
Da Ji
20
5 / 5 / 9
15,583
649
11,449
16,390
6,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
17
17
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlmightyPoros
Kukulkan
2
4
5
1.13
L
Cerberus
CPorte
Cerberus
0
5
5
0.5
W
Discordia
Chamallow_23287
Discordia
5
3
11
3.5
W
King Arthur
DrMoustaches
King Arthur
7
0
10
12
L
Fenrir
6
8
2
0.88
W
Da Ji
Tiago_fmg
Da Ji
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,523
Damage
52,444
60,254
Taken
44,003
45,624
Mitigated
38,898
5,948
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlmightyPoros
Kukulkan
11,144
810
0
173
15,455
5,731
0
6,147
8,966
90,206
0
L
Cerberus
CPorte
Cerberus
5,558
449
0
2,894
21,226
25,938
0
7,812
12,838
12,486
0
W
Discordia
Chamallow_23287
Discordia
23,421
1,179
0
246
8,229
3,609
1,032
1,905
6,204
85,199
0
W
King Arthur
DrMoustaches
King Arthur
17,574
1,166
0
4,198
19,384
29,149
188
9,967
9,108
0
78,164
L
Fenrir
17,821
3,976
0
2,881
23,573
13,955
0
8,686
14,409
0
51,252
W
Da Ji
Tiago_fmg
Da Ji
11,449
2,860
0
650
16,390
6,140
648
5,365
10,594
0
37,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,042
Gold Earned
48,327
253
Minions Killed
292
9
Camps Cleared
13
1,225,511
Distance Traveled
1,383,204
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,057
627
171
7
3
406,362
2
L
Cerberus
14,068
586
11
0
0
406,224
0
W
Discordia
15,909
663
138
6
6
437,854
7
W
King Arthur
16,835
701
116
5
4
499,177
2
L
Fenrir
14,917
622
71
3
6
412,925
3
W
Da Ji
15,583
649
38
2
3
446,173
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role