Player Matchup

Geb
Geb
Benafflock
Geb
Level 128
God Stats
4W - 5L
1,888 SR
Queue Stats
153W - 141L
1,613 Elo+
Party 2
Izanami
Izanami
CJinx
Izanami
Level 81
God Stats
19W - 19L
1,471 SR
Queue Stats
34W - 47L
1,342 Elo+
Solo
Ra
Ra
Cerberus5729
Ra
Level 145
God Stats
2W - 1L
1,620 SR
Queue Stats
200W - 193L
1,621 Elo+
Solo
Ne Zha
Ne Zha
bercelius
Ne Zha
Level 146
God Stats
2W - 11L
1,221 SR
Queue Stats
355W - 372L
1,600 Elo+
Solo
Atlas
Atlas
xPsky
Atlas
Level 148
God Stats
11W - 10L
1,589 SR
Queue Stats
291W - 297L
1,589 Elo+
Party 2
Team Averages
Level 130
1,558 SR
1,553 Elo+

VS

Team Averages
Level 118
1,599 SR
1,524 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GameofMoans
Cabrakan
Level 159
God Stats
23W - 24L
1,641 SR
Queue Stats
324W - 318L
1,611 Elo+
Solo
Izanami
Izanami
LazyCaveman
Izanami
Level 80
God Stats
6W - 7L
1,367 SR
Queue Stats
207W - 254L
1,445 Elo+
Party 1
King Arthur
King Arthur
dmaxman
King Arthur
Level 107
God Stats
8W - 10L
1,760 SR
Queue Stats
330W - 324L
1,615 Elo+
Solo
Arachne
Arachne
xGTAKILL3Rx
Arachne
Level 84
God Stats
2W - 1L
1,729 SR
Queue Stats
195W - 215L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,156
474
3,357
9,174
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
CJinx
Izanami
10
0 / 2 / 0
6,001
462
1,882
4,624
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
6,508
501
5,676
6,958
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
bercelius
Ne Zha
9
0 / 4 / 1
5,730
441
4,308
8,806
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
xPsky
Atlas
12
0 / 1 / 0
6,348
488
4,991
11,250
6,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 0 / 2
8,260
635
5,058
5,793
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
GameofMoans
Cabrakan
11
3 / 0 / 3
7,327
564
5,461
7,835
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LazyCaveman
Izanami
13
1 / 0 / 4
7,716
594
4,346
6,567
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
dmaxman
King Arthur
14
2 / 0 / 1
7,958
612
6,798
8,048
4,857
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
xGTAKILL3Rx
Arachne
11
1 / 1 / 6
6,943
534
4,448
9,777
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
L
1
1
0
1
L
Izanami
CJinx
Izanami
0
2
0
0
L
0
2
1
0.25
W
Cabrakan
GameofMoans
Cabrakan
3
0
3
4.5
W
Izanami
LazyCaveman
Izanami
1
0
4
3
L
Ne Zha
bercelius
Ne Zha
0
4
1
0.13
W
King Arthur
dmaxman
King Arthur
2
0
1
2.5
W
Arachne
xGTAKILL3Rx
Arachne
1
1
6
4
L
Atlas
xPsky
Atlas
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,214
Damage
26,111
40,812
Taken
38,020
19,402
Mitigated
21,271
12,180
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,058
323
0
875
5,793
1,867
0
2,129
3,492
70,426
0
L
3,357
464
0
2,309
9,174
6,155
0
3,381
5,757
11,123
0
L
Izanami
CJinx
Izanami
1,882
820
0
1,422
4,624
1,312
0
848
3,776
0
38,047
L
5,676
604
475
2,737
6,958
2,475
0
3,605
3,225
50,469
0
W
Cabrakan
GameofMoans
Cabrakan
5,461
1,156
0
2,540
7,835
8,010
0
2,901
4,611
13,614
6,449
W
Izanami
LazyCaveman
Izanami
4,346
3,115
0
3,471
6,567
2,582
941
1,613
4,903
0
57,795
L
Ne Zha
bercelius
Ne Zha
4,308
1,825
0
745
8,806
2,779
0
1,645
7,067
0
35,924
W
King Arthur
dmaxman
King Arthur
6,798
176
0
2,811
8,048
4,857
0
2,997
4,036
0
51,339
W
Arachne
xGTAKILL3Rx
Arachne
4,448
2,831
0
5,226
9,777
3,955
0
2,719
6,954
0
38,012
L
Atlas
xPsky
Atlas
4,991
958
0
4,492
11,250
6,681
0
0
11,250
33,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,743
Gold Earned
38,204
389
Minions Killed
496
0
Camps Cleared
0
1,241,077
Distance Traveled
1,434,595
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,260
635
155
12
0
303,169
9
L
Geb
6,156
474
17
1
0
271,007
7
L
Izanami
6,001
462
94
7
0
216,658
4
L
Ra
6,508
501
119
9
0
246,332
1
W
Cabrakan
7,327
564
18
1
0
278,608
5
W
Izanami
7,716
594
130
10
0
246,452
4
L
Ne Zha
5,730
441
78
6
0
285,568
2
W
King Arthur
7,958
612
113
9
0
296,610
4
W
Arachne
6,943
534
80
6
0
309,756
0
L
Atlas
6,348
488
81
6
0
221,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role