Player Matchup

Persephone
Persephone
BornOfOsiris
Persephone
Level 126
God Stats
9W - 11L
1,515 SR
Queue Stats
179W - 183L
1,530 Elo+
Solo
Xing Tian
Xing Tian
CaptianCush
Xing Tian
Level 124
God Stats
0W - 1L
1,211 SR
Queue Stats
65W - 64L
1,456 Elo+
Solo
Yu Huang
Yu Huang
DarknessReborn
Yu Huang
Level 147
God Stats
16W - 23L
1,498 SR
Queue Stats
108W - 120L
1,506 Elo+
Party 1
Ravana
Ravana
Léif
Ravana
Level 158
God Stats
1W - 3L
1,770 SR
Queue Stats
126W - 132L
1,491 Elo+
Solo
Izanami
Izanami
Skull_Reaper_SK
Izanami
Level 129
God Stats
1W - 1L
1,468 SR
Queue Stats
194W - 201L
1,530 Elo+
Party 1
Team Averages
Level 137
1,492 SR
1,502 Elo+

VS

Team Averages
Level 115
1,503 SR
1,521 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BlueFire9862
Horus
Level 109
God Stats
18W - 10L
1,633 SR
Queue Stats
120W - 97L
1,597 Elo+
Party 2
Discordia
Discordia
Noipa
Discordia
Level 89
God Stats
2W - 1L
1,311 SR
Queue Stats
129W - 125L
1,504 Elo+
Solo
Bacchus
Bacchus
Shunshumaru
Bacchus
Level 122
God Stats
5W - 2L
1,630 SR
Queue Stats
48W - 57L
1,412 Elo+
Solo
Neith
Neith
Wretched_Flow
Neith
Level 128
God Stats
5W - 5L
1,443 SR
Queue Stats
170W - 142L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BornOfOsiris
Persephone
15
1 / 0 / 2
8,353
696
12,748
4,643
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
CaptianCush
Xing Tian
13
0 / 7 / 2
7,783
649
3,295
15,947
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
14
1 / 1 / 0
7,717
643
9,201
3,345
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Léif
Ravana
12
0 / 4 / 1
7,156
596
2,822
4,910
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 0
8,483
707
4,097
11,453
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 0 / 9
8,437
703
5,839
9,738
4,991
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 1 / 9
8,775
731
4,998
11,218
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Noipa
Discordia
15
0 / 1 / 8
8,510
709
7,753
5,600
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Shunshumaru
Bacchus
15
3 / 1 / 11
9,291
774
4,215
9,403
10,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 0 / 6
9,437
786
10,666
8,833
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
15
15
Deaths
3
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
9
6.5
W
2
1
9
6.5
L
Persephone
BornOfOsiris
Persephone
1
0
2
2
L
Xing Tian
CaptianCush
Xing Tian
0
7
2
0.14
L
Yu Huang
1
1
0
1
L
Ravana
Léif
Ravana
0
4
1
0.13
W
Discordia
Noipa
Discordia
0
1
8
4
W
Bacchus
Shunshumaru
Bacchus
3
1
11
8.5
L
1
3
0
0.33
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,163
Damage
33,471
40,298
Taken
44,792
22,960
Mitigated
33,054
4,916
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,839
1,816
0
500
9,738
4,991
364
4,888
4,502
0
28,886
W
4,998
1,816
3,151
4,995
11,218
11,259
60
6,442
4,182
0
8,232
L
Persephone
BornOfOsiris
Persephone
12,748
160
0
317
4,643
1,362
0
2,542
2,101
39,946
0
L
Xing Tian
CaptianCush
Xing Tian
3,295
239
0
2,018
15,947
14,184
0
4,864
11,083
14,079
0
L
Yu Huang
9,201
404
0
250
3,345
1,147
0
556
2,789
26,122
0
L
Ravana
Léif
Ravana
2,822
455
0
436
4,910
2,153
0
646
4,264
0
11,226
W
Discordia
Noipa
Discordia
7,753
173
0
817
5,600
1,854
0
1,669
3,739
39,192
0
W
Bacchus
Shunshumaru
Bacchus
4,215
162
775
2,101
9,403
10,778
373
5,109
3,905
12,810
0
L
4,097
2,202
0
1,895
11,453
4,114
0
3,360
8,093
0
41,399
W
10,666
3,831
0
2,757
8,833
4,172
787
5,323
3,220
0
40,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
44,450
226
Minions Killed
234
0
Camps Cleared
0
1,035,768
Distance Traveled
1,253,088
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,437
703
45
4
0
267,762
0
W
Horus
8,775
731
13
1
0
226,144
2
L
Persephone
8,353
696
57
5
0
249,524
3
L
Xing Tian
7,783
649
18
2
0
224,656
1
L
Yu Huang
7,717
643
44
4
0
240,055
3
L
Ravana
7,156
596
19
2
0
112,380
0
W
Discordia
8,510
709
81
7
0
249,846
1
W
Bacchus
9,291
774
21
2
0
280,942
5
L
Izanami
8,483
707
88
7
0
209,153
1
W
Neith
9,437
786
74
6
0
228,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role