Player Matchup

Chaac
Chaac
HerWeirdSchnaufi
Chaac
Level 67
God Stats
1W - 1L
1,706 SR
Queue Stats
148W - 199L
1,359 Elo+
Party 1
Thanatos
Thanatos
HisCrazyAngel
Thanatos
Level 58
God Stats
14W - 30L
1,321 SR
Queue Stats
92W - 137L
1,284 Elo+
Party 1
Rama
Rama
Merzock
Rama
Level 27
God Stats
4W - 9L
1,443 SR
Queue Stats
50W - 84L
1,284 Elo+
Party 1
Fenrir
Fenrir
SunnyVain_207
Fenrir
Level 86
God Stats
1W - 2L
1,568 SR
Queue Stats
50W - 51L
1,369 Elo+
Solo
Zhong Kui
Zhong Kui
Terror_SniPer_24
Zhong Kui
Level 98
God Stats
0W - 2L
1,450 SR
Queue Stats
112W - 143L
1,346 Elo+
Party 1
Team Averages
Level 67
1,498 SR
1,328 Elo+

VS

Team Averages
Level 56
1,368 SR
1,404 Elo+
Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FuSioNx_Storm
Apollo
Level 60
God Stats
4W - 10L
1,299 SR
Queue Stats
124W - 173L
1,345 Elo+
Solo
Chiron
Chiron
Lewgee11
Chiron
Level 44
God Stats
6W - 10L
1,260 SR
Queue Stats
81W - 89L
1,413 Elo+
Solo
Bellona
Bellona
Woutttz
Bellona
Level 48
God Stats
1W - 0L
1,242 SR
Queue Stats
63W - 54L
1,451 Elo+
Solo
Discordia
Discordia
sergh26rus
Discordia
Level 66
God Stats
4W - 1L
1,542 SR
Queue Stats
67W - 67L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,542
462
5,155
8,847
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
HisCrazyAngel
Thanatos
10
2 / 7 / 0
6,105
509
3,733
10,266
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
Merzock
Rama
9
0 / 4 / 0
5,163
430
1,778
5,947
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 1
5,847
487
5,268
10,949
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
10
1 / 5 / 1
6,191
516
3,976
7,243
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 5
6,940
578
2,507
5,613
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
11 / 1 / 4
7,863
655
7,851
9,417
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Lewgee11
Chiron
13
5 / 0 / 3
7,564
630
7,885
8,134
2,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Woutttz
Bellona
11
2 / 2 / 2
6,822
569
5,531
8,553
4,367
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
sergh26rus
Discordia
12
1 / 1 / 4
6,626
552
2,778
5,221
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
21
21
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
5
4.5
W
11
1
4
13
L
0
1
0
0
L
Thanatos
HisCrazyAngel
Thanatos
2
7
0
0.29
W
Chiron
Lewgee11
Chiron
5
0
3
6.5
L
Rama
Merzock
Rama
0
4
0
0
L
1
4
1
0.38
L
Zhong Kui
1
5
1
0.3
W
Bellona
Woutttz
Bellona
2
2
2
1.5
W
Discordia
sergh26rus
Discordia
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
26,552
43,252
Taken
36,938
15,557
Mitigated
16,192
15,447
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,507
410
548
1,611
5,613
3,719
0
104
5,509
20,978
0
W
7,851
4,172
0
2,802
9,417
3,906
75
600
8,817
0
39,487
L
5,155
406
928
2,801
8,847
3,330
0
922
7,925
0
25,898
L
Thanatos
HisCrazyAngel
Thanatos
3,733
1,198
231
6,157
10,266
3,002
291
535
9,731
0
24,737
W
Chiron
Lewgee11
Chiron
7,885
4,673
263
3,225
8,134
2,765
0
362
7,772
0
56,175
L
Rama
Merzock
Rama
1,778
1,385
0
405
5,947
1,055
0
991
4,956
0
25,405
L
5,268
696
0
3,684
10,949
4,288
0
454
10,495
0
23,835
L
Zhong Kui
3,976
231
0
1,241
7,243
3,882
0
2,383
4,860
30,652
0
W
Bellona
Woutttz
Bellona
5,531
1,403
0
2,955
8,553
4,367
227
448
8,105
0
33,905
W
Discordia
sergh26rus
Discordia
2,778
166
0
500
5,221
1,435
464
2,462
2,759
32,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
35,815
257
Minions Killed
343
0
Camps Cleared
0
1,126,216
Distance Traveled
1,146,215
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,940
578
31
3
0
242,802
4
W
Apollo
7,863
655
69
6
0
240,530
0
L
Chaac
5,542
462
44
4
0
231,078
1
L
Thanatos
6,105
509
46
4
0
238,144
0
W
Chiron
7,564
630
106
9
0
209,324
3
L
Rama
5,163
430
63
5
0
212,217
0
L
Fenrir
5,847
487
43
4
0
227,775
0
L
Zhong Kui
6,191
516
61
5
0
217,002
1
W
Bellona
6,822
569
71
6
0
226,474
2
W
Discordia
6,626
552
66
6
0
227,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role