Player Matchup

Bastet
Bastet
AtypicalPrincess
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
JBenjimin1407
Cu Chulainn
Level 68
God Stats
9W - 12L
1,209 SR
Queue Stats
389W - 409L
1,419 Elo+
Solo
Ullr
Ullr
LilJewMan
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 261L
1,531 Elo+
Party 1
Merlin
Merlin
TayZ0956
Merlin
Level 108
God Stats
25W - 24L
1,686 SR
Queue Stats
255W - 234L
1,503 Elo+
Party 1
Ymir
Ymir
The-fFf-Word
Ymir
Level 86
God Stats
1W - 1L
1,771 SR
Queue Stats
100W - 104L
1,439 Elo+
Solo
Team Averages
Level 99
1,533 SR
1,478 Elo+

VS

Team Averages
Level 92
1,524 SR
1,455 Elo+
Chaac
Chaac
DUKE_NETS58
Chaac
Level 113
God Stats
10W - 6L
1,476 SR
Queue Stats
394W - 389L
1,563 Elo+
Solo
Medusa
Medusa
Jasino PGOE
Medusa
Level 69
God Stats
19W - 23L
1,588 SR
Queue Stats
274W - 270L
1,473 Elo+
Solo
Nox
Nox
Nvp0402
Nox
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 86L
1,408 Elo+
Solo
Mercury
Mercury
WRECKAGE92
Mercury
Level 108
God Stats
25W - 26L
1,559 SR
Queue Stats
276W - 279L
1,435 Elo+
Solo
Artio
Artio
dragonfireXD
Artio
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,097
444
6,861
14,260
4,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
JBenjimin1407
Cu Chulainn
12
0 / 7 / 0
7,077
442
7,584
17,294
13,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
12
0 / 3 / 0
7,186
449
5,471
8,950
3,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
TayZ0956
Merlin
12
1 / 4 / 0
7,158
447
9,235
7,602
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 1
6,576
411
2,275
9,983
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
7,855
491
9,187
11,824
9,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
3 / 0 / 1
8,352
522
5,229
7,575
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
13
4 / 1 / 1
8,127
508
3,907
7,462
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
WRECKAGE92
Mercury
17
6 / 0 / 4
9,900
619
8,651
11,897
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 1 / 6
9,736
609
13,121
13,705
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
22
22
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
2
0
9
6.5
L
Cu Chulainn
JBenjimin1407
Cu Chulainn
0
7
0
0
W
Medusa
3
0
1
3.5
L
Ullr
0
3
0
0
W
Nox
4
1
1
4.5
L
Merlin
TayZ0956
Merlin
1
4
0
0.25
L
0
3
1
0.17
W
Mercury
WRECKAGE92
Mercury
6
0
4
8
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
40,095
58,089
Taken
52,463
33,188
Mitigated
30,235
10,085
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,861
2,333
0
4,004
14,260
4,952
0
1,950
12,209
0
43,632
W
9,187
1,407
376
3,687
11,824
9,675
122
3,580
8,244
0
41,036
L
Cu Chulainn
JBenjimin1407
Cu Chulainn
7,584
1,823
0
3,182
17,294
13,164
0
7,968
8,558
0
44,601
W
Medusa
5,229
1,472
0
2,972
7,575
2,436
0
1,296
6,279
0
56,657
L
Ullr
5,471
1,966
0
230
8,950
3,143
0
474
8,476
0
49,820
W
Nox
3,907
554
0
2,122
7,462
2,543
244
3,027
4,435
37,890
0
L
Merlin
TayZ0956
Merlin
9,235
458
0
814
7,602
2,982
0
2,307
5,255
48,382
0
L
2,275
136
240
1,615
9,983
8,947
0
3,380
6,563
16,222
0
W
Mercury
WRECKAGE92
Mercury
8,651
4,182
0
1,701
11,897
4,192
1,220
2,508
9,389
0
76,453
W
13,121
1,940
709
8,050
13,705
11,389
84
1,099
12,606
56,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
43,970
374
Minions Killed
502
0
Camps Cleared
0
1,459,617
Distance Traveled
1,663,031
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,097
444
78
5
0
332,085
3
W
Chaac
7,855
491
58
4
0
328,244
6
L
Cu Chulainn
7,077
442
84
5
0
266,055
4
W
Medusa
8,352
522
105
7
0
318,388
3
L
Ullr
7,186
449
104
7
0
290,252
0
W
Nox
8,127
508
97
6
0
308,883
5
L
Merlin
7,158
447
87
5
0
286,371
4
L
Ymir
6,576
411
21
1
0
284,854
5
W
Mercury
9,900
619
138
9
0
386,283
0
W
Artio
9,736
609
104
7
0
321,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role