Player Matchup

Sol
Sol
Absunt
Sol
Level 160
God Stats
3W - 1L
1,922 SR
Queue Stats
257W - 161L
1,637 Elo+
Party 2
Heimdallr
Heimdallr
ActiveShqipe
Heimdallr
Level 157
God Stats
5W - 9L
1,609 SR
Queue Stats
142W - 147L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
ChapAlex
Kumbhakarna
Level 119
God Stats
1W - 3L
1,631 SR
Queue Stats
55W - 57L
1,512 Elo+
Party 2
Tyr
Tyr
DayozVeyron
Tyr
Level 160
God Stats
24W - 15L
1,579 SR
Queue Stats
620W - 475L
1,637 Elo+
Party 2
Yu Huang
Yu Huang
MaxLePorc
Yu Huang
Level 159
God Stats
21W - 5L
1,964 SR
Queue Stats
253W - 148L
1,624 Elo+
Party 2
Team Averages
Level 151
1,741 SR
1,592 Elo+

VS

Team Averages
Level 151
1,498 SR
1,589 Elo+
Baba Yaga
Baba Yaga
Húmdron
Baba Yaga
Level 158
God Stats
5W - 1L
1,498 SR
Queue Stats
122W - 112L
1,491 Elo+
Solo
Susano
Susano
Monchiiito
Susano
Level 152
God Stats
3W - 0L
1,194 SR
Queue Stats
128W - 110L
1,706 Elo+
Party 1
Yu Huang
Yu Huang
Paiadidaisada
Yu Huang
Level 160
God Stats
19W - 16L
1,454 SR
Queue Stats
145W - 131L
1,662 Elo+
Party 1
Neith
Neith
Simon3108
Neith
Level 157
God Stats
20W - 20L
1,614 SR
Queue Stats
407W - 383L
1,619 Elo+
Solo
Atlas
Atlas
samruk99
Atlas
Level 127
God Stats
14W - 9L
1,728 SR
Queue Stats
79W - 93L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Absunt
Sol
18
3 / 8 / 3
10,981
686
16,903
21,132
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
ActiveShqipe
Heimdallr
16
1 / 6 / 3
10,015
626
9,384
18,469
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
ChapAlex
Kumbhakarna
17
0 / 5 / 4
10,543
659
4,705
26,590
30,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 5 / 4
11,907
744
15,940
27,117
21,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
MaxLePorc
Yu Huang
17
3 / 6 / 2
11,028
689
16,582
14,897
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Húmdron
Baba Yaga
20
7 / 2 / 11
13,148
822
24,377
12,109
5,746
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Monchiiito
Susano
20
7 / 1 / 14
12,776
799
13,824
22,829
20,532
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Paiadidaisada
Yu Huang
20
4 / 3 / 8
12,309
769
20,366
15,191
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Simon3108
Neith
20
12 / 2 / 8
14,387
899
23,158
16,665
7,864
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
samruk99
Atlas
17
0 / 3 / 14
11,665
729
10,857
20,020
24,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
11
Kills
30
30
Deaths
11
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sol
Absunt
Sol
3
8
3
0.56
L
Heimdallr
ActiveShqipe
Heimdallr
1
6
3
0.42
L
Kumbhakarna
ChapAlex
Kumbhakarna
0
5
4
0.4
L
4
5
4
1.2
W
Baba Yaga
Húmdron
Baba Yaga
7
2
11
6.25
L
Yu Huang
MaxLePorc
Yu Huang
3
6
2
0.67
W
Susano
Monchiiito
Susano
7
1
14
14
W
Yu Huang
Paiadidaisada
Yu Huang
4
3
8
2.67
W
Neith
Simon3108
Neith
12
2
8
8
W
Atlas
samruk99
Atlas
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,514
Damage
92,582
108,205
Taken
86,814
73,835
Mitigated
64,116
18,958
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Absunt
Sol
16,903
7,489
0
6,440
21,132
8,370
0
9,412
11,720
50,243
5,196
L
Heimdallr
ActiveShqipe
Heimdallr
9,384
4,011
0
966
18,469
6,747
140
9,110
9,359
0
32,172
L
Kumbhakarna
ChapAlex
Kumbhakarna
4,705
496
0
2,972
26,590
30,830
0
14,256
12,334
14,652
0
L
15,940
1,866
0
7,639
27,117
21,978
0
13,603
13,514
0
41,323
W
Baba Yaga
Húmdron
Baba Yaga
24,377
1,036
417
3,379
12,109
5,746
131
3,680
8,429
61,649
0
L
Yu Huang
MaxLePorc
Yu Huang
16,582
1,666
0
941
14,897
5,910
0
9,219
5,678
38,873
0
W
Susano
Monchiiito
Susano
13,824
2,189
0
4,967
22,829
20,532
544
11,409
11,420
0
31,497
W
Yu Huang
Paiadidaisada
Yu Huang
20,366
1,081
0
750
15,191
5,891
808
6,986
8,205
64,135
0
W
Neith
Simon3108
Neith
23,158
12,250
0
7,372
16,665
7,864
9,904
4,188
12,477
0
82,215
W
Atlas
samruk99
Atlas
10,857
3,517
734
4,188
20,020
24,083
321
9,758
10,262
24,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,474
Gold Earned
64,285
267
Minions Killed
338
0
Camps Cleared
0
1,424,841
Distance Traveled
1,800,923
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,981
686
87
5
0
270,813
0
L
Heimdallr
10,015
626
52
3
0
209,649
1
L
Kumbhakarna
10,543
659
18
1
0
307,633
0
L
Tyr
11,907
744
61
4
0
346,198
1
W
Baba Yaga
13,148
822
83
5
0
349,333
3
L
Yu Huang
11,028
689
49
3
0
290,548
0
W
Susano
12,776
799
42
3
0
435,146
0
W
Yu Huang
12,309
769
78
5
0
357,432
1
W
Neith
14,387
899
117
7
0
319,076
4
W
Atlas
11,665
729
18
1
0
339,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role