Player Matchup

Bastet
Bastet
Dr_Med_Usa
Bastet
Level 144
God Stats
2W - 5L
1,611 SR
Queue Stats
37W - 33L
1,544 Elo+
Party 1
Medusa
Medusa
FlubberTheHut
Medusa
Level 156
God Stats
2W - 1L
1,744 SR
Queue Stats
62W - 53L
1,600 Elo+
Party 2
Ymir
Ymir
GER_bberentz
Ymir
Level 159
God Stats
1W - 1L
1,194 SR
Queue Stats
27W - 17L
1,632 Elo+
Party 1
Zeus
Zeus
Ludlam I96I
Zeus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
x SoJiiE x
Osiris
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 53L
1,602 Elo+
Party 2
Team Averages
Level 111
1,510 SR
1,576 Elo+

VS

Team Averages
Level 77
1,498 SR
1,485 Elo+
Cabrakan
Cabrakan
DorekYoDaddy
Cabrakan
Level 82
God Stats
3W - 2L
1,358 SR
Queue Stats
43W - 57L
1,493 Elo+
Solo
Khepri
Khepri
LJT6969
Khepri
Level 124
God Stats
2W - 3L
1,550 SR
Queue Stats
266W - 250L
1,541 Elo+
Party 3
Horus
Horus
Robinss
Horus
Level 47
God Stats
14W - 10L
1,403 SR
Queue Stats
59W - 61L
1,482 Elo+
Solo
Skadi
Skadi
The Gev
Skadi
Level 89
God Stats
11W - 6L
1,680 SR
Queue Stats
134W - 121L
1,520 Elo+
Party 3
Zeus
Zeus
TheBigInMac
Zeus
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 108L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dr_Med_Usa
Bastet
10
2 / 7 / 2
7,209
401
8,550
15,605
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 2 / 1
8,952
497
9,443
12,132
3,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 6 / 2
7,839
436
10,413
15,303
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 12 / 1
7,229
402
4,187
13,214
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
x SoJiiE x
Osiris
14
1 / 4 / 1
8,183
455
8,155
16,063
12,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DorekYoDaddy
Cabrakan
16
5 / 2 / 6
9,850
547
9,493
14,942
10,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
LJT6969
Khepri
14
2 / 1 / 15
9,915
551
5,753
12,592
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Robinss
Horus
16
8 / 1 / 7
11,050
614
12,810
15,467
16,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
The Gev
Skadi
18
2 / 2 / 2
10,699
594
9,122
10,725
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 2 / 2
11,845
658
18,321
11,419
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
7
Kills
31
31
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DorekYoDaddy
Cabrakan
5
2
6
4
L
Bastet
Dr_Med_Usa
Bastet
2
7
2
0.43
L
1
2
1
0.75
L
2
6
2
0.5
W
Khepri
LJT6969
Khepri
2
1
15
9.5
L
1
12
1
0.13
W
Horus
Robinss
Horus
8
1
7
11.5
W
Skadi
The Gev
Skadi
2
2
2
1.5
W
14
2
2
7.5
L
Osiris
x SoJiiE x
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
55,499
72,317
Taken
65,145
37,037
Mitigated
50,103
14,097
Healing
19,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DorekYoDaddy
Cabrakan
9,493
1,709
0
4,771
14,942
10,964
343
4,553
10,036
55,322
0
L
Bastet
Dr_Med_Usa
Bastet
8,550
1,930
0
2,077
15,605
5,117
0
7,823
7,459
0
32,782
L
9,443
5,401
0
4,850
12,132
3,630
0
3,413
8,627
0
74,035
L
10,413
2,358
0
3,069
15,303
11,834
0
7,928
7,086
23,178
0
W
Khepri
LJT6969
Khepri
5,753
824
0
4,046
12,592
13,582
106
2,297
10,147
19,920
0
L
4,187
1,805
0
110
13,214
4,004
0
7,699
5,125
23,552
0
W
Horus
Robinss
Horus
12,810
6,345
2,125
5,659
15,467
16,027
1,101
2,771
12,463
0
54,371
W
Skadi
The Gev
Skadi
9,122
3,495
0
1,630
10,725
4,504
2,927
1,010
9,606
0
103,367
W
18,321
6,152
0
946
11,419
5,026
134
3,078
8,293
86,539
0
L
Osiris
x SoJiiE x
Osiris
8,155
2,901
0
3,991
16,063
12,452
0
5,906
9,610
0
53,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
53,359
381
Minions Killed
554
0
Camps Cleared
0
1,619,149
Distance Traveled
1,732,167
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,850
547
89
5
0
364,004
3
L
Bastet
7,209
401
43
2
0
371,712
3
L
Medusa
8,952
497
152
8
0
353,565
4
L
Ymir
7,839
436
26
1
0
326,747
4
W
Khepri
9,915
551
31
2
0
340,713
6
L
Zeus
7,229
402
56
3
0
247,755
1
W
Horus
11,050
614
109
6
0
351,761
2
W
Skadi
10,699
594
174
10
0
322,597
4
W
Zeus
11,845
658
151
8
0
353,092
1
L
Osiris
8,183
455
104
6
0
319,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role