Player Matchup

Jing Wei
Jing Wei
Asvexdremurr
Jing Wei
Level 135
God Stats
3W - 6L
1,132 SR
Queue Stats
349W - 252L
1,629 Elo+
Party 1
Achilles
Achilles
SevenSinner
Achilles
Level 65
God Stats
2W - 3L
1,360 SR
Queue Stats
102W - 105L
1,455 Elo+
Solo
Discordia
Discordia
werewolf_leader1
Discordia
Level 120
God Stats
4W - 3L
1,647 SR
Queue Stats
348W - 264L
1,620 Elo+
Party 1
Team Averages
Level 107
1,380 SR
1,568 Elo+

VS

Team Averages
Level 134
1,670 SR
1,666 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Zephyrblast
Eset
Level 139
God Stats
1W - 0L
1,828 SR
Queue Stats
65W - 33L
1,734 Elo+
Party 2
Loki
Loki
宇宙摆烂选手
Loki
Level 106
God Stats
1W - 0L
1,683 SR
Queue Stats
8W - 2L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asvexdremurr
Jing Wei
11
1 / 7 / 1
6,890
689
5,458
12,018
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
SevenSinner
Achilles
10
1 / 6 / 0
6,297
630
5,238
12,527
9,564
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
11
1 / 6 / 1
7,103
710
7,527
7,194
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 1 / 17
8,191
819
5,710
10,327
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 14
7,867
787
9,954
6,826
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
14 / 1 / 5
9,564
956
10,903
11,373
5,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
3
Kills
19
19
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
17
9.5
L
Jing Wei
Asvexdremurr
Jing Wei
1
7
1
0.21
L
Achilles
SevenSinner
Achilles
1
6
0
0.17
W
4
1
14
11
L
Discordia
1
6
1
0.25
W
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
26,567
31,739
Taken
28,526
15,554
Mitigated
19,472
999
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,710
823
0
3,834
10,327
11,395
296
2,594
7,733
12,543
0
L
Jing Wei
Asvexdremurr
Jing Wei
5,458
3,665
0
128
12,018
3,889
0
6,047
5,971
0
18,015
L
Achilles
SevenSinner
Achilles
5,238
1,112
0
621
12,527
9,564
0
5,858
6,669
0
9,256
W
9,954
785
1,136
2,126
6,826
2,929
1,030
2,324
4,502
23,549
0
L
Discordia
7,527
602
0
250
7,194
2,101
0
3,895
3,299
23,076
0
W
10,903
3,696
0
3,716
11,373
5,148
972
2,804
7,239
0
31,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,290
Gold Earned
25,622
66
Minions Killed
102
1
Camps Cleared
6
482,157
Distance Traveled
584,036
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,191
819
12
1
0
197,054
2
L
Jing Wei
6,890
689
26
3
0
181,832
3
L
Achilles
6,297
630
10
1
0
153,752
0
W
Eset
7,867
787
41
4
0
187,636
1
L
Discordia
7,103
710
30
3
1
146,573
1
W
Loki
9,564
956
49
5
6
199,346
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role