Player Matchup

Hun Batz
Hun Batz
Anifikus
Hun Batz
Level 160
God Stats
3W - 2L
1,743 SR
Queue Stats
338W - 343L
1,500 Elo+
Solo
Tiamat
Tiamat
DarkDevilEye
Tiamat
Level 59
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
Vallent
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,480 Elo+
Party 1
Janus
Janus
Zosim
Janus
Level 156
God Stats
0W - 1L
1,233 SR
Queue Stats
83W - 69L
1,575 Elo+
Solo
Thor
Thor
omgitsmannich
Thor
Level 148
God Stats
8W - 4L
1,867 SR
Queue Stats
395W - 385L
1,468 Elo+
Solo
Team Averages
Level 118
1,612 SR
1,500 Elo+

VS

Team Averages
Level 127
1,471 SR
1,501 Elo+
Tiamat
Tiamat
 
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
 
Cliodhna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Obersturmann
Skadi
Level 128
God Stats
13W - 18L
1,216 SR
Queue Stats
696W - 693L
1,505 Elo+
Party 3
King Arthur
King Arthur
SpawnOfCosmos
King Arthur
Level 63
God Stats
8W - 9L
1,509 SR
Queue Stats
255W - 273L
1,442 Elo+
Party 2
Thoth
Thoth
Terrim
Thoth
Level 158
God Stats
19W - 16L
1,631 SR
Queue Stats
1,235W - 1,252L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anifikus
Hun Batz
18
8 / 9 / 13
12,054
709
17,574
22,015
8,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
19
4 / 7 / 12
11,196
659
11,706
22,080
12,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Vallent
Xing Tian
19
6 / 4 / 14
11,455
674
8,310
24,592
24,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Zosim
Janus
20
6 / 7 / 16
12,985
764
16,196
21,302
7,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 7 / 11
12,128
713
16,407
17,452
8,690
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 6 / 17
12,475
734
20,665
17,413
11,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
 
Cliodhna
16
4 / 9 / 13
11,232
661
15,288
17,692
6,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 3 / 25
13,188
776
22,351
15,616
6,924
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
SpawnOfCosmos
King Arthur
20
7 / 7 / 16
12,941
761
15,218
22,987
26,323
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
Terrim
Thoth
20
13 / 6 / 5
14,138
832
20,442
13,652
5,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
110
31
Kills
34
34
Deaths
31
66
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
6
17
2.42
W
Cliodhna
 
Cliodhna
4
9
13
1.17
L
Hun Batz
Anifikus
Hun Batz
8
9
13
1.61
L
Tiamat
4
7
12
1.43
W
4
3
25
5.5
W
King Arthur
SpawnOfCosmos
King Arthur
7
7
16
2.14
W
Thoth
Terrim
Thoth
13
6
5
2.58
L
Xing Tian
Vallent
Xing Tian
6
4
14
3.25
L
Janus
Zosim
Janus
6
7
16
2
L
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,193
Damage
93,964
107,441
Taken
87,360
62,801
Mitigated
55,863
24,096
Healing
10,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
20,665
514
0
2,214
17,413
11,302
1,072
6,942
10,471
37,814
0
W
Cliodhna
 
Cliodhna
15,288
772
1,031
2,191
17,692
6,304
402
7,078
10,614
0
22,887
L
Hun Batz
Anifikus
Hun Batz
17,574
1,647
1,565
2,417
22,015
8,952
1,179
7,801
14,214
0
30,674
L
Tiamat
11,706
1,018
1,414
5,730
22,080
12,510
778
8,050
14,030
19,488
0
W
22,351
4,209
0
1,787
15,616
6,924
2,714
2,510
13,106
0
48,075
W
King Arthur
SpawnOfCosmos
King Arthur
15,218
813
945
1,259
22,987
26,323
731
13,645
9,342
0
27,160
W
Thoth
Terrim
Thoth
20,442
882
361
1,126
13,652
5,010
1,665
6,096
7,556
40,435
0
L
Xing Tian
Vallent
Xing Tian
8,310
530
731
2,018
24,592
24,842
42
10,889
13,703
16,230
0
L
Janus
Zosim
Janus
16,196
510
1,575
3,740
21,302
7,807
276
7,822
13,480
49,971
0
L
16,407
276
2,732
2,174
17,452
8,690
445
6,545
10,907
288
27,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,818
Gold Earned
63,974
144
Minions Killed
176
0
Camps Cleared
0
1,376,986
Distance Traveled
1,382,555
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,475
734
47
3
0
283,665
2
W
Cliodhna
11,232
661
22
1
0
269,784
2
L
Hun Batz
12,054
709
18
1
0
267,538
0
L
Tiamat
11,196
659
22
1
0
266,748
1
W
Skadi
13,188
776
30
2
0
301,624
0
W
King Arthur
12,941
761
27
2
0
270,589
0
W
Thoth
14,138
832
50
3
0
256,893
0
L
Xing Tian
11,455
674
9
1
0
291,480
0
L
Janus
12,985
764
80
5
0
283,724
0
L
Thor
12,128
713
15
1
0
267,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role