Player Matchup

Ymir
Ymir
Almoritox
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DanielNahmas
Cernunnos
Level 49
God Stats
15W - 21L
1,451 SR
Queue Stats
163W - 223L
1,392 Elo+
Party 3
Loki
Loki
Vintylis
Loki
Level 44
God Stats
0W - 2L
1,136 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Tyr
Tyr
pepenixes18
Tyr
Level 58
God Stats
4W - 8L
1,216 SR
Queue Stats
188W - 225L
1,412 Elo+
Party 3
Anubis
Anubis
skereeeeeee34
Anubis
Level 32
God Stats
14W - 22L
1,464 SR
Queue Stats
54W - 76L
1,382 Elo+
Party 2
Team Averages
Level 41
1,353 SR
1,437 Elo+

VS

Team Averages
Level 56
1,500 SR
1,437 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bubbliness
Neith
Level 4
God Stats
25W - 8L
1,500 SR
Queue Stats
194W - 149L
1,661 Elo+
Party 4
Amaterasu
Amaterasu
EdioSS
Amaterasu
Level 45
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 21L
1,238 Elo+
Party 1
Hun Batz
Hun Batz
Fizziness
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,543 Elo+
Party 4
Atlas
Atlas
Zappimo
Atlas
Level 33
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 16L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 4 / 2
6,482
360
3,290
11,763
8,571
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
DanielNahmas
Cernunnos
13
0 / 3 / 3
7,841
436
5,172
7,749
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
12
3 / 8 / 1
8,038
447
6,174
13,717
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 2 / 0
9,250
514
7,539
12,928
13,864
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 6 / 1
8,895
494
4,805
14,786
6,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
7 / 0 / 5
10,725
596
8,354
6,656
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
18
2 / 0 / 4
10,419
579
2,924
4,985
1,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
EdioSS
Amaterasu
16
0 / 1 / 5
9,494
527
4,374
11,642
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Fizziness
Hun Batz
20
10 / 2 / 11
11,527
640
22,651
13,674
5,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Zappimo
Atlas
14
3 / 3 / 7
8,981
499
5,701
9,384
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
22
23
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
0
5
9.5
L
Ymir
1
4
2
0.5
W
Neith
2
0
4
4
L
Cernunnos
DanielNahmas
Cernunnos
0
3
3
0.5
W
Amaterasu
EdioSS
Amaterasu
0
1
5
2.5
W
Hun Batz
Fizziness
Hun Batz
10
2
11
7.75
L
Loki
3
8
1
0.44
W
Atlas
Zappimo
Atlas
3
3
7
2.17
L
1
2
0
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,980
Damage
44,004
60,943
Taken
46,341
34,216
Mitigated
26,104
16,543
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,354
708
0
250
6,656
2,381
1,665
2,013
4,643
76,814
0
L
Ymir
3,290
369
412
1,869
11,763
8,571
0
4,536
7,227
17,468
0
W
Neith
2,924
1,164
0
979
4,985
1,740
372
37
4,948
0
90,337
L
Cernunnos
DanielNahmas
Cernunnos
5,172
1,333
0
1,931
7,749
2,226
0
973
6,776
0
46,534
W
Amaterasu
EdioSS
Amaterasu
4,374
991
0
5,207
11,642
9,090
1,277
271
11,371
0
50,131
W
Hun Batz
Fizziness
Hun Batz
22,651
8,456
0
4,378
13,674
5,470
371
2,377
11,297
0
106,821
L
Loki
6,174
1,519
0
2,744
13,717
3,539
0
2,276
11,441
0
39,306
W
Atlas
Zappimo
Atlas
5,701
2,117
0
1,560
9,384
7,423
0
3,889
5,495
15,567
0
L
7,539
1,096
0
3,285
12,928
13,864
0
1,063
11,865
0
61,120
L
4,805
142
0
6,302
14,786
6,016
210
5,207
9,579
72,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
51,146
461
Minions Killed
596
0
Camps Cleared
0
1,641,788
Distance Traveled
1,806,742
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,725
596
142
8
0
346,417
3
L
Ymir
6,482
360
21
1
0
315,177
3
W
Neith
10,419
579
167
9
0
347,337
7
L
Cernunnos
7,841
436
111
6
0
323,706
2
W
Amaterasu
9,494
527
123
7
0
352,088
2
W
Hun Batz
11,527
640
141
8
0
425,325
3
L
Loki
8,038
447
64
4
0
332,984
0
W
Atlas
8,981
499
23
1
0
335,575
3
L
Tyr
9,250
514
141
8
0
369,001
3
L
Anubis
8,895
494
124
7
0
300,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role