Player Matchup

Atlas
Atlas
EternalGodMadara
Atlas
Level 157
God Stats
1W - 1L
1,517 SR
Queue Stats
33W - 32L
1,369 Elo+
Party 2
Neith
Neith
Princess20xx
Neith
Level 101
God Stats
7W - 7L
1,499 SR
Queue Stats
162W - 200L
1,490 Elo+
Party 3
Hades
Hades
T_A_N_N_E_R-0311
Hades
Level 138
God Stats
44W - 32L
1,498 SR
Queue Stats
242W - 251L
1,428 Elo+
Party 2
King Arthur
King Arthur
Thirtytech2990
King Arthur
Level 89
God Stats
38W - 45L
1,344 SR
Queue Stats
302W - 333L
1,495 Elo+
Party 3
Arachne
Arachne
inceptionistx07
Arachne
Level 68
God Stats
25W - 15L
1,597 SR
Queue Stats
149W - 125L
1,460 Elo+
Solo
Team Averages
Level 111
1,491 SR
1,449 Elo+

VS

Team Averages
Level 114
1,468 SR
1,469 Elo+
Bacchus
Bacchus
FinnKomSkaikru
Bacchus
Level 127
God Stats
1W - 1L
1,233 SR
Queue Stats
51W - 53L
1,399 Elo+
Solo
Bastet
Bastet
MCCLAN
Bastet
Level 158
God Stats
2W - 0L
1,874 SR
Queue Stats
241W - 219L
1,593 Elo+
Party 1
Bellona
Bellona
Phillibustanut96
Bellona
Level 148
God Stats
22W - 12L
1,642 SR
Queue Stats
369W - 363L
1,614 Elo+
Party 1
Ymir
Ymir
YT-XD_NATION
Ymir
Level 99
God Stats
9W - 10L
1,242 SR
Queue Stats
158W - 165L
1,309 Elo+
Solo
Kukulkan
Kukulkan
dragonraider162
Kukulkan
Level 38
God Stats
2W - 0L
1,347 SR
Queue Stats
2W - 1L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,458
470
8,296
16,830
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 2
9,326
518
6,526
6,670
3,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 3
7,879
438
9,301
11,600
5,894
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Thirtytech2990
King Arthur
14
0 / 5 / 0
8,204
456
6,068
17,590
18,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 3
7,895
439
2,234
13,105
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,841
547
9,207
9,508
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MCCLAN
Bastet
16
3 / 0 / 8
9,669
537
9,570
12,410
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
6 / 0 / 4
11,490
638
15,965
11,023
15,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 2 / 3
8,914
495
5,919
13,203
10,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
11
0 / 2 / 1
7,260
403
3,558
3,951
1,180
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
17
17
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
5
2
3
3.25
W
Bastet
MCCLAN
Bastet
3
0
8
7
W
6
0
4
8
L
2
1
2
3
L
0
5
3
0.3
L
King Arthur
Thirtytech2990
King Arthur
0
5
0
0
W
3
2
3
2.25
W
Kukulkan
0
2
1
0.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,425
Damage
44,219
65,795
Taken
50,095
48,459
Mitigated
37,776
12,112
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,296
2,933
0
2,271
16,830
15,696
0
7,162
9,584
29,635
0
W
9,207
1,027
0
1,349
9,508
5,632
448
4,832
4,676
50,066
0
W
Bastet
MCCLAN
Bastet
9,570
2,486
0
7,676
12,410
5,223
499
3,418
8,992
0
62,440
W
15,965
7,773
0
1,899
11,023
15,247
614
1,430
9,593
104
90,951
L
6,526
2,215
552
3,227
6,670
3,417
385
972
5,698
0
83,712
L
9,301
481
282
2,473
11,600
5,894
0
5,899
5,449
40,303
0
L
King Arthur
Thirtytech2990
King Arthur
6,068
707
0
2,100
17,590
18,721
0
228
17,362
0
54,927
W
5,919
1,570
0
2,661
13,203
10,494
0
6,333
6,870
39,608
285
W
Kukulkan
3,558
157
0
250
3,951
1,180
0
1,584
2,367
28,732
0
L
2,234
1,675
0
1,207
13,105
4,731
278
3,697
9,228
0
39,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,762
Gold Earned
47,174
467
Minions Killed
567
0
Camps Cleared
0
1,689,207
Distance Traveled
1,688,736
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,458
470
35
2
0
337,011
6
W
Bacchus
9,841
547
120
7
0
328,122
1
W
Bastet
9,669
537
127
7
0
376,184
4
W
Bellona
11,490
638
205
11
0
358,034
0
L
Neith
9,326
518
161
9
0
323,849
0
L
Hades
7,879
438
86
5
0
341,703
0
L
King Arthur
8,204
456
109
6
0
315,946
0
W
Ymir
8,914
495
53
3
0
359,599
8
W
Kukulkan
7,260
403
62
3
0
266,797
0
L
Arachne
7,895
439
76
4
0
370,698
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role