Player Matchup

Neith
Neith
EugeneSShud
Neith
Level 11
God Stats
0W - 2L
1,716 SR
Queue Stats
3W - 11L
1,220 Elo+
Party 1
Odin
Odin
MaxiBrown
Odin
Level 36
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 5L
1,220 Elo+
Party 1
Nox
Nox
ThunderhogBranch
Nox
Level 44
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 7L
1,220 Elo+
Solo
Team Averages
Level 30
1,442 SR
1,220 Elo+

VS

Team Averages
Level 39
1,580 SR
1,295 Elo+
Ares
Ares
TheCrusaderGuy
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,233 Elo+
Party 2
Nemesis
Nemesis
eaSyGaMee
Nemesis
Level 49
God Stats
5W - 2L
1,741 SR
Queue Stats
12W - 9L
1,419 Elo+
Solo
Guan Yu
Guan Yu
jud672
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,519
593
6,976
10,336
2,752
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
9
0 / 5 / 1
6,803
618
3,827
13,646
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
6,498
591
9,126
6,969
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 12
8,936
812
5,265
10,032
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
eaSyGaMee
Nemesis
14
7 / 0 / 5
8,926
811
11,241
9,410
6,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
jud672
Guan Yu
13
6 / 1 / 8
9,259
842
9,238
11,753
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Odin
0
5
1
0.1
W
2
0
12
8
L
0
3
1
0.17
W
Nemesis
eaSyGaMee
Nemesis
7
0
5
9.5
W
Guan Yu
jud672
Guan Yu
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,929
Damage
25,744
30,951
Taken
31,195
11,357
Mitigated
28,353
4,790
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,976
3,368
0
573
10,336
2,752
0
1,354
8,982
0
15,647
L
Odin
3,827
851
0
2,481
13,646
6,963
0
2,845
10,801
0
10,465
W
5,265
319
0
3,240
10,032
8,439
711
2,888
7,144
9,119
0
L
9,126
1,805
0
1,736
6,969
1,642
0
2,064
4,870
28,635
0
W
Nemesis
eaSyGaMee
Nemesis
11,241
5,992
0
3,858
9,410
6,236
1,524
2,866
6,544
0
34,597
W
Guan Yu
jud672
Guan Yu
9,238
1,017
4,162
5,001
11,753
13,678
411
3,695
8,058
101
23,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,820
Gold Earned
27,121
81
Minions Killed
96
4
Camps Cleared
5
505,677
Distance Traveled
651,941
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,519
593
24
2
1
153,545
0
L
Odin
6,803
618
16
1
0
183,334
1
W
Ares
8,936
812
9
1
0
209,466
0
L
Nox
6,498
591
41
4
3
168,798
3
W
Nemesis
8,926
811
50
5
4
224,601
0
W
Guan Yu
9,259
842
37
3
1
217,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role