Player Matchup

Hun Batz
Hun Batz
Gugyman
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 23L
1,652 Elo+
Solo
Thanatos
Thanatos
MakemanGee
Thanatos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,723 Elo+
Party 2
Cthulhu
Cthulhu
Naicou
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,549 Elo+
Party 2
Hades
Hades
PrayRapidz
Hades
Level 83
God Stats
12W - 12L
1,448 SR
Queue Stats
132W - 149L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
TheGirimmreaperr
Sun Wukong
Level 149
God Stats
1W - 4L
1,423 SR
Queue Stats
264W - 199L
1,629 Elo+
Party 2
Team Averages
Level 96
1,474 SR
1,606 Elo+

VS

Team Averages
Level 115
1,598 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Armegedon91
Thanatos
Level 143
God Stats
5W - 5L
1,654 SR
Queue Stats
183W - 176L
1,511 Elo+
Solo
Neith
Neith
Corvusnation
Neith
Level 136
God Stats
1W - 1L
1,833 SR
Queue Stats
20W - 25L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
danimany
Gilgamesh
Level 85
God Stats
33W - 33L
1,523 SR
Queue Stats
669W - 652L
1,603 Elo+
Party 1
Sol
Sol
sito__pg
Sol
Level 54
God Stats
3W - 2L
1,481 SR
Queue Stats
10W - 20L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gugyman
Hun Batz
17
3 / 8 / 12
9,732
811
10,722
16,086
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
MakemanGee
Thanatos
17
8 / 3 / 8
10,290
858
11,064
12,060
5,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Naicou
Cthulhu
16
3 / 4 / 11
9,463
789
7,055
14,059
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
19
8 / 1 / 8
11,007
917
10,496
11,221
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TheGirimmreaperr
Sun Wukong
18
6 / 3 / 15
10,612
884
16,775
18,050
14,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
6 / 5 / 7
10,001
833
18,352
11,556
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Armegedon91
Thanatos
15
4 / 7 / 6
9,080
757
5,025
12,126
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 7 / 6
9,376
781
13,495
12,529
5,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
danimany
Gilgamesh
15
4 / 5 / 10
9,729
811
11,195
16,365
13,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 7
8,911
743
8,279
11,667
4,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
28
Kills
19
19
Deaths
28
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
5
7
1.9
L
Thanatos
Armegedon91
Thanatos
4
7
6
1
L
4
7
6
1
W
Hun Batz
Gugyman
Hun Batz
3
8
12
1.13
W
Thanatos
MakemanGee
Thanatos
8
3
8
4
W
Cthulhu
Naicou
Cthulhu
3
4
11
2.13
W
Hades
8
1
8
12
W
Sun Wukong
TheGirimmreaperr
Sun Wukong
6
3
15
4.5
L
Gilgamesh
danimany
Gilgamesh
4
5
10
1.8
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,112
Damage
56,346
71,476
Taken
64,243
41,517
Mitigated
32,458
20,999
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,352
5,170
0
1,317
11,556
4,302
112
1,197
10,098
40,619
0
L
Thanatos
Armegedon91
Thanatos
5,025
1,852
0
4,166
12,126
4,564
0
2,233
9,651
0
22,677
L
13,495
4,751
0
1,501
12,529
5,935
0
3,739
8,518
0
34,568
W
Hun Batz
Gugyman
Hun Batz
10,722
2,788
0
1,293
16,086
4,696
904
6,622
9,464
0
37,815
W
Thanatos
MakemanGee
Thanatos
11,064
3,678
0
7,313
12,060
5,993
18
3,394
8,666
0
25,902
W
Cthulhu
Naicou
Cthulhu
7,055
471
798
3,501
14,059
12,177
0
3,525
10,534
19,222
0
W
Hades
10,496
843
1,301
4,659
11,221
4,596
1,073
4,913
6,308
37,348
0
W
Sun Wukong
TheGirimmreaperr
Sun Wukong
16,775
4,423
0
2,134
18,050
14,055
499
8,177
9,873
0
44,791
L
Gilgamesh
danimany
Gilgamesh
11,195
3,079
1,584
1,645
16,365
13,437
0
5,647
10,194
0
20,263
L
8,279
2,189
0
2,589
11,667
4,220
1,182
4,077
7,170
32,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,104
Gold Earned
47,097
243
Minions Killed
201
0
Camps Cleared
0
1,315,796
Distance Traveled
1,180,054
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,001
833
46
4
0
226,182
1
L
Thanatos
9,080
757
23
2
0
214,183
2
L
Neith
9,376
781
44
4
0
240,682
0
W
Hun Batz
9,732
811
50
4
0
258,956
0
W
Thanatos
10,290
858
33
3
0
284,471
2
W
Cthulhu
9,463
789
34
3
0
246,598
1
W
Hades
11,007
917
74
6
0
253,606
2
W
Sun Wukong
10,612
884
52
4
0
272,165
3
L
Gilgamesh
9,729
811
27
2
0
270,881
2
L
Sol
8,911
743
61
5
0
228,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role