Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Akbarg
Tiamat
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,664 Elo+
Solo
Freya
Freya
ComradeSplinter
Freya
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,497 Elo+
Solo
Neith
Neith
Drizzem
Neith
Level 160
God Stats
5W - 3L
1,657 SR
Queue Stats
296W - 322L
1,537 Elo+
Solo
Izanami
Izanami
Falcry
Izanami
Level 92
God Stats
1W - 1L
1,285 SR
Queue Stats
55W - 45L
1,638 Elo+
Solo
Team Averages
Level 139
1,488 SR
1,567 Elo+

VS

Team Averages
Level 148
1,466 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cyphrix
Yemoja
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,431 Elo+
Solo
Skadi
Skadi
Karak_Vlag
Skadi
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 226L
1,519 Elo+
Solo
Freya
Freya
YELLOWHITEBLACK
Freya
Level 123
God Stats
7W - 5L
1,626 SR
Queue Stats
556W - 564L
1,555 Elo+
Solo
Heimdallr
Heimdallr
oprinicus
Heimdallr
Level 147
God Stats
1W - 4L
1,203 SR
Queue Stats
178W - 176L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 2 / 20
10,301
792
5,916
13,888
11,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Akbarg
Tiamat
18
7 / 4 / 16
11,025
848
21,646
17,046
16,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 14
9,968
767
8,053
10,244
4,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Drizzem
Neith
19
8 / 2 / 16
11,553
889
21,455
13,359
6,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Falcry
Izanami
17
5 / 4 / 14
10,606
816
13,283
11,003
4,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 7 / 4
9,626
740
12,627
15,634
12,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Cyphrix
Yemoja
16
2 / 4 / 8
10,049
773
6,731
18,903
25,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
16
3 / 4 / 6
9,598
738
14,549
12,356
5,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 4 / 4
10,383
799
9,953
15,276
6,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
oprinicus
Heimdallr
16
3 / 6 / 5
9,833
756
8,657
14,015
8,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
41
25
Kills
14
15
Deaths
25
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
20
6
L
Ne Zha
 
Ne Zha
3
7
4
0.71
W
Tiamat
Akbarg
Tiamat
7
4
16
3.75
W
3
3
14
3.33
L
Yemoja
Cyphrix
Yemoja
2
4
8
1.5
W
Neith
Drizzem
Neith
8
2
16
8
W
Izanami
Falcry
Izanami
5
4
14
3
L
Skadi
3
4
6
1.5
L
3
4
4
1.25
L
Heimdallr
oprinicus
Heimdallr
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,353
Damage
52,517
65,540
Taken
76,184
44,696
Mitigated
58,669
32,171
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,916
1,111
8,430
3,476
13,888
11,776
627
1,779
12,109
11,740
0
L
Ne Zha
 
Ne Zha
12,627
905
89
1,100
15,634
12,762
0
6,552
9,082
0
26,711
W
Tiamat
Akbarg
Tiamat
21,646
1,853
884
5,726
17,046
16,331
960
5,545
11,501
31,419
0
W
8,053
2,909
966
3,448
10,244
4,869
1,149
2,273
7,971
26,982
0
L
Yemoja
Cyphrix
Yemoja
6,731
962
6,445
3,502
18,903
25,830
414
7,258
11,645
12,065
0
W
Neith
Drizzem
Neith
21,455
7,829
2,566
5,180
13,359
6,772
401
4,530
8,829
0
40,654
W
Izanami
Falcry
Izanami
13,283
9,428
83
1,412
11,003
4,948
3,862
2,557
8,446
0
30,769
L
Skadi
14,549
3,178
1,149
1,599
12,356
5,310
775
6,331
6,025
0
28,100
L
9,953
3,674
1,159
3,258
15,276
6,761
944
7,652
7,624
23,897
0
L
Heimdallr
oprinicus
Heimdallr
8,657
2,124
564
1,584
14,015
8,006
1,727
7,822
6,193
0
22,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,453
Gold Earned
49,489
156
Minions Killed
156
0
Camps Cleared
0
1,236,834
Distance Traveled
1,087,109
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,301
792
8
1
0
236,520
2
L
Ne Zha
9,626
740
25
2
0
228,566
2
W
Tiamat
11,025
848
17
1
0
260,491
2
W
Freya
9,968
767
44
3
0
267,107
0
L
Yemoja
10,049
773
15
1
0
200,155
0
W
Neith
11,553
889
53
4
0
256,338
4
W
Izanami
10,606
816
34
3
0
216,378
1
L
Skadi
9,598
738
30
2
0
223,581
0
L
Freya
10,383
799
52
4
0
213,772
1
L
Heimdallr
9,833
756
34
3
0
221,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role