Player Matchup

Kukulkan
Kukulkan
Amsztaff_Freeq
Kukulkan
Level 63
God Stats
6W - 2L
1,674 SR
Queue Stats
139W - 142L
1,434 Elo+
Solo
Shiva
Shiva
KaalDoJul
Shiva
Level 160
God Stats
33W - 1L
2,174 SR
Queue Stats
277W - 45L
2,023 Elo+
Party 1
Hou Yi
Hou Yi
Neko_lover69
Hou Yi
Level 154
God Stats
3W - 2L
1,565 SR
Queue Stats
331W - 48L
2,006 Elo+
Party 1
Team Averages
Level 126
1,805 SR
1,821 Elo+

VS

Team Averages
Level 80
1,503 SR
1,564 Elo+
Medusa
Medusa
Lumenescence
Medusa
Level 87
God Stats
9W - 13L
1,464 SR
Queue Stats
227W - 232L
1,613 Elo+
Solo
Mulan
Mulan
STEVEy2010
Mulan
Level 30
God Stats
11W - 8L
1,532 SR
Queue Stats
238W - 227L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
buitre14
Baron Samedi
Level 123
God Stats
2W - 2L
1,514 SR
Queue Stats
52W - 38L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
12 / 0 / 6
10,916
910
14,091
3,376
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
KaalDoJul
Shiva
13
1 / 3 / 13
9,242
770
8,161
17,759
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
7 / 0 / 11
10,231
853
12,806
11,268
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 7 / 1
8,173
681
7,869
10,921
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
10
1 / 7 / 2
7,346
612
7,807
15,298
10,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
buitre14
Baron Samedi
11
0 / 6 / 2
7,232
603
6,375
13,061
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
3
3
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
0
6
15
W
Shiva
KaalDoJul
Shiva
1
3
13
2.5
L
Medusa
2
7
1
0.36
W
Hou Yi
7
0
11
12.5
L
Mulan
1
7
2
0.29
L
Baron Samedi
buitre14
Baron Samedi
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,058
Damage
22,051
32,403
Taken
39,280
16,892
Mitigated
19,656
12,201
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,091
1,003
33
1,406
3,376
1,529
738
794
2,547
47,177
0
W
Shiva
KaalDoJul
Shiva
8,161
1,194
1,051
5,928
17,759
10,962
497
4,169
13,276
0
21,482
L
Medusa
7,869
3,879
0
799
10,921
4,363
0
3,739
7,182
0
29,621
W
Hou Yi
12,806
7,403
0
3,783
11,268
4,401
531
2,186
8,868
0
49,743
L
Mulan
7,807
905
120
1,640
15,298
10,170
0
6,023
9,275
0
16,856
L
Baron Samedi
buitre14
Baron Samedi
6,375
430
647
2,290
13,061
5,123
0
4,502
8,559
21,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
22,751
164
Minions Killed
118
8
Camps Cleared
4
680,252
Distance Traveled
598,997
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,916
910
82
7
4
230,376
3
W
Shiva
9,242
770
19
2
0
222,368
1
L
Medusa
8,173
681
53
4
1
210,366
1
W
Hou Yi
10,231
853
63
5
4
227,508
4
L
Mulan
7,346
612
24
2
2
189,648
2
L
Baron Samedi
7,232
603
41
3
1
198,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role