Player Matchup

Chaac
Chaac
EzDro713
Chaac
Level 142
God Stats
13W - 5L
1,647 SR
Queue Stats
277W - 262L
1,474 Elo+
Solo
Khepri
Khepri
Filipim123
Khepri
Level 149
God Stats
10W - 6L
1,579 SR
Queue Stats
258W - 257L
1,464 Elo+
Solo
Rama
Rama
SWERVEONEM92
Rama
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
464W - 501L
1,411 Elo+
Solo
Nemesis
Nemesis
UwU-Prince-0w0
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
bsr1903
Scylla
Level 128
God Stats
4W - 6L
1,281 SR
Queue Stats
313W - 318L
1,417 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,453 Elo+

VS

Team Averages
Level 124
1,666 SR
1,661 Elo+
Merlin
Merlin
Axusi
Merlin
Level 134
God Stats
1W - 0L
1,706 SR
Queue Stats
13W - 4L
1,721 Elo+
Party 1
Fafnir
Fafnir
Melancholy丶
Fafnir
Level 160
God Stats
2W - 0L
1,745 SR
Queue Stats
34W - 12L
1,712 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
白也诗无敌
Morgan Le Fay
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 15L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
金刚伏魔
Ao Kuang
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,664 Elo+
Party 1
Ymir
Ymir
骑驴逛北京
Ymir
Level 143
God Stats
3W - 0L
1,878 SR
Queue Stats
30W - 12L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EzDro713
Chaac
16
2 / 6 / 7
8,873
807
14,159
16,395
18,844
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Khepri
Filipim123
Khepri
13
0 / 5 / 5
7,382
671
4,127
12,343
16,675
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 7 / 4
6,961
633
7,478
10,269
4,267
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

11
1 / 8 / 2
6,807
619
3,120
10,607
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
bsr1903
Scylla
16
6 / 5 / 3
9,231
839
15,341
8,404
3,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Axusi
Merlin
16
4 / 1 / 20
9,442
858
14,357
8,308
4,153
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 20
9,830
894
8,817
18,194
22,843
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
白也诗无敌
Morgan Le Fay
18
5 / 1 / 20
10,175
925
14,803
10,046
5,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
金刚伏魔
Ao Kuang
14
4 / 5 / 11
8,659
787
7,051
11,071
5,239
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
15 / 1 / 10
11,790
1,072
9,273
17,178
21,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
10
Kills
31
31
Deaths
11
21
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Merlin
Axusi
Merlin
4
1
20
14
L
Chaac
EzDro713
Chaac
2
6
7
0.92
L
Khepri
Filipim123
Khepri
0
5
5
0.5
W
3
3
20
4.33
L
1
7
4
0.43
L
1
8
2
0.25
L
Scylla
bsr1903
Scylla
6
5
3
1.5
W
Morgan Le Fay
白也诗无敌
Morgan Le Fay
5
1
20
15
W
Ao Kuang
金刚伏魔
Ao Kuang
4
5
11
1.9
W
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,225
Damage
54,301
58,018
Taken
64,797
47,766
Mitigated
59,183
11,943
Healing
24,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Axusi
Merlin
14,357
456
1,431
931
8,308
4,153
462
2,801
5,507
31,532
0
L
Chaac
EzDro713
Chaac
14,159
1,437
420
4,952
16,395
18,844
0
13,809
2,586
0
30,129
L
Khepri
Filipim123
Khepri
4,127
115
388
1,569
12,343
16,675
0
12,186
157
8,468
0
W
8,817
2,429
3,408
5,845
18,194
22,843
272
3,450
14,744
17,630
0
L
7,478
6,363
839
1,079
10,269
4,267
0
10,084
185
0
11,699
L
3,120
400
0
108
10,607
4,286
0
9,870
737
0
5,769
L
Scylla
bsr1903
Scylla
15,341
1,678
793
1,795
8,404
3,694
0
8,352
52
30,572
0
W
Morgan Le Fay
白也诗无敌
Morgan Le Fay
14,803
999
2,414
2,249
10,046
5,193
227
3,410
6,636
33,006
0
W
Ao Kuang
金刚伏魔
Ao Kuang
7,051
1,313
1,213
2,928
11,071
5,239
518
3,997
7,074
10,225
0
W
9,273
1,762
1,129
2,651
17,178
21,755
251
5,810
11,368
18,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
49,896
82
Minions Killed
121
0
Camps Cleared
0
982,832
Distance Traveled
1,149,143
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,442
858
24
2
0
233,555
2
L
Chaac
8,873
807
26
2
0
205,697
0
L
Khepri
7,382
671
16
1
0
209,181
0
W
Fafnir
9,830
894
18
2
0
227,360
1
L
Rama
6,961
633
9
1
0
155,728
0
L
Nemesis
6,807
619
1
0
0
209,371
0
L
Scylla
9,231
839
30
3
0
202,855
1
W
Morgan Le Fay
10,175
925
56
5
0
245,841
3
W
Ao Kuang
8,659
787
8
1
0
220,276
0
W
Ymir
11,790
1,072
15
1
0
222,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role