Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Abhorzen
Bellona
Level 123
God Stats
7W - 3L
1,785 SR
Queue Stats
164W - 197L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Jkhersh13
Zhong Kui
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 35L
1,487 Elo+
Solo
Rama
Rama
PanditaF7Ω
Rama
Level 130
God Stats
3W - 3L
1,500 SR
Queue Stats
196W - 181L
1,423 Elo+
Solo
Agni
Agni
doodGarrett
Agni
Level 129
God Stats
8W - 4L
1,383 SR
Queue Stats
79W - 78L
1,495 Elo+
Solo
Team Averages
Level 137
1,534 SR
1,475 Elo+

VS

Team Averages
Level 68
1,530 SR
1,598 Elo+
Hercules
Hercules
HanderMx
Hercules
Level 158
God Stats
3W - 6L
1,397 SR
Queue Stats
360W - 368L
1,566 Elo+
Solo
Merlin
Merlin
Kalistophage
Merlin
Level 9
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Athena
Athena
KittenCutie
Athena
Level 56
God Stats
4W - 6L
1,758 SR
Queue Stats
24W - 25L
1,486 Elo+
Solo
Neith
Neith
RaijinMing
Neith
Level 34
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Raijin
Raijin
iLikeAllFlavors
Raijin
Level 81
God Stats
4W - 8L
1,477 SR
Queue Stats
234W - 209L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 1 / 7
7,358
566
4,786
8,602
6,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Abhorzen
Bellona
12
5 / 3 / 5
7,303
562
3,986
9,273
7,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Jkhersh13
Zhong Kui
11
0 / 6 / 0
6,260
482
2,190
7,434
4,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
8 / 3 / 4
7,928
610
9,012
8,781
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 4
7,976
614
6,929
7,359
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HanderMx
Hercules
11
7 / 0 / 2
7,518
578
5,037
4,118
1,997
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
7
1 / 8 / 1
5,470
421
2,457
7,612
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
1 / 7 / 4
6,130
472
5,437
13,830
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
8
1 / 5 / 1
5,793
446
3,575
5,897
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 5 / 2
7,356
566
3,828
7,775
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
24
Kills
14
15
Deaths
25
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
7
8.5
W
Bellona
Abhorzen
Bellona
5
3
5
2.5
L
Hercules
HanderMx
Hercules
7
0
2
8
W
Zhong Kui
Jkhersh13
Zhong Kui
0
6
0
0
L
Merlin
1
8
1
0.19
L
Athena
1
7
4
0.43
W
8
3
4
3.33
L
Neith
1
5
1
0.3
W
6
2
4
4
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,903
Damage
20,334
41,449
Taken
39,232
23,264
Mitigated
18,839
14,508
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,786
1,823
118
2,521
8,602
6,115
0
2,931
5,671
0
23,543
W
Bellona
Abhorzen
Bellona
3,986
1,132
0
3,363
9,273
7,357
126
2,212
6,857
0
35,840
L
Hercules
HanderMx
Hercules
5,037
1,758
0
1,186
4,118
1,997
58
1,760
2,230
0
33,922
W
Zhong Kui
Jkhersh13
Zhong Kui
2,190
195
0
2,161
7,434
4,157
1,729
523
6,911
30,717
0
L
Merlin
2,457
189
0
750
7,612
2,385
0
3,070
4,542
13,320
0
L
Athena
5,437
2,365
0
312
13,830
9,705
0
1,651
12,179
15,634
0
W
9,012
7,631
0
3,259
8,781
3,008
948
3,859
4,922
0
46,361
L
Neith
3,575
744
0
697
5,897
1,918
116
416
5,481
0
25,182
W
6,929
522
0
3,086
7,359
2,627
0
2,197
5,002
56,114
0
L
3,828
701
0
975
7,775
2,834
0
2,094
5,681
39,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
32,267
339
Minions Killed
274
0
Camps Cleared
0
1,150,645
Distance Traveled
1,062,282
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,358
566
32
2
0
239,115
5
W
Bellona
7,303
562
58
4
0
234,143
0
L
Hercules
7,518
578
84
6
0
162,573
3
W
Zhong Kui
6,260
482
70
5
0
206,023
2
L
Merlin
5,470
421
23
2
0
220,816
0
L
Athena
6,130
472
21
2
0
238,892
2
W
Rama
7,928
610
88
7
0
221,689
4
L
Neith
5,793
446
58
4
0
239,581
0
W
Agni
7,976
614
91
7
0
249,675
0
L
Raijin
7,356
566
88
7
0
200,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role