Player Matchup

Zhong Kui
Zhong Kui
VGeNiuSs
Zhong Kui
Level 120
God Stats
4W - 4L
1,578 SR
Queue Stats
239W - 239L
1,490 Elo+
Solo
Skadi
Skadi
Y SlowDark
Skadi
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 174L
1,279 Elo+
Solo
Shiva
Shiva
luksemi38
Shiva
Level 100
God Stats
8W - 11L
1,730 SR
Queue Stats
494W - 498L
1,451 Elo+
Solo
Awilix
Awilix
nickyoone
Awilix
Level 101
God Stats
3W - 5L
1,553 SR
Queue Stats
57W - 68L
1,429 Elo+
Solo
Xing Tian
Xing Tian
vonmaders
Xing Tian
Level 147
God Stats
5W - 2L
1,794 SR
Queue Stats
119W - 111L
1,452 Elo+
Solo
Team Averages
Level 101
1,631 SR
1,420 Elo+

VS

Team Averages
Level 98
1,477 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
KhakiLawyer9631
Achilles
Level 57
God Stats
4W - 0L
1,604 SR
Queue Stats
60W - 73L
1,494 Elo+
Solo
Osiris
Osiris
PH SUPREMEBR
Osiris
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 140L
1,388 Elo+
Party 1
Sobek
Sobek
bistecaqsangra2
Sobek
Level 159
God Stats
6W - 2L
1,283 SR
Queue Stats
439W - 427L
1,596 Elo+
Solo
Mercury
Mercury
z ZARAKI z
Mercury
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 59L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
VGeNiuSs
Zhong Kui
10
1 / 1 / 0
5,524
552
2,129
4,900
3,052
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
9
0 / 3 / 0
5,313
531
1,171
4,021
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
luksemi38
Shiva
8
0 / 3 / 1
4,770
477
3,666
8,202
5,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
nickyoone
Awilix
10
1 / 0 / 1
5,268
527
3,501
5,266
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
vonmaders
Xing Tian
5
0 / 1 / 0
4,380
438
1,133
2,499
1,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
3
0 / 1 / 0
3,740
374
799
1,765
699
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
8
0 / 1 / 2
4,768
477
1,276
3,954
1,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
9
2 / 0 / 0
5,310
531
2,893
7,297
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 2
5,917
592
2,840
5,677
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
z ZARAKI z
Mercury
11
3 / 0 / 2
6,296
630
2,811
3,716
1,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
0
0
W
Achilles
0
1
2
1
W
Osiris
2
0
0
2
L
Zhong Kui
VGeNiuSs
Zhong Kui
1
1
0
1
L
Skadi
0
3
0
0
W
3
0
2
4
L
Shiva
luksemi38
Shiva
0
3
1
0.17
L
Awilix
nickyoone
Awilix
1
0
1
1.5
L
Xing Tian
vonmaders
Xing Tian
0
1
0
0
W
Mercury
z ZARAKI z
Mercury
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,600
Damage
10,619
24,888
Taken
22,409
13,487
Mitigated
11,652
6,538
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
799
157
0
969
1,765
699
0
892
873
5,098
0
W
Achilles
1,276
232
278
946
3,954
1,633
0
0
3,925
0
18,092
W
Osiris
2,893
1,103
0
2,387
7,297
3,456
250
247
6,756
0
19,775
L
Zhong Kui
VGeNiuSs
Zhong Kui
2,129
631
0
2,252
4,900
3,052
53
1,360
3,540
30,132
0
L
Skadi
1,171
642
0
500
4,021
875
878
188
3,833
0
26,333
W
2,840
360
0
2,752
5,677
4,823
0
1,914
3,763
19,723
0
L
Shiva
luksemi38
Shiva
3,666
998
187
2,360
8,202
5,655
0
515
7,687
0
18,358
L
Awilix
nickyoone
Awilix
3,501
1,423
0
948
5,266
2,848
0
797
4,469
0
24,018
L
Xing Tian
vonmaders
Xing Tian
1,133
156
0
291
2,499
1,057
0
779
1,720
7,201
0
W
Mercury
z ZARAKI z
Mercury
2,811
1,396
0
264
3,716
1,041
0
209
3,478
0
38,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
26,031
214
Minions Killed
202
0
Camps Cleared
0
884,770
Distance Traveled
822,595
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,740
374
10
1
0
38,642
0
W
Achilles
4,768
477
29
3
0
174,494
0
W
Osiris
5,310
531
56
6
0
182,459
0
L
Zhong Kui
5,524
552
64
6
0
181,793
3
L
Skadi
5,313
531
51
5
0
167,327
1
W
Sobek
5,917
592
27
3
0
197,308
2
L
Shiva
4,770
477
36
4
0
181,268
1
L
Awilix
5,268
527
51
5
0
228,834
1
L
Xing Tian
4,380
438
12
1
0
125,548
3
W
Mercury
6,296
630
80
8
0
229,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role