Player Matchup

Shiva
Shiva
LoneWolfCOW
Shiva
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 72L
1,661 Elo+
Solo
Sol
Sol
Sol_XVII
Sol
Level 67
God Stats
1W - 2L
1,355 SR
Queue Stats
14W - 28L
1,443 Elo+
Solo
Hun Batz
Hun Batz
capricoornn
Hun Batz
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 71L
1,368 Elo+
Solo
Team Averages
Level 86
1,452 SR
1,491 Elo+

VS

Team Averages
Level 110
1,652 SR
1,442 Elo+
Ra
Ra
Dead Eye 10Shot
Ra
Level 107
God Stats
9W - 8L
1,477 SR
Queue Stats
84W - 79L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
SorryTing
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 46L
1,325 Elo+
Solo
Vamana
Vamana
Soul Jackle
Vamana
Level 125
God Stats
3W - 0L
1,978 SR
Queue Stats
64W - 63L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,759
597
5,612
10,378
8,728
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
0 / 2 / 1
7,942
611
9,475
9,699
3,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
capricoornn
Hun Batz
13
1 / 4 / 1
8,135
626
8,898
11,739
4,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 5
9,942
765
10,919
8,666
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SorryTing
Hun Batz
12
2 / 2 / 7
8,733
672
5,853
10,062
3,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
14
3 / 0 / 8
9,492
730
8,926
14,341
12,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
1
5
0
0.2
L
0
2
1
0.25
W
Hun Batz
SorryTing
Hun Batz
2
2
7
2.75
W
Vamana
3
0
8
7
L
Hun Batz
capricoornn
Hun Batz
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
25,698
31,816
Taken
33,069
16,970
Mitigated
20,202
5,264
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,919
1,359
4,042
5,317
8,666
3,560
938
2,712
5,921
40,839
0
L
5,612
276
579
1,701
10,378
8,728
0
3,843
6,535
0
14,451
L
9,475
1,959
276
2,098
9,699
3,976
0
2,941
6,758
44,626
2,592
W
Hun Batz
SorryTing
Hun Batz
5,853
290
0
822
10,062
3,817
953
2,730
7,229
0
25,018
W
Vamana
8,926
2,528
0
4,400
14,341
12,825
1,255
3,703
10,462
0
32,188
L
Hun Batz
capricoornn
Hun Batz
8,898
918
0
610
11,739
4,266
0
4,931
6,808
0
27,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,836
Gold Earned
28,167
142
Minions Killed
142
9
Camps Cleared
3
690,652
Distance Traveled
772,730
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,942
765
62
5
2
255,307
3
L
Shiva
7,759
597
17
1
0
198,946
0
L
Sol
7,942
611
87
7
3
237,349
3
W
Hun Batz
8,733
672
27
2
0
265,118
2
W
Vamana
9,492
730
53
4
1
252,305
1
L
Hun Batz
8,135
626
38
3
6
254,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role