Player Matchup

Thanatos
Thanatos
Charuzz
Thanatos
Level 107
God Stats
26W - 23L
1,536 SR
Queue Stats
40W - 49L
1,452 Elo+
Solo
Chang'e
Chang'e
Pyranna87
Chang'e
Level 141
God Stats
48W - 35L
1,657 SR
Queue Stats
247W - 257L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Rayker03
Sylvanus
Level 146
God Stats
19W - 24L
1,515 SR
Queue Stats
512W - 509L
1,525 Elo+
Solo
Chiron
Chiron
sadwhat
Chiron
Level 74
God Stats
4W - 2L
1,500 SR
Queue Stats
157W - 162L
1,549 Elo+
Solo
Agni
Agni
南村群童欺我老无力i
Agni
Level 79
God Stats
14W - 8L
1,649 SR
Queue Stats
74W - 65L
1,498 Elo+
Solo
Team Averages
Level 109
1,571 SR
1,514 Elo+

VS

Team Averages
Level 100
1,587 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Aveshatan
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,480 Elo+
Solo
Athena
Athena
Brockchen5034
Athena
Level 143
God Stats
22W - 28L
1,500 SR
Queue Stats
869W - 859L
1,371 Elo+
Party 1
Anhur
Anhur
EmojiFire
Anhur
Level 48
God Stats
5W - 2L
1,714 SR
Queue Stats
80W - 73L
1,594 Elo+
Solo
Merlin
Merlin
Killionaire1337
Merlin
Level 146
God Stats
8W - 7L
1,719 SR
Queue Stats
612W - 549L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Charuzz
Thanatos
11
8 / 1 / 2
6,761
676
4,885
5,795
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Pyranna87
Chang'e
11
1 / 0 / 1
6,201
620
2,345
3,498
2,071
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Rayker03
Sylvanus
9
0 / 1 / 8
5,905
591
3,350
9,065
4,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
sadwhat
Chiron
10
4 / 0 / 5
6,107
611
6,167
4,730
1,161
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 6
6,519
652
4,414
4,723
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
2 / 3 / 0
4,983
498
2,697
5,674
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Aveshatan
Da Ji
9
1 / 5 / 1
5,184
518
2,375
7,284
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 2
4,644
464
2,764
8,548
3,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
EmojiFire
Anhur
11
0 / 2 / 0
5,947
595
1,415
5,795
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 0
5,758
576
4,104
4,507
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
4
4
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
3
0
0.67
L
Da Ji
Aveshatan
Da Ji
1
5
1
0.3
L
0
4
2
0.25
W
Thanatos
Charuzz
Thanatos
8
1
2
9
L
Anhur
EmojiFire
Anhur
0
2
0
0
L
1
3
0
0.33
W
Chang'e
Pyranna87
Chang'e
1
0
1
1.5
W
Sylvanus
Rayker03
Sylvanus
0
1
8
4
W
Chiron
sadwhat
Chiron
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
13,355
27,811
Taken
31,808
10,640
Mitigated
8,815
16,835
Healing
4,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,697
974
0
1,195
5,674
1,247
0
1,507
4,167
0
23,890
L
Da Ji
Aveshatan
Da Ji
2,375
701
0
349
7,284
1,954
0
1,722
5,562
0
24,457
L
2,764
1,064
0
1,165
8,548
3,048
0
2,872
5,676
9,149
0
W
Thanatos
Charuzz
Thanatos
4,885
592
0
6,273
5,795
1,941
339
951
4,818
0
31,082
L
Anhur
EmojiFire
Anhur
1,415
1,010
0
1,241
5,795
1,520
48
1,966
3,829
0
35,322
L
4,104
307
0
484
4,507
1,046
0
2,042
2,465
33,790
0
W
Chang'e
Pyranna87
Chang'e
2,345
292
359
2,273
3,498
2,071
204
0
3,498
32,079
0
W
Sylvanus
Rayker03
Sylvanus
3,350
1,233
1,485
3,945
9,065
4,094
0
2,758
6,020
17,723
0
W
Chiron
sadwhat
Chiron
6,167
1,987
564
906
4,730
1,161
0
1,393
3,271
0
31,132
W
4,414
428
0
1,030
4,723
1,373
0
1,428
3,103
32,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,493
Gold Earned
26,516
276
Minions Killed
284
0
Camps Cleared
0
956,959
Distance Traveled
943,050
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,983
498
37
4
0
198,348
3
L
Da Ji
5,184
518
52
5
0
200,141
2
L
Athena
4,644
464
16
2
0
189,618
5
W
Thanatos
6,761
676
49
5
0
228,536
3
L
Anhur
5,947
595
89
9
0
170,295
3
L
Merlin
5,758
576
90
9
0
184,648
5
W
Chang'e
6,201
620
71
7
0
173,999
2
W
Sylvanus
5,905
591
26
3
0
161,370
1
W
Chiron
6,107
611
59
6
0
182,543
1
W
Agni
6,519
652
71
7
0
210,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role