Player Matchup

Guan Yu
Guan Yu
Bronze III
Kuwaitiano007
Guan Yu
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,322 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 42
1,500 SR
1,322 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 159
1,500 SR
1,500 MMR
Heimdallr
Heimdallr
Bronze V
 
Heimdallr
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
2 / 4 / 0
11,032
788
4,831
18,515
24,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtemisAh Muzen CabAnubisSkadiPoseidon

VS

Bans
UllrHe BoHou YiCthulhuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 2 / 0
13,009
929
10,228
9,605
7,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
0
2
L
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,831
Damage
10,228
18,515
Taken
9,605
24,769
Mitigated
7,365
6,896
Healing
2,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,228
5,798
0
2,955
9,605
7,365
1,403
1,213
8,324
0
81,829
L
Guan Yu
4,831
614
0
6,896
18,515
24,769
117
339
18,176
0
50,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,032
Gold Earned
13,009
82
Minions Killed
154
4
Camps Cleared
8
366,427
Distance Traveled
266,478
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,009
929
154
11
8
266,478
6
L
Guan Yu
11,032
788
82
6
4
366,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role