Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Iluvribs4ever
Ymir
Level 127
God Stats
0W - 1L
1,282 SR
Queue Stats
28W - 24L
1,529 Elo+
Solo
Scylla
Scylla
Kaidingo
Scylla
Level 124
God Stats
8W - 13L
1,499 SR
Queue Stats
237W - 272L
1,584 Elo+
Solo
Bastet
Bastet
Luwusty
Bastet
Level 122
God Stats
0W - 9L
1,301 SR
Queue Stats
85W - 100L
1,548 Elo+
Solo
Izanami
Izanami
castleRaider
Izanami
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
270W - 285L
1,509 Elo+
Solo
Team Averages
Level 104
1,416 SR
1,534 Elo+

VS

Team Averages
Level 118
1,626 SR
1,531 Elo+
Ymir
Ymir
Dylan93
Ymir
Level 60
God Stats
65W - 50L
1,757 SR
Queue Stats
300W - 193L
1,611 Elo+
Party 1
Chiron
Chiron
Go-Go_Mumbo
Chiron
Level 160
God Stats
17W - 16L
1,500 SR
Queue Stats
413W - 422L
1,506 Elo+
Solo
Loki
Loki
LonginSendsIt
Loki
Level 141
God Stats
6W - 7L
1,715 SR
Queue Stats
850W - 681L
1,629 Elo+
Party 1
Horus
Horus
Maclegore
Horus
Level 74
God Stats
6W - 5L
1,473 SR
Queue Stats
140W - 156L
1,394 Elo+
Solo
Hades
Hades
RaphaelGrittens
Hades
Level 157
God Stats
11W - 3L
1,684 SR
Queue Stats
79W - 95L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
0 / 5 / 4
8,370
698
8,925
12,538
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 4
7,640
637
4,735
12,158
10,392
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Kaidingo
Scylla
15
3 / 1 / 1
8,579
715
16,085
6,568
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Luwusty
Bastet
15
3 / 4 / 2
8,815
735
10,490
12,256
4,104
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
castleRaider
Izanami
12
0 / 2 / 0
7,341
612
2,121
4,123
1,468
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dylan93
Ymir
15
2 / 2 / 10
8,810
734
8,543
14,596
17,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
17
2 / 1 / 3
9,039
753
9,925
9,766
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 0 / 9
9,484
790
10,892
8,793
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Maclegore
Horus
15
5 / 2 / 7
8,953
746
4,000
12,103
9,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
2 / 1 / 9
8,961
747
7,518
10,201
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
17
17
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
4
0.4
W
Ymir
Dylan93
Ymir
2
2
10
3.5
W
Chiron
2
1
3
3.5
L
0
5
4
0.4
L
Scylla
Kaidingo
Scylla
3
1
1
3.5
W
6
0
9
10.5
L
Bastet
Luwusty
Bastet
3
4
2
1
W
Horus
Maclegore
Horus
5
2
7
4.25
W
2
1
9
6.5
L
Izanami
castleRaider
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,356
Damage
40,878
47,643
Taken
55,459
26,593
Mitigated
41,257
5,509
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,925
2,003
0
3,081
12,538
8,437
0
2,461
10,077
35,686
4,799
W
Ymir
Dylan93
Ymir
8,543
673
0
1,926
14,596
17,127
72
7,303
7,293
27,474
0
W
Chiron
9,925
2,986
803
3,726
9,766
2,993
1,153
3,779
5,987
0
50,710
L
4,735
582
0
126
12,158
10,392
148
6,445
5,713
15,375
0
L
Scylla
Kaidingo
Scylla
16,085
1,566
0
380
6,568
2,192
196
2,644
3,924
33,355
0
W
10,892
4,633
0
924
8,793
3,455
0
3,499
5,294
0
29,448
L
Bastet
Luwusty
Bastet
10,490
2,950
0
1,389
12,256
4,104
0
2,266
9,990
0
29,437
W
Horus
Maclegore
Horus
4,000
1,885
2,552
2,544
12,103
9,913
84
8,018
4,085
0
8,999
W
7,518
555
1,012
3,488
10,201
7,769
700
6,247
3,954
20,671
0
L
Izanami
castleRaider
Izanami
2,121
1,076
0
533
4,123
1,468
0
2,245
1,878
0
10,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,745
Gold Earned
45,247
204
Minions Killed
214
0
Camps Cleared
0
1,102,597
Distance Traveled
1,230,522
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,370
698
60
5
0
217,883
4
W
Ymir
8,810
734
31
3
0
192,770
3
W
Chiron
9,039
753
84
7
0
255,301
3
L
Ymir
7,640
637
19
2
0
193,162
0
L
Scylla
8,579
715
51
4
0
247,721
0
W
Loki
9,484
790
56
5
0
282,554
2
L
Bastet
8,815
735
50
4
0
260,887
4
W
Horus
8,953
746
11
1
0
248,275
6
W
Hades
8,961
747
32
3
0
251,622
10
L
Izanami
7,341
612
24
2
0
182,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role