Player Matchup

Janus
Janus
COCOMANIERE
Janus
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 47L
1,685 Elo+
Solo
Medusa
Medusa
Pegasius286
Medusa
Level 19
God Stats
1W - 2L
1,345 SR
Queue Stats
14W - 12L
1,304 Elo+
Party 1
Athena
Athena
RaCnicek
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,336 Elo+
Party 1
Chaac
Chaac
SmokyWolf
Chaac
Level 45
God Stats
32W - 20L
1,699 SR
Queue Stats
184W - 182L
1,513 Elo+
Solo
Pele
Pele
TFNBuNNy
Pele
Level 40
God Stats
3W - 4L
1,470 SR
Queue Stats
15W - 14L
1,281 Elo+
Party 1
Team Averages
Level 34
1,503 SR
1,424 Elo+

VS

Team Averages
Level 56
1,449 SR
1,470 Elo+
Eset
Eset
Bubbliness
Eset
Level 2
God Stats
16W - 7L
1,500 SR
Queue Stats
194W - 149L
1,500 Elo+
Party 2
Ymir
Ymir
Fizziness
Ymir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,524 Elo+
Party 2
Achilles
Achilles
Meloncat53
Achilles
Level 46
God Stats
22W - 13L
1,594 SR
Queue Stats
231W - 234L
1,392 Elo+
Solo
Neith
Neith
PinkNekoo
Neith
Level 100
God Stats
36W - 31L
1,457 SR
Queue Stats
213W - 182L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
像鱼king
Sun Wukong
Level 65
God Stats
3W - 1L
1,192 SR
Queue Stats
220W - 244L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 8
12,506
463
15,209
20,157
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
20
9 / 8 / 8
14,468
536
22,728
21,684
9,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
RaCnicek
Athena
16
2 / 9 / 13
11,571
429
14,827
30,119
32,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
SmokyWolf
Chaac
20
5 / 6 / 7
13,262
491
21,797
37,635
43,520
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
16
4 / 9 / 10
11,346
420
15,069
25,204
10,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 14
13,261
491
15,440
15,709
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
15 / 3 / 15
15,075
558
34,492
28,402
17,278
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Meloncat53
Achilles
20
4 / 6 / 13
13,261
491
18,042
28,583
42,463
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
PinkNekoo
Neith
20
8 / 5 / 11
14,236
527
13,196
17,798
7,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
像鱼king
Sun Wukong
19
12 / 5 / 15
13,700
507
23,396
33,511
22,509
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
111
24
Kills
43
43
Deaths
24
46
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
5
14
2.2
L
4
11
8
0.73
W
Ymir
15
3
15
7.5
W
Achilles
Meloncat53
Achilles
4
6
13
1.75
L
Medusa
9
8
8
1.63
W
Neith
PinkNekoo
Neith
8
5
11
2.7
L
Athena
RaCnicek
Athena
2
9
13
0.94
L
Chaac
SmokyWolf
Chaac
5
6
7
1.42
L
Pele
4
9
10
1
W
Sun Wukong
像鱼king
Sun Wukong
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,630
Damage
104,566
134,799
Taken
124,003
103,291
Mitigated
95,371
33,388
Healing
32,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,440
376
2,555
2,752
15,709
5,822
882
2,968
12,741
97,376
0
L
15,209
681
150
2,874
20,157
7,139
694
7,323
12,834
71,347
0
W
Ymir
34,492
7,026
0
6,876
28,402
17,278
736
7,541
20,861
138,669
6,733
W
Achilles
Meloncat53
Achilles
18,042
5,766
1,076
5,635
28,583
42,463
540
6,037
22,546
0
74,164
L
Medusa
22,728
12,644
0
6,687
21,684
9,792
1,194
9,035
12,649
0
67,269
W
Neith
PinkNekoo
Neith
13,196
6,219
0
5,371
17,798
7,299
1,840
3,563
14,235
0
104,543
L
Athena
RaCnicek
Athena
14,827
3,273
2,409
3,039
30,119
32,231
102
13,543
16,576
37,280
0
L
Chaac
SmokyWolf
Chaac
21,797
6,398
0
12,524
37,635
43,520
407
9,178
28,457
2,736
70,453
L
Pele
15,069
4,171
0
5,705
25,204
10,609
0
9,433
15,771
0
72,987
W
Sun Wukong
像鱼king
Sun Wukong
23,396
5,887
0
7,958
33,511
22,509
784
11,947
21,564
0
62,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,153
Gold Earned
69,533
456
Minions Killed
654
0
Camps Cleared
0
2,379,060
Distance Traveled
2,456,203
35
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,261
491
142
5
0
508,048
8
L
Janus
12,506
463
114
4
0
456,123
9
W
Ymir
15,075
558
165
6
0
522,258
6
W
Achilles
13,261
491
122
5
0
488,789
8
L
Medusa
14,468
536
85
3
0
440,380
2
W
Neith
14,236
527
157
6
0
431,175
12
L
Athena
11,571
429
50
2
0
532,573
9
L
Chaac
13,262
491
118
4
0
436,010
9
L
Pele
11,346
420
89
3
0
513,974
6
W
Sun Wukong
13,700
507
68
3
0
505,933
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role