Player Matchup

Zhong Kui
Zhong Kui
Diamond II
Dr_Castellano
Zhong Kui
Diamond II
Level 160
God Stats
167W - 171L
1,642 SR
Queue Stats
449W - 460L
2,306 MMR
Solo
Ne Zha
Ne Zha
Diamond V
GrandXerxes_9
Ne Zha
Diamond V
Level 160
God Stats
0W - 3L
1,260 SR
Queue Stats
231W - 209L
2,084 MMR
Solo
Geb
Geb
Diamond II
Lewis Kempy
Geb
Diamond II
Level 144
God Stats
22W - 14L
1,724 SR
Queue Stats
87W - 72L
2,331 MMR
Solo
Anhur
Anhur
Diamond IV
OIlyR
Anhur
Diamond IV
Level 146
God Stats
3W - 5L
1,326 SR
Queue Stats
264W - 254L
2,101 MMR
Solo
Tyr
Tyr
Platinum I
currobetis97
Tyr
Platinum I
Level 125
God Stats
2W - 5L
1,488 SR
Queue Stats
489W - 496L
2,033 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,488 SR
2,171 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,556 SR
1,791 MMR
Kukulkan
Kukulkan
Diamond I
 
Kukulkan
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Diamond V
F_Egon_11
Cernunnos
Diamond V
Level 160
God Stats
6W - 10L
1,352 SR
Queue Stats
388W - 403L
1,995 MMR
Solo
Bacchus
Bacchus
Platinum I
iDeathWishh_
Bacchus
Platinum I
Level 85
God Stats
9W - 4L
1,689 SR
Queue Stats
83W - 74L
1,980 MMR
Solo
Nike
Nike
Platinum I
vann_4
Nike
Platinum I
Level 160
God Stats
135W - 82L
1,741 SR
Queue Stats
629W - 640L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dr_Castellano
Zhong Kui
8
1 / 5 / 0
5,412
541
3,736
7,038
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 5 / 1
4,888
489
3,950
7,816
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
4,333
433
2,810
7,778
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
OIlyR
Anhur
8
0 / 4 / 1
4,885
489
2,240
6,704
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,508
551
3,076
9,103
5,356
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
LokiArachneBastetCliodhna

VS

Bans
Sun WukongNemesisAwilixArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
6 / 0 / 7
6,754
675
6,248
4,036
1,570
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
 
Fenrir
11
7 / 1 / 6
6,586
659
6,697
8,111
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
F_Egon_11
Cernunnos
11
3 / 0 / 1
6,384
638
3,969
5,159
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
iDeathWishh_
Bacchus
9
2 / 0 / 11
5,796
580
4,396
5,787
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
vann_4
Nike
11
1 / 0 / 3
6,154
615
6,903
5,624
2,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
19
19
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
0
7
9.5
W
Fenrir
 
Fenrir
7
1
6
10
L
Zhong Kui
Dr_Castellano
Zhong Kui
1
5
0
0.2
W
Cernunnos
F_Egon_11
Cernunnos
3
0
1
3.5
L
0
5
1
0.1
L
0
3
0
0
L
Anhur
OIlyR
Anhur
0
4
1
0.13
L
0
2
0
0
W
Bacchus
iDeathWishh_
Bacchus
2
0
11
7.5
W
Nike
vann_4
Nike
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
28,213
38,439
Taken
28,717
16,684
Mitigated
13,447
9,200
Healing
11,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,248
1,072
0
987
4,036
1,570
0
2,165
1,871
36,790
0
W
Fenrir
 
Fenrir
6,697
2,186
0
3,079
8,111
3,220
0
2,011
6,100
0
33,727
L
Zhong Kui
Dr_Castellano
Zhong Kui
3,736
330
0
1,628
7,038
4,109
0
2,830
4,208
24,335
0
W
Cernunnos
F_Egon_11
Cernunnos
3,969
1,590
0
3,262
5,159
1,450
598
543
4,616
0
42,218
L
3,950
919
0
928
7,816
2,294
0
1,821
5,995
0
25,776
L
2,810
285
0
1,404
7,778
3,385
0
3,832
3,946
7,236
0
L
Anhur
OIlyR
Anhur
2,240
1,140
0
2,138
6,704
1,540
0
1,266
5,438
0
21,625
L
3,076
335
0
3,102
9,103
5,356
0
0
9,103
3,681
29,820
W
Bacchus
iDeathWishh_
Bacchus
4,396
793
0
1,987
5,787
4,553
0
1,750
3,845
7,077
2,160
W
Nike
vann_4
Nike
6,903
434
0
1,764
5,624
2,654
0
624
5,000
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,026
Gold Earned
31,674
234
Minions Killed
322
0
Camps Cleared
0
907,875
Distance Traveled
989,838
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,754
675
85
9
0
205,309
2
W
Fenrir
6,586
659
60
6
0
209,284
3
L
Zhong Kui
5,412
541
55
6
0
165,269
2
W
Cernunnos
6,384
638
85
9
0
163,513
0
L
Ne Zha
4,888
489
53
5
0
201,390
1
L
Geb
4,333
433
9
1
0
188,861
3
L
Anhur
4,885
489
42
4
0
157,836
3
L
Tyr
5,508
551
75
8
0
194,519
5
W
Bacchus
5,796
580
9
1
0
203,626
4
W
Nike
6,154
615
83
8
0
208,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role