Player Matchup

Medusa
Medusa
 
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CartoonistDJ
Thor
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 60L
1,629 Elo+
Solo
Janus
Janus
D3athEatEr465
Janus
Level 104
God Stats
1W - 0L
1,279 SR
Queue Stats
112W - 95L
1,499 Elo+
Solo
Athena
Athena
Rudabaker
Athena
Level 160
God Stats
30W - 24L
1,579 SR
Queue Stats
692W - 637L
1,598 Elo+
Solo
Ganesha
Ganesha
VexChaos
Ganesha
Level 24
God Stats
6W - 1L
1,609 SR
Queue Stats
16W - 6L
1,821 Elo+
Party 1
Team Averages
Level 90
1,494 SR
1,609 Elo+

VS

Team Averages
Level 117
1,602 SR
1,585 Elo+
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
JediDakota
Terra
Level 109
God Stats
4W - 2L
1,791 SR
Queue Stats
96W - 103L
1,519 Elo+
Solo
Hun Batz
Hun Batz
SnowSkier7
Hun Batz
Level 155
God Stats
4W - 4L
1,481 SR
Queue Stats
505W - 353L
1,782 Elo+
Solo
Chronos
Chronos
SwetShop
Chronos
Level 18
God Stats
1W - 1L
1,737 SR
Queue Stats
13W - 8L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 0 / 7
9,024
820
11,712
7,791
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
12 / 1 / 3
9,433
858
12,938
8,599
5,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 6
7,804
709
6,680
5,660
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
Rudabaker
Athena
14
2 / 1 / 15
8,585
780
6,207
11,759
9,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
VexChaos
Ganesha
14
0 / 3 / 16
7,776
707
7,683
7,252
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 2 / 2
8,981
816
9,406
13,115
9,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
 
Yu Huang
13
0 / 5 / 3
7,082
644
4,921
9,119
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
12
1 / 7 / 4
7,434
676
3,657
14,444
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
SnowSkier7
Hun Batz
15
1 / 3 / 3
8,137
740
7,040
7,875
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
SwetShop
Chronos
12
0 / 4 / 4
6,930
630
4,225
8,452
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
21
Kills
7
7
Deaths
21
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
7
9.5
L
Achilles
 
Achilles
5
2
2
3
L
Yu Huang
 
Yu Huang
0
5
3
0.3
W
12
1
3
13.5
W
1
2
6
2
L
Terra
1
7
4
0.43
W
Athena
Rudabaker
Athena
2
1
15
9.5
L
Hun Batz
SnowSkier7
Hun Batz
1
3
3
0.83
L
Chronos
SwetShop
Chronos
0
4
4
0.5
W
Ganesha
VexChaos
Ganesha
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,220
Damage
29,249
41,061
Taken
53,005
23,557
Mitigated
27,474
5,338
Healing
6,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,712
6,247
0
3,394
7,791
2,995
1,118
1,074
6,717
0
45,170
L
Achilles
 
Achilles
9,406
1,852
0
887
13,115
9,342
0
5,135
7,764
0
25,063
L
Yu Huang
 
Yu Huang
4,921
556
0
600
9,119
2,975
0
3,557
5,477
19,629
0
W
12,938
2,748
0
0
8,599
5,523
241
3,319
5,280
0
32,137
W
6,680
459
0
205
5,660
1,784
288
2,372
3,288
25,824
0
L
Terra
3,657
501
1,502
1,927
14,444
10,086
0
5,910
8,441
13,239
0
W
Athena
Rudabaker
Athena
6,207
1,430
0
1,489
11,759
9,960
0
3,827
7,932
12,163
0
L
Hun Batz
SnowSkier7
Hun Batz
7,040
1,323
0
1,574
7,875
2,792
0
2,673
5,048
0
36,138
L
Chronos
SwetShop
Chronos
4,225
577
0
198
8,452
2,279
0
2,727
5,705
10,907
0
W
Ganesha
VexChaos
Ganesha
7,683
279
0
250
7,252
3,295
0
2,211
5,041
24,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,622
Gold Earned
38,564
219
Minions Killed
171
0
Camps Cleared
0
1,204,204
Distance Traveled
1,007,860
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,024
820
72
7
0
237,657
1
L
Achilles
8,981
816
36
3
0
215,609
1
L
Yu Huang
7,082
644
45
4
0
195,379
1
W
Thor
9,433
858
56
5
0
253,196
4
W
Janus
7,804
709
62
6
0
240,472
5
L
Terra
7,434
676
5
0
0
176,388
0
W
Athena
8,585
780
26
2
0
228,693
8
L
Hun Batz
8,137
740
65
6
0
232,257
3
L
Chronos
6,930
630
20
2
0
188,227
0
W
Ganesha
7,776
707
3
0
0
244,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role