Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ReD PoPPeR82
Janus
Level 146
God Stats
13W - 13L
1,314 SR
Queue Stats
819W - 884L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
gotanzo
Baba Yaga
Level 56
God Stats
8W - 11L
1,615 SR
Queue Stats
355W - 398L
1,448 Elo+
Party 1
Neith
Neith
rjyjackblt
Neith
Level 147
God Stats
5W - 3L
1,475 SR
Queue Stats
315W - 287L
1,459 Elo+
Solo
Team Averages
Level 131
1,481 SR
1,472 Elo+

VS

Team Averages
Level 66
1,433 SR
1,482 Elo+
Achilles
Achilles
Angry1Squirrel
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Justid3
Bacchus
Level 46
God Stats
9W - 10L
1,366 SR
Queue Stats
410W - 450L
1,430 Elo+
Solo
Anubis
Anubis
Meyukii
Anubis
Level 105
God Stats
3W - 7L
1,310 SR
Queue Stats
259W - 252L
1,504 Elo+
Solo
Ullr
Ullr
PUNIOLiAGA
Ullr
Level 124
God Stats
1W - 4L
1,487 SR
Queue Stats
544W - 580L
1,444 Elo+
Solo
Amaterasu
Amaterasu
Vismaedir
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 2 / 17
9,513
865
11,235
6,239
2,198
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
 
Ah Puch
15
2 / 6 / 16
9,225
839
11,722
11,882
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 2 / 13
10,021
911
8,415
5,769
1,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
gotanzo
Baba Yaga
15
4 / 2 / 16
9,570
870
8,597
7,634
2,616
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
19
13 / 1 / 14
11,708
1,064
21,958
10,613
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 6 / 5
8,225
748
4,748
15,994
19,767
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Justid3
Bacchus
16
3 / 4 / 7
8,525
775
7,113
13,886
19,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
Meyukii
Anubis
13
3 / 6 / 4
8,368
761
7,145
12,793
6,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 9 / 6
7,427
675
7,096
12,327
4,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Vismaedir
Amaterasu
13
4 / 6 / 3
8,027
730
7,379
14,971
16,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
38
31
Kills
13
13
Deaths
31
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
2
17
6.25
W
Ah Puch
 
Ah Puch
2
6
16
1.67
L
Achilles
3
6
5
0.92
L
Bacchus
Justid3
Bacchus
3
4
7
1.63
L
Anubis
Meyukii
Anubis
3
6
4
0.83
L
0
9
6
0.33
W
8
2
13
7.25
L
Amaterasu
Vismaedir
Amaterasu
4
6
3
0.92
W
Baba Yaga
gotanzo
Baba Yaga
4
2
16
6
W
Neith
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,927
Damage
33,481
42,137
Taken
69,971
16,025
Mitigated
67,277
20,453
Healing
19,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,235
921
1,844
1,799
6,239
2,198
1,183
2,409
3,830
20,057
0
W
Ah Puch
 
Ah Puch
11,722
295
224
3,800
11,882
4,048
518
2,832
9,050
18,305
0
L
Achilles
4,748
513
728
1,256
15,994
19,767
200
8,318
7,318
0
13,148
L
Bacchus
Justid3
Bacchus
7,113
905
1,670
4,484
13,886
19,444
62
7,502
6,126
11,176
0
L
Anubis
Meyukii
Anubis
7,145
302
307
4,608
12,793
6,324
0
8,925
3,796
24,404
0
L
7,096
2,279
447
417
12,327
4,900
0
7,804
4,312
0
17,528
W
8,415
669
1,886
1,591
5,769
1,914
1,190
3,052
2,717
17,247
0
L
Amaterasu
Vismaedir
Amaterasu
7,379
1,127
2,364
3,648
14,971
16,842
0
7,420
7,186
0
11,158
W
Baba Yaga
gotanzo
Baba Yaga
8,597
480
656
2,456
7,634
2,616
1,046
3,102
4,532
17,420
0
W
Neith
21,958
9,073
376
5,821
10,613
5,249
1,908
2,863
7,750
0
40,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
40,572
116
Minions Killed
92
0
Camps Cleared
0
1,089,876
Distance Traveled
1,018,574
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,513
865
17
2
0
236,134
2
W
Ah Puch
9,225
839
18
2
0
186,194
0
L
Achilles
8,225
748
13
1
0
226,401
0
L
Bacchus
8,525
775
9
1
0
200,610
0
L
Anubis
8,368
761
38
3
0
182,679
1
L
Ullr
7,427
675
32
3
0
177,869
0
W
Janus
10,021
911
30
3
0
232,007
1
L
Amaterasu
8,027
730
0
0
0
231,015
0
W
Baba Yaga
9,570
870
16
1
0
225,467
0
W
Neith
11,708
1,064
35
3
0
210,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role