Player Matchup

Geb
Geb
 
Geb
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
El_Pepito_23_
Izanami
Level 47
God Stats
23W - 25L
1,375 SR
Queue Stats
730W - 744L
1,331 Elo+
Solo
Ravana
Ravana
Jmister01
Ravana
Level 129
God Stats
2W - 3L
1,345 SR
Queue Stats
169W - 166L
1,527 Elo+
Solo
Hera
Hera
KyIieZenner
Hera
Level 67
God Stats
42W - 52L
1,430 SR
Queue Stats
408W - 456L
1,440 Elo+
Solo
Hercules
Hercules
dbsteelers
Hercules
Level 147
God Stats
8W - 9L
1,270 SR
Queue Stats
695W - 693L
1,541 Elo+
Solo
Team Averages
Level 101
1,384 SR
1,468 Elo+

VS

Team Averages
Level 104
1,532 SR
1,504 Elo+
Anubis
Anubis
Loko_Pro_Lagger
Anubis
Level 128
God Stats
0W - 5L
1,266 SR
Queue Stats
280W - 272L
1,655 Elo+
Solo
Yemoja
Yemoja
Luwes1087
Yemoja
Level 156
God Stats
35W - 31L
1,592 SR
Queue Stats
296W - 241L
1,642 Elo+
Solo
Bakasura
Bakasura
MatteCasta_96
Bakasura
Level 44
God Stats
5W - 2L
1,746 SR
Queue Stats
128W - 171L
1,261 Elo+
Solo
Heimdallr
Heimdallr
Maxmotor69
Heimdallr
Level 118
God Stats
0W - 4L
1,500 SR
Queue Stats
241W - 238L
1,490 Elo+
Solo
Erlang Shen
Erlang Shen
Savage_22DC
Erlang Shen
Level 76
God Stats
13W - 11L
1,556 SR
Queue Stats
524W - 540L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 6
7,068
505
3,895
8,545
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
12
1 / 2 / 1
7,199
514
3,053
7,517
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
Jmister01
Ravana
13
7 / 1 / 2
8,220
587
9,625
7,787
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 1 / 1
7,860
561
4,825
3,892
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
dbsteelers
Hercules
14
6 / 0 / 4
8,688
621
10,563
9,081
5,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,664
547
5,076
5,707
2,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Luwes1087
Yemoja
9
0 / 2 / 2
6,125
438
2,569
11,288
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
MatteCasta_96
Bakasura
9
1 / 9 / 1
5,888
421
3,476
11,921
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
Maxmotor69
Heimdallr
12
3 / 4 / 1
7,304
522
6,260
8,813
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Savage_22DC
Erlang Shen
10
0 / 4 / 0
6,226
445
3,114
10,845
8,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
18
Kills
5
5
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
6
3
W
Izanami
1
2
1
0.75
W
Ravana
Jmister01
Ravana
7
1
2
8
W
4
1
1
4.5
L
1
0
1
1.5
L
Yemoja
Luwes1087
Yemoja
0
2
2
0.5
L
Bakasura
MatteCasta_96
Bakasura
1
9
1
0.17
L
Heimdallr
Maxmotor69
Heimdallr
3
4
1
0.88
L
Erlang Shen
Savage_22DC
Erlang Shen
0
4
0
0
W
Hercules
dbsteelers
Hercules
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
20,495
36,822
Taken
48,574
19,748
Mitigated
23,867
11,317
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,895
369
262
1,905
8,545
7,613
13
2,590
5,900
17,386
0
W
Izanami
3,053
1,881
67
3,084
7,517
2,597
1,086
958
6,559
0
47,472
W
Ravana
Jmister01
Ravana
9,625
3,426
0
2,858
7,787
2,891
0
1,957
5,796
0
54,413
W
4,825
1,892
0
1,606
3,892
1,063
1,045
1,579
2,293
47,915
0
L
5,076
55
1
4,062
5,707
2,537
0
665
5,042
58,574
0
L
Yemoja
Luwes1087
Yemoja
2,569
167
1,923
3,999
11,288
6,391
0
4,137
7,151
10,972
1,568
L
Bakasura
MatteCasta_96
Bakasura
3,476
2,787
0
1,118
11,921
3,473
0
1,210
10,711
0
22,434
L
Heimdallr
Maxmotor69
Heimdallr
6,260
2,029
2
1,493
8,813
2,676
0
2,548
6,265
0
48,476
L
Erlang Shen
Savage_22DC
Erlang Shen
3,114
1,440
0
3,730
10,845
8,790
0
339
10,506
0
29,450
W
Hercules
dbsteelers
Hercules
10,563
4,085
0
1,535
9,081
5,584
0
348
8,458
0
48,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
33,207
413
Minions Killed
350
0
Camps Cleared
0
1,462,170
Distance Traveled
1,222,247
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,068
505
20
1
0
284,095
8
W
Izanami
7,199
514
102
7
0
297,045
1
W
Ravana
8,220
587
95
7
0
338,447
2
W
Hera
7,860
561
86
6
0
242,501
7
L
Anubis
7,664
547
118
8
0
232,543
4
L
Yemoja
6,125
438
27
2
0
242,234
4
L
Bakasura
5,888
421
58
4
0
277,488
0
L
Heimdallr
7,304
522
82
6
0
247,309
2
L
Erlang Shen
6,226
445
65
5
0
222,673
1
W
Hercules
8,688
621
110
8
0
300,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role