Player Matchup

Agni
Agni
Diamond II
 
Agni
Diamond II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
BozZKurT__69
Fenrir
Diamond II
Level 159
God Stats
2W - 7L
1,126 SR
Queue Stats
148W - 125L
2,245 MMR
Solo
Apollo
Apollo
Masters
QueenPersephonea
Apollo
Masters
Level 160
God Stats
5W - 1L
1,650 SR
Queue Stats
239W - 226L
2,297 MMR
Party 1
Artio
Artio
Diamond IV
ZHONG_KUI1
Artio
Diamond IV
Level 128
God Stats
3W - 7L
1,988 SR
Queue Stats
183W - 156L
2,445 MMR
Solo
Da Ji
Da Ji
Diamond IV
Ѕingh
Da Ji
Diamond IV
Level 124
God Stats
8W - 1L
1,760 SR
Queue Stats
90W - 38L
2,339 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,605 SR
2,165 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,737 SR
2,294 MMR
Bakasura
Bakasura
Platinum III
 
Bakasura
Platinum III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond II
Ix Quickscoped
Sol
Diamond II
Level 160
God Stats
4W - 2L
1,961 SR
Queue Stats
190W - 178L
2,502 MMR
Solo
Ullr
Ullr
Masters
Yumekо
Ullr
Masters
Level 139
God Stats
21W - 11L
1,874 SR
Queue Stats
323W - 232L
3,102 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
javiergarridos
Kuzenbo
Platinum I
Level 127
God Stats
6W - 8L
1,591 SR
Queue Stats
63W - 58L
1,963 MMR
Solo
Amaterasu
Amaterasu
Masters
maxrg011
Amaterasu
Masters
Level 145
God Stats
47W - 34L
1,761 SR
Queue Stats
275W - 268L
2,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
3 / 4 / 4
6,303
573
6,247
6,969
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
3 / 1 / 6
6,330
575
4,937
7,684
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 2
7,670
697
6,487
5,403
1,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
12
2 / 1 / 5
6,764
615
7,108
9,759
9,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Ѕingh
Da Ji
11
5 / 2 / 3
6,643
604
7,723
8,294
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetGebLokiPersephone

VS

Bans
ArachneThothHorusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
6 / 4 / 2
6,941
631
7,323
9,929
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,617
511
3,006
6,703
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Yumekо
Ullr
10
1 / 4 / 4
5,926
539
4,614
7,757
2,116
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
5,155
469
3,085
7,999
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
maxrg011
Amaterasu
11
1 / 4 / 2
6,505
591
5,914
13,013
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
8
8
Deaths
18
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
4
1.25
L
Bakasura
 
Bakasura
6
4
2
1.75
W
Fenrir
3
1
6
6
L
0
3
0
0
W
5
0
2
6
L
Ullr
Yumekо
Ullr
1
4
4
0.75
W
Artio
2
1
5
4.5
L
0
3
0
0
L
Amaterasu
maxrg011
Amaterasu
1
4
2
0.5
W
Da Ji
Ѕingh
Da Ji
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,502
Damage
23,942
38,109
Taken
45,401
18,559
Mitigated
18,964
12,678
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,247
1,131
0
1,117
6,969
1,988
0
933
5,982
41,449
0
L
Bakasura
 
Bakasura
7,323
4,973
0
2,011
9,929
3,017
0
668
9,261
0
31,841
W
Fenrir
4,937
1,857
0
2,114
7,684
3,085
0
1,784
5,442
0
15,385
L
3,006
1,549
0
2,594
6,703
1,176
630
0
6,703
38,818
0
W
6,487
4,229
0
2,315
5,403
1,734
195
2,562
2,841
0
60,108
L
Ullr
Yumekо
Ullr
4,614
2,299
0
766
7,757
2,116
0
3,734
4,023
0
32,288
W
Artio
7,108
1,383
412
5,700
9,759
9,370
0
170
9,204
36,602
0
L
3,085
1,333
0
934
7,999
5,539
0
2,294
5,705
13,600
0
L
Amaterasu
maxrg011
Amaterasu
5,914
3,008
0
6,154
13,013
7,116
0
6,659
6,354
0
32,979
W
Da Ji
Ѕingh
Da Ji
7,723
2,837
0
1,020
8,294
2,382
0
642
6,970
0
36,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
30,144
364
Minions Killed
307
0
Camps Cleared
0
1,111,535
Distance Traveled
1,045,972
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,303
573
80
7
0
218,265
1
L
Bakasura
6,941
631
77
7
0
252,565
2
W
Fenrir
6,330
575
26
2
0
227,947
3
L
Sol
5,617
511
67
6
0
182,401
3
W
Apollo
7,670
697
114
10
0
217,351
2
L
Ullr
5,926
539
66
6
0
196,761
1
W
Artio
6,764
615
78
7
0
208,442
1
L
Kuzenbo
5,155
469
23
2
0
207,875
3
L
Amaterasu
6,505
591
74
7
0
206,370
3
W
Da Ji
6,643
604
66
6
0
239,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role