Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bitters4444
Ymir
Level 81
God Stats
121W - 145L
1,577 SR
Queue Stats
439W - 460L
1,499 Elo+
Solo
Artemis
Artemis
Kintsura
Artemis
Level 142
God Stats
4W - 2L
1,516 SR
Queue Stats
65W - 53L
1,576 Elo+
Solo
Ra
Ra
Raygunn202
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,433 Elo+
Solo
Horus
Horus
mr180holla
Horus
Level 65
God Stats
18W - 18L
1,497 SR
Queue Stats
266W - 278L
1,488 Elo+
Solo
Team Averages
Level 107
1,518 SR
1,499 Elo+

VS

Team Averages
Level 123
1,557 SR
1,553 Elo+
Ares
Ares
BAD2MEET1
Ares
Level 160
God Stats
489W - 506L
1,582 SR
Queue Stats
597W - 621L
1,547 Elo+
Solo
Yu Huang
Yu Huang
BROcahontas54
Yu Huang
Level 148
God Stats
2W - 3L
1,559 SR
Queue Stats
78W - 83L
1,508 Elo+
Solo
Horus
Horus
Boricuasniper10k
Horus
Level 85
God Stats
1W - 1L
1,623 SR
Queue Stats
11W - 9L
1,644 Elo+
Solo
Mercury
Mercury
JosbertXBOX
Mercury
Level 133
God Stats
11W - 11L
1,520 SR
Queue Stats
94W - 104L
1,572 Elo+
Solo
Nu Wa
Nu Wa
daddyoone
Nu Wa
Level 91
God Stats
7W - 4L
1,500 SR
Queue Stats
58W - 47L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 0 / 8
11,210
1,121
9,740
8,274
1,961
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 1 / 8
10,361
1,036
5,774
14,565
15,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Kintsura
Artemis
16
8 / 1 / 5
11,622
1,162
21,555
9,978
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 0 / 6
11,106
1,111
9,580
10,368
3,722
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
16
0 / 3 / 12
10,143
1,014
10,367
12,493
7,050
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

273

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 0 / 1
9,869
987
2,494
7,635
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
BROcahontas54
Yu Huang
15
1 / 3 / 3
9,989
999
13,913
12,896
5,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 3
9,600
960
10,601
18,212
13,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
JosbertXBOX
Mercury
16
1 / 5 / 4
10,223
1,022
7,905
12,748
4,773
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
daddyoone
Nu Wa
17
3 / 4 / 2
10,937
1,094
16,636
9,345
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
17
Kills
5
5
Deaths
17
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
8
8
L
Ares
0
0
1
0.5
L
Yu Huang
BROcahontas54
Yu Huang
1
3
3
0.83
W
1
1
8
5
L
0
5
3
0.3
L
Mercury
JosbertXBOX
Mercury
1
5
4
0.6
W
Artemis
Kintsura
Artemis
8
1
5
10.5
W
4
0
6
7
L
Nu Wa
daddyoone
Nu Wa
3
4
2
1
W
Horus
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,016
Damage
51,549
55,678
Taken
60,836
31,237
Mitigated
35,653
13,981
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,740
2,504
0
1,497
8,274
1,961
0
4,851
3,326
46,238
0
L
Ares
2,494
66
0
2,158
7,635
7,851
0
3,425
4,210
11,024
0
L
Yu Huang
BROcahontas54
Yu Huang
13,913
1,553
0
88
12,896
5,561
0
5,641
7,255
43,925
0
W
5,774
394
460
2,030
14,565
15,334
0
8,955
5,409
17,867
0
L
10,601
4,044
810
1,991
18,212
13,458
0
7,005
11,207
0
18,209
L
Mercury
JosbertXBOX
Mercury
7,905
2,690
0
558
12,748
4,773
0
4,443
8,305
0
18,928
W
Artemis
Kintsura
Artemis
21,555
9,450
0
3,116
9,978
3,170
0
6,080
3,822
0
40,147
W
9,580
343
2,967
1,306
10,368
3,722
0
5,813
4,395
34,725
0
L
Nu Wa
daddyoone
Nu Wa
16,636
4,085
0
343
9,345
4,010
0
4,580
4,765
42,154
0
W
Horus
10,367
4,358
1,177
1,428
12,493
7,050
0
7,344
4,958
0
20,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,442
Gold Earned
50,618
236
Minions Killed
185
8
Camps Cleared
7
1,012,654
Distance Traveled
926,732
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,210
1,121
75
8
5
196,184
0
L
Ares
9,869
987
7
1
1
139,750
0
L
Yu Huang
9,989
999
104
10
0
184,272
1
W
Ymir
10,361
1,036
40
4
0
196,191
0
L
Horus
9,600
960
25
3
0
185,306
0
L
Mercury
10,223
1,022
17
2
5
226,020
0
W
Artemis
11,622
1,162
35
4
1
197,026
0
W
Ra
11,106
1,111
67
7
2
223,813
0
L
Nu Wa
10,937
1,094
32
3
1
191,384
0
W
Horus
10,143
1,014
19
2
0
199,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role