Player Matchup

Yu Huang
Yu Huang
flo31150
Yu Huang
Level 127
God Stats
6W - 3L
1,616 SR
Queue Stats
23W - 18L
1,621 Elo+
Solo
Sobek
Sobek
maxbrutor
Sobek
Level 66
God Stats
0W - 2L
1,225 SR
Queue Stats
47W - 82L
1,298 Elo+
Party 2
Medusa
Medusa
xAl3x-gp
Medusa
Level 76
God Stats
3W - 7L
1,288 SR
Queue Stats
57W - 91L
1,318 Elo+
Party 2
Team Averages
Level 90
1,377 SR
1,412 Elo+

VS

Team Averages
Level 98
1,815 SR
1,559 Elo+
Sobek
Sobek
Esnaic104
Sobek
Level 104
God Stats
2W - 0L
1,815 SR
Queue Stats
13W - 10L
1,442 Elo+
Party 1
Hera
Hera
JavierNA00
Hera
Level 105
God Stats
2W - 0L
1,790 SR
Queue Stats
15W - 7L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
orlando_blueee
Ne Zha
Level 86
God Stats
2W - 0L
1,840 SR
Queue Stats
17W - 9L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
flo31150
Yu Huang
10
1 / 7 / 0
6,634
663
6,124
7,828
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
maxbrutor
Sobek
9
0 / 5 / 1
6,285
629
2,692
12,228
10,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
xAl3x-gp
Medusa
10
0 / 5 / 0
6,118
612
4,665
8,956
3,150
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Esnaic104
Sobek
11
2 / 1 / 11
8,355
836
5,645
10,308
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 0 / 8
8,565
857
9,420
4,949
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 8
9,166
917
9,622
9,082
4,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
17
17
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
Esnaic104
Sobek
2
1
11
7.5
W
6
0
8
10
L
Yu Huang
flo31150
Yu Huang
1
7
0
0.14
L
Sobek
maxbrutor
Sobek
0
5
1
0.1
W
9
0
8
13
L
Medusa
xAl3x-gp
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,481
Damage
24,687
29,012
Taken
24,339
16,198
Mitigated
16,905
3,364
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Esnaic104
Sobek
5,645
409
229
4,219
10,308
11,004
6
2,521
7,499
12,010
0
W
9,420
1,522
0
1,444
4,949
1,663
1,011
2,315
2,430
29,560
0
L
Yu Huang
flo31150
Yu Huang
6,124
603
0
76
7,828
2,498
0
3,412
4,033
17,297
0
L
Sobek
maxbrutor
Sobek
2,692
128
0
1,188
12,228
10,550
0
6,137
5,378
5,975
0
W
9,622
3,716
0
5,397
9,082
4,238
1,283
3,703
5,097
0
25,033
L
Medusa
xAl3x-gp
Medusa
4,665
1,756
225
1,875
8,956
3,150
0
5,017
3,580
0
22,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,037
Gold Earned
26,086
66
Minions Killed
105
2
Camps Cleared
6
504,970
Distance Traveled
585,124
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,355
836
10
1
0
181,388
0
W
Hera
8,565
857
57
6
1
204,316
5
L
Yu Huang
6,634
663
31
3
0
160,570
2
L
Sobek
6,285
629
9
1
1
177,488
1
W
Ne Zha
9,166
917
38
4
5
199,420
1
L
Medusa
6,118
612
26
3
1
166,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role