Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ArinaQeen
Chiron
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,398 Elo+
Solo
Anubis
Anubis
Armenio_artur777
Anubis
Level 29
God Stats
44W - 57L
1,372 SR
Queue Stats
131W - 153L
1,381 Elo+
Party 1
Vamana
Vamana
Xulapooo
Vamana
Level 53
God Stats
15W - 14L
1,415 SR
Queue Stats
327W - 358L
1,417 Elo+
Party 1
Thanatos
Thanatos
niletee09
Thanatos
Level 29
God Stats
31W - 33L
1,504 SR
Queue Stats
216W - 269L
1,370 Elo+
Party 1
Team Averages
Level 58
1,458 SR
1,413 Elo+

VS

Team Averages
Level 79
1,516 SR
1,372 Elo+
Agni
Agni
Escanor989240
Agni
Level 110
God Stats
6W - 12L
1,090 SR
Queue Stats
421W - 467L
1,341 Elo+
Solo
Bastet
Bastet
MAJ BuGGaNuTzZ
Bastet
Level 41
God Stats
2W - 1L
1,711 SR
Queue Stats
15W - 21L
1,496 Elo+
Solo
Bellona
Bellona
Viciado88
Bellona
Level 106
God Stats
3W - 5L
1,483 SR
Queue Stats
30W - 65L
1,286 Elo+
Solo
Xing Tian
Xing Tian
geger27
Xing Tian
Level 49
God Stats
32W - 24L
1,568 SR
Queue Stats
45W - 44L
1,443 Elo+
Solo
Izanami
Izanami
xXKerotraxXx
Izanami
Level 89
God Stats
1W - 1L
1,729 SR
Queue Stats
18W - 29L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 10
7,332
458
5,898
13,137
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
ArinaQeen
Chiron
15
0 / 2 / 7
8,658
541
3,601
8,023
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
13 / 1 / 2
9,799
612
11,835
6,917
3,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Xulapooo
Vamana
16
5 / 2 / 6
9,709
607
10,346
12,452
14,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
niletee09
Thanatos
14
5 / 2 / 3
8,549
534
4,422
12,335
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,201
513
9,059
8,891
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 2
6,744
422
4,247
12,613
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Viciado88
Bellona
10
1 / 4 / 0
6,937
434
3,634
9,422
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
geger27
Xing Tian
11
1 / 3 / 2
7,416
464
4,468
11,382
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
xXKerotraxXx
Izanami
10
0 / 6 / 0
6,332
396
2,772
11,306
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
24
Kills
7
8
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
10
6
W
Chiron
ArinaQeen
Chiron
0
2
7
1.75
W
13
1
2
14
L
4
4
1
1.13
L
1
7
2
0.29
L
Bellona
Viciado88
Bellona
1
4
0
0.25
W
Vamana
Xulapooo
Vamana
5
2
6
4
L
Xing Tian
geger27
Xing Tian
1
3
2
0.67
W
Thanatos
niletee09
Thanatos
5
2
3
3.25
L
Izanami
xXKerotraxXx
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,102
Damage
24,180
52,864
Taken
53,614
38,296
Mitigated
25,416
24,676
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,898
516
0
4,069
13,137
13,272
58
4,580
8,557
19,709
0
W
Chiron
ArinaQeen
Chiron
3,601
1,692
387
4,631
8,023
2,566
0
292
7,731
0
59,157
W
11,835
663
0
3,442
6,917
3,198
1,475
2,992
3,925
53,657
0
L
9,059
927
134
1,777
8,891
2,995
0
2,797
6,094
40,007
244
L
4,247
1,176
0
2,955
12,613
3,267
0
3,142
9,471
0
30,209
L
Bellona
Viciado88
Bellona
3,634
1,385
0
2,492
9,422
8,689
0
873
8,549
0
33,704
W
Vamana
Xulapooo
Vamana
10,346
6,269
0
3,060
12,452
14,597
1,812
2,710
9,742
0
61,825
L
Xing Tian
geger27
Xing Tian
4,468
511
234
1,404
11,382
8,417
0
3,528
7,854
16,376
0
W
Thanatos
niletee09
Thanatos
4,422
443
122
8,965
12,335
4,663
540
2,709
9,626
0
47,496
L
Izanami
xXKerotraxXx
Izanami
2,772
1,827
106
2,439
11,306
2,048
0
7,393
3,913
0
34,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
35,630
432
Minions Killed
293
0
Camps Cleared
0
1,588,612
Distance Traveled
1,347,064
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,332
458
16
1
0
328,622
6
W
Chiron
8,658
541
111
7
0
280,558
0
W
Anubis
9,799
612
85
5
0
305,119
1
L
Agni
8,201
513
64
4
0
297,239
1
L
Bastet
6,744
422
61
4
0
302,511
2
L
Bellona
6,937
434
86
5
0
204,320
0
W
Vamana
9,709
607
120
8
0
316,301
0
L
Xing Tian
7,416
464
23
1
0
285,737
4
W
Thanatos
8,549
534
100
6
0
358,012
0
L
Izanami
6,332
396
59
4
0
257,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role