Player Matchup

Bastet
Bastet
AdrianSalinas11
Bastet
Level 97
God Stats
4W - 4L
1,319 SR
Queue Stats
440W - 447L
1,467 Elo+
Party 2
Anubis
Anubis
Dream_Yaz
Anubis
Level 8
God Stats
11W - 12L
1,509 SR
Queue Stats
13W - 16L
1,416 Elo+
Party 2
Vamana
Vamana
Raga_mutton
Vamana
Level 46
God Stats
9W - 15L
1,551 SR
Queue Stats
405W - 491L
1,360 Elo+
Solo
Cupid
Cupid
iStyLeiNfiNite__
Cupid
Level 30
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 144L
1,472 Elo+
Party 3
Ymir
Ymir
tira_alusivo1
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 129L
1,223 Elo+
Party 3
Team Averages
Level 42
1,476 SR
1,388 Elo+

VS

Team Averages
Level 67
1,485 SR
1,501 Elo+
Merlin
Merlin
TTMS23
Merlin
Level 47
God Stats
4W - 1L
1,639 SR
Queue Stats
232W - 207L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
deathbringer3469
Hou Yi
Level 159
God Stats
2W - 7L
1,445 SR
Queue Stats
535W - 604L
1,465 Elo+
Party 1
Pele
Pele
i_Got_Carried__
Pele
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 151L
1,499 Elo+
Party 1
Atlas
Atlas
timmy9w999o2
Atlas
Level 37
God Stats
18W - 26L
1,368 SR
Queue Stats
76W - 98L
1,345 Elo+
Solo
Ymir
Ymir
xDarkMyst
Ymir
Level 63
God Stats
15W - 15L
1,475 SR
Queue Stats
285W - 249L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,069
607
2,924
6,126
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
Dream_Yaz
Anubis
10
0 / 0 / 0
5,818
582
1,882
1,801
797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
10
1 / 0 / 1
5,662
566
1,147
5,242
2,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 1 / 1
5,685
569
2,717
3,851
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 4
5,702
570
2,690
4,987
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TTMS23
Merlin
10
0 / 2 / 0
5,750
575
3,650
3,849
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
5,423
542
4,762
5,629
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,655
466
1,034
5,337
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 0 / 0
4,487
449
253
3,317
1,453
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
7
1 / 1 / 1
5,441
544
1,754
4,658
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Anubis
Dream_Yaz
Anubis
0
0
0
0
W
Vamana
1
0
1
1.5
L
Merlin
TTMS23
Merlin
0
2
0
0
L
1
2
1
0.75
W
2
1
1
2.5
L
0
1
0
0
L
0
0
0
0
W
0
1
4
2
L
Ymir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,360
Damage
11,453
22,007
Taken
22,790
9,277
Mitigated
7,830
9,119
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,924
991
0
2,171
6,126
2,025
0
703
5,423
0
30,746
W
Anubis
Dream_Yaz
Anubis
1,882
0
0
1,091
1,801
797
409
506
1,295
30,194
0
W
Vamana
1,147
610
0
2,131
5,242
2,824
556
3,114
2,128
0
20,684
L
Merlin
TTMS23
Merlin
3,650
91
0
250
3,849
1,173
903
270
3,579
35,214
0
L
4,762
1,817
0
1,459
5,629
1,322
0
1,615
4,014
0
29,385
W
2,717
1,300
26
1,681
3,851
929
990
881
2,970
0
23,916
L
1,034
301
0
715
5,337
1,221
0
0
5,337
0
24,084
L
253
0
0
1,638
3,317
1,453
0
1,849
1,468
12,191
0
W
2,690
898
361
1,658
4,987
2,702
0
453
4,534
13,722
0
L
Ymir
1,754
699
0
1,169
4,658
2,661
0
838
3,820
14,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
25,756
275
Minions Killed
234
0
Camps Cleared
0
1,033,416
Distance Traveled
899,622
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,069
607
67
7
0
237,456
5
W
Anubis
5,818
582
67
7
0
192,139
0
W
Vamana
5,662
566
53
5
0
208,796
3
L
Merlin
5,750
575
81
8
0
191,816
3
L
Hou Yi
5,423
542
62
6
0
175,055
3
W
Cupid
5,685
569
67
7
0
188,075
4
L
Pele
4,655
466
54
5
0
216,192
0
L
Atlas
4,487
449
20
2
0
129,913
4
W
Ymir
5,702
570
21
2
0
206,950
1
L
Ymir
5,441
544
17
2
0
186,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role