Player Matchup

Hou Yi
Hou Yi
Icerberg
Hou Yi
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,335 Elo+
Party 2
Fenrir
Fenrir
JollyOscar
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,441 Elo+
Party 2
Aphrodite
Aphrodite
Tunatataki
Aphrodite
Level 5
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 2
Team Averages
Level 80
1,425 SR
1,381 Elo+

VS

Team Averages
Level 92
1,500 SR
1,457 Elo+
Hera
Hera
Entropicaful
Hera
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 236L
1,330 Elo+
Party 1
Ares
Ares
KingHappyPanda
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 74L
1,540 Elo+
Party 1
Chaac
Chaac
Paethos
Chaac
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Icerberg
Hou Yi
15
10 / 3 / 7
10,777
829
16,969
14,293
5,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
JollyOscar
Fenrir
13
5 / 4 / 13
9,566
736
14,428
17,819
19,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Tunatataki
Aphrodite
14
5 / 1 / 14
9,714
747
4,362
8,188
6,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
8,904
685
10,467
10,719
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 7 / 5
8,650
665
5,066
16,138
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Paethos
Chaac
14
5 / 5 / 3
9,593
738
11,105
13,997
17,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
20
Kills
8
8
Deaths
20
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Hou Yi
Icerberg
Hou Yi
10
3
7
4.5
W
Fenrir
JollyOscar
Fenrir
5
4
13
2.88
L
1
7
5
0.5
L
Chaac
Paethos
Chaac
5
5
3
1.3
W
Aphrodite
Tunatataki
Aphrodite
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,759
Damage
26,638
40,300
Taken
40,854
32,451
Mitigated
35,148
19,335
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,467
2,558
0
405
10,719
4,048
105
1,396
9,025
32,579
0
W
Hou Yi
Icerberg
Hou Yi
16,969
9,995
0
6,356
14,293
5,943
1,613
5,617
8,676
0
42,706
W
Fenrir
JollyOscar
Fenrir
14,428
4,545
0
2,546
17,819
19,550
290
5,877
11,942
1,404
24,314
L
5,066
734
0
1,064
16,138
13,987
0
1,434
14,260
9,345
0
L
Chaac
Paethos
Chaac
11,105
2,908
0
3,549
13,997
17,113
0
2,333
11,350
0
28,352
W
Aphrodite
Tunatataki
Aphrodite
4,362
1,074
5,104
5,329
8,188
6,958
367
4,139
4,049
19,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
27,147
108
Minions Killed
96
2
Camps Cleared
3
692,801
Distance Traveled
561,179
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,904
685
60
5
0
181,025
1
W
Hou Yi
10,777
829
58
4
1
213,758
0
W
Fenrir
9,566
736
18
1
1
243,277
0
L
Ares
8,650
665
11
1
1
186,999
0
L
Chaac
9,593
738
25
2
2
193,155
1
W
Aphrodite
9,714
747
32
2
0
235,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role