Player Matchup

Awilix
Awilix
Gold IV
KillersStroy
Awilix
Gold IV
Level 144
God Stats
6W - 2L
1,618 SR
Queue Stats
67W - 68L
1,417 MMR
Solo
Janus
Janus
Bronze III
Paul9626
Janus
Bronze III
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 9L
1,400 MMR
Solo
Medusa
Medusa
Silver I
VeruxFPS
Medusa
Silver I
Level 58
God Stats
5W - 3L
1,563 SR
Queue Stats
24W - 29L
1,407 MMR
Solo
Geb
Geb
Silver IV
maxosthegreat
Geb
Silver IV
Level 146
God Stats
5W - 5L
1,782 SR
Queue Stats
193W - 201L
808 MMR
Solo
King Arthur
King Arthur
Silver I
optimusbaster
King Arthur
Silver I
Level 119
God Stats
2W - 3L
1,589 SR
Queue Stats
32W - 32L
1,410 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,611 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,536 SR
1,491 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Bronze II
 
Ratatoskr
Bronze II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Gold V
OpSorry
Baba Yaga
Gold V
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,502 MMR
Party 1
Anhur
Anhur
Gold IV
SmungleSmuff
Anhur
Gold IV
Level 157
God Stats
6W - 4L
1,679 SR
Queue Stats
117W - 112L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
4 / 1 / 2
5,971
746
1,704
5,694
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Paul9626
Janus
10
2 / 0 / 1
5,951
744
3,420
3,464
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
VeruxFPS
Medusa
9
3 / 0 / 2
5,156
645
3,653
4,153
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 1 / 2
4,743
593
384
6,004
1,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
optimusbaster
King Arthur
11
2 / 0 / 2
6,110
764
4,963
6,131
3,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HachimanThothGilgameshBastet

VS

Bans
CliodhnaNu WaAthenaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 3 / 0
4,687
586
2,420
6,925
3,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
 
Ratatoskr
7
1 / 5 / 1
4,670
584
1,164
6,193
1,555
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
 
Khepri
5
0 / 2 / 0
3,633
454
878
2,909
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
OpSorry
Baba Yaga
9
0 / 1 / 0
4,726
591
1,570
3,254
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
1 / 1 / 0
3,903
488
608
2,000
261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
0
0
L
Ratatoskr
 
Ratatoskr
1
5
1
0.3
L
Khepri
 
Khepri
0
2
0
0
W
Awilix
4
1
2
5
L
Baba Yaga
OpSorry
Baba Yaga
0
1
0
0
W
Janus
Paul9626
Janus
2
0
1
2.5
L
1
1
0
1
W
Medusa
VeruxFPS
Medusa
3
0
2
4
W
1
1
2
2
W
King Arthur
optimusbaster
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,124
Damage
6,640
25,446
Taken
21,281
9,511
Mitigated
8,463
9,024
Healing
5,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,420
623
0
2,790
6,925
3,760
0
0
6,925
0
24,109
L
Ratatoskr
 
Ratatoskr
1,164
241
0
400
6,193
1,555
0
1,744
4,449
0
16,644
L
Khepri
 
Khepri
878
33
0
366
2,909
1,867
0
424
2,485
7,701
0
W
Awilix
1,704
647
0
2,953
5,694
1,576
30
321
5,345
0
32,765
L
Baba Yaga
OpSorry
Baba Yaga
1,570
248
0
1,045
3,254
1,020
0
1,436
1,818
24,984
0
W
Janus
Paul9626
Janus
3,420
446
0
504
3,464
919
0
1,177
2,175
39,125
0
L
608
401
0
715
2,000
261
0
186
1,814
0
5,886
W
Medusa
VeruxFPS
Medusa
3,653
2,135
0
1,872
4,153
1,126
492
702
3,443
0
24,133
W
384
102
762
1,753
6,004
1,990
182
100
5,904
10,011
1,083
W
King Arthur
optimusbaster
King Arthur
4,963
891
0
1,180
6,131
3,900
0
0
6,131
0
39,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
21,619
311
Minions Killed
181
0
Camps Cleared
0
877,199
Distance Traveled
657,173
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,687
586
57
7
0
170,933
0
L
Ratatoskr
4,670
584
46
6
0
171,321
0
L
Khepri
3,633
454
3
0
0
83,067
1
W
Awilix
5,971
746
73
9
0
228,924
1
L
Baba Yaga
4,726
591
61
8
0
155,278
1
W
Janus
5,951
744
77
10
0
173,054
2
L
Anhur
3,903
488
14
2
0
76,574
0
W
Medusa
5,156
645
56
7
0
157,718
1
W
Geb
4,743
593
12
2
0
140,794
3
W
King Arthur
6,110
764
93
12
0
176,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role