Player Matchup

Bellona
Bellona
Chaperona23
Bellona
Level 69
God Stats
15W - 21L
1,462 SR
Queue Stats
617W - 730L
1,394 Elo+
Party 2
Thanatos
Thanatos
OPL Big Boss
Thanatos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,345 Elo+
Party 3
Sylvanus
Sylvanus
PsychodstHC
Sylvanus
Level 151
God Stats
132W - 113L
1,555 SR
Queue Stats
736W - 852L
1,421 Elo+
Party 2
Hades
Hades
anaalauravl
Hades
Level 25
God Stats
23W - 28L
1,429 SR
Queue Stats
54W - 70L
1,347 Elo+
Party 3
Izanami
Izanami
karlavaale
Izanami
Level 18
God Stats
0W - 4L
1,228 SR
Queue Stats
2W - 8L
1,226 Elo+
Party 3
Team Averages
Level 77
1,435 SR
1,347 Elo+

VS

Team Averages
Level 76
1,396 SR
1,473 Elo+
Ullr
Ullr
FlashOfTheLeaf
Ullr
Level 103
God Stats
13W - 13L
1,593 SR
Queue Stats
609W - 603L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
FrostyApple19
Cthulhu
Level 28
God Stats
18W - 12L
1,433 SR
Queue Stats
231W - 238L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
MK-_-1122
Baron Samedi
Level 36
God Stats
12W - 9L
1,500 SR
Queue Stats
372W - 413L
1,436 Elo+
Party 1
Achilles
Achilles
Princehatake
Achilles
Level 98
God Stats
5W - 8L
1,339 SR
Queue Stats
357W - 410L
1,382 Elo+
Solo
Mercury
Mercury
SSJX_Goku
Mercury
Level 116
God Stats
1W - 4L
1,117 SR
Queue Stats
128W - 97L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaperona23
Bellona
16
0 / 4 / 2
10,203
486
13,158
22,740
32,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
OPL Big Boss
Thanatos
18
7 / 6 / 3
11,656
555
9,154
17,642
7,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
PsychodstHC
Sylvanus
14
4 / 2 / 5
9,589
457
13,101
21,583
21,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 1
9,510
453
15,714
18,462
14,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
karlavaale
Izanami
15
0 / 9 / 4
9,349
445
2,281
15,311
4,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 9
12,113
577
21,848
16,450
6,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
15
2 / 2 / 15
10,794
514
9,440
20,582
25,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MK-_-1122
Baron Samedi
17
2 / 4 / 7
11,103
529
9,834
12,115
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Princehatake
Achilles
17
2 / 2 / 9
10,970
522
12,838
20,608
22,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
SSJX_Goku
Mercury
20
11 / 6 / 6
13,141
626
17,424
18,515
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
15
Kills
26
27
Deaths
15
15
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chaperona23
Bellona
0
4
2
0.25
W
9
1
9
13.5
W
Cthulhu
2
2
15
4.75
W
Baron Samedi
MK-_-1122
Baron Samedi
2
4
7
1.38
L
Thanatos
OPL Big Boss
Thanatos
7
6
3
1.42
W
Achilles
Princehatake
Achilles
2
2
9
3.25
L
Sylvanus
PsychodstHC
Sylvanus
4
2
5
3.25
W
Mercury
SSJX_Goku
Mercury
11
6
6
2.33
L
4
6
1
0.75
L
Izanami
karlavaale
Izanami
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,408
Damage
71,384
95,738
Taken
88,270
80,771
Mitigated
67,113
33,663
Healing
24,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chaperona23
Bellona
13,158
4,523
0
5,439
22,740
32,392
0
1,966
19,695
0
68,569
W
21,848
14,322
0
5,855
16,450
6,450
1,611
7,216
9,234
0
101,812
W
Cthulhu
9,440
1,066
1,009
3,758
20,582
25,466
28
7,665
12,917
31,238
3,354
W
Baron Samedi
MK-_-1122
Baron Samedi
9,834
180
1,647
3,091
12,115
5,966
392
5,592
6,523
69,023
0
L
Thanatos
OPL Big Boss
Thanatos
9,154
1,896
0
11,028
17,642
7,114
0
4,186
13,020
0
67,389
W
Achilles
Princehatake
Achilles
12,838
4,784
0
5,263
20,608
22,245
413
4,063
16,545
0
47,805
L
Sylvanus
PsychodstHC
Sylvanus
13,101
4,022
2,469
8,093
21,583
21,592
0
3,889
17,481
32,286
0
W
Mercury
SSJX_Goku
Mercury
17,424
10,347
0
3,917
18,515
6,986
316
4,592
13,923
0
121,976
L
15,714
864
194
4,651
18,462
14,714
354
5,693
12,479
48,698
0
L
Izanami
karlavaale
Izanami
2,281
1,436
0
1,789
15,311
4,959
4,249
2,615
12,644
0
48,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,307
Gold Earned
58,121
470
Minions Killed
545
0
Camps Cleared
0
1,807,751
Distance Traveled
2,030,138
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,203
486
147
7
0
371,325
1
W
Ullr
12,113
577
134
6
0
390,068
5
W
Cthulhu
10,794
514
44
2
0
423,268
4
W
Baron Samedi
11,103
529
111
5
0
384,850
5
L
Thanatos
11,656
555
107
5
0
400,430
13
W
Achilles
10,970
522
87
4
0
371,240
7
L
Sylvanus
9,589
457
37
2
0
336,205
8
W
Mercury
13,141
626
169
8
0
460,712
2
L
Hades
9,510
453
64
3
0
344,210
7
L
Izanami
9,349
445
115
5
0
355,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role