Player Matchup

Zeus
Zeus
 
Zeus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ProudAtheistSimo
Hou Yi
Level 67
God Stats
4W - 0L
1,801 SR
Queue Stats
66W - 29L
1,896 Elo+
Party 1
Vamana
Vamana
SimplyANoodle
Vamana
Level 77
God Stats
22W - 14L
1,646 SR
Queue Stats
342W - 346L
1,579 Elo+
Solo
Bacchus
Bacchus
hummusmummus69
Bacchus
Level 149
God Stats
2W - 1L
1,510 SR
Queue Stats
218W - 170L
1,663 Elo+
Party 1
Team Averages
Level 97
1,591 SR
1,628 Elo+

VS

Team Averages
Level 131
1,553 SR
1,607 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Daverlord
Sylvanus
Level 137
God Stats
7W - 7L
1,659 SR
Queue Stats
92W - 83L
1,554 Elo+
Solo
Loki
Loki
Totsym
Loki
Level 141
God Stats
0W - 10L
1,224 SR
Queue Stats
212W - 224L
1,547 Elo+
Solo
Thor
Thor
Workforce
Thor
Level 125
God Stats
10W - 15L
1,663 SR
Queue Stats
364W - 364L
1,644 Elo+
Solo
Ares
Ares
宇宙摆烂选手
Ares
Level 106
God Stats
1W - 1L
1,717 SR
Queue Stats
8W - 4L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 1 / 6
8,136
626
5,616
8,368
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
 
Janus
13
2 / 1 / 6
8,028
618
5,898
5,296
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 3
9,123
702
9,487
9,934
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 1
8,159
628
8,462
10,569
8,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
7 / 2 / 8
8,117
624
7,422
11,431
11,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 1
7,300
562
5,275
6,743
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Daverlord
Sylvanus
12
3 / 5 / 1
7,535
580
5,949
10,003
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Loki
Totsym
Loki
10
0 / 4 / 0
5,895
453
3,653
8,968
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
13
2 / 2 / 0
7,383
568
6,789
10,688
4,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 8 / 1
5,384
414
4,024
14,088
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
22
Kills
5
6
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
6
7
W
Janus
 
Janus
2
1
6
5
L
Janus
 
Janus
0
3
1
0.17
L
Sylvanus
Daverlord
Sylvanus
3
5
1
0.7
W
8
1
3
9.5
W
1
1
1
1.5
L
Loki
Totsym
Loki
0
4
0
0
L
Thor
2
2
0
1
W
7
2
8
5.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
25,690
45,598
Taken
50,490
27,272
Mitigated
19,949
19,325
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,616
1,179
0
4,370
8,368
2,344
0
3,804
4,564
52,988
0
W
Janus
 
Janus
5,898
99
148
1,592
5,296
1,533
0
2,282
3,014
58,344
0
L
Janus
 
Janus
5,275
433
0
978
6,743
2,036
0
4,792
1,951
55,065
0
L
Sylvanus
Daverlord
Sylvanus
5,949
1,499
164
2,909
10,003
4,217
0
2,812
7,191
38,594
9,881
W
9,487
5,624
0
5,322
9,934
3,011
0
4,829
5,105
0
55,370
W
8,462
4,290
0
4,888
10,569
8,469
260
0
10,569
0
60,964
L
Loki
Totsym
Loki
3,653
464
0
3,057
8,968
2,448
0
2,113
6,855
0
31,208
L
Thor
6,789
2,342
0
3,741
10,688
4,722
0
2,051
8,637
0
49,192
W
7,422
1,479
548
2,457
11,431
11,915
0
3,722
7,709
18,035
20
L
4,024
228
0
1,234
14,088
6,526
0
7,148
6,940
12,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
33,497
472
Minions Killed
398
0
Camps Cleared
0
1,336,238
Distance Traveled
1,265,690
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,136
626
104
8
0
285,166
4
W
Janus
8,028
618
111
9
0
283,587
9
L
Janus
7,300
562
125
10
0
265,032
3
L
Sylvanus
7,535
580
90
7
0
211,010
5
W
Hou Yi
9,123
702
106
8
0
259,130
2
W
Vamana
8,159
628
132
10
0
219,072
4
L
Loki
5,895
453
66
5
0
278,450
1
L
Thor
7,383
568
107
8
0
265,413
0
W
Bacchus
8,117
624
19
1
0
289,283
3
L
Ares
5,384
414
10
1
0
245,785
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role