Player Matchup

Arachne
Arachne
FruityPatooti
Arachne
Level 89
God Stats
36W - 19L
1,614 SR
Queue Stats
398W - 376L
1,373 Elo+
Solo
Poseidon
Poseidon
SkeletalPaper15
Poseidon
Level 70
God Stats
3W - 2L
1,714 SR
Queue Stats
77W - 67L
1,369 Elo+
Solo
Atlas
Atlas
gnar Beaver
Atlas
Level 65
God Stats
4W - 1L
1,703 SR
Queue Stats
72W - 84L
1,289 Elo+
Solo
Ravana
Ravana
migetmankiller77
Ravana
Level 86
God Stats
1W - 3L
1,217 SR
Queue Stats
49W - 72L
1,395 Elo+
Solo
Medusa
Medusa
slump1324
Medusa
Level 89
God Stats
4W - 7L
1,389 SR
Queue Stats
72W - 83L
1,419 Elo+
Solo
Team Averages
Level 80
1,527 SR
1,369 Elo+

VS

Team Averages
Level 67
1,327 SR
1,354 Elo+
Fenrir
Fenrir
AI Shiftz
Fenrir
Level 37
God Stats
1W - 2L
1,272 SR
Queue Stats
17W - 25L
1,350 Elo+
Party 1
Yemoja
Yemoja
SillyRabbit6570
Yemoja
Level 84
God Stats
5W - 15L
1,263 SR
Queue Stats
68W - 82L
1,327 Elo+
Solo
Kukulkan
Kukulkan
UnderAge Kid902
Kukulkan
Level 41
God Stats
2W - 2L
1,438 SR
Queue Stats
8W - 13L
1,323 Elo+
Party 1
Mulan
Mulan
forjandotr3cho
Mulan
Level 109
God Stats
5W - 7L
1,338 SR
Queue Stats
160W - 171L
1,385 Elo+
Solo
Neith
Neith
shahilprabhu025
Neith
Level 66
God Stats
28W - 44L
1,327 SR
Queue Stats
141W - 151L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
5 / 1 / 2
7,097
645
6,642
9,547
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
11
0 / 1 / 2
6,435
585
1,937
4,903
1,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 1
6,004
546
2,493
7,368
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 0 / 2
7,208
655
4,960
6,397
2,331
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
slump1324
Medusa
11
4 / 1 / 1
6,665
606
4,448
6,013
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AI Shiftz
Fenrir
8
0 / 3 / 1
5,206
473
2,849
6,872
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 2 / 2
5,994
545
3,041
9,112
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
11
1 / 2 / 0
6,362
578
6,241
5,287
1,773
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 0
6,048
550
2,617
7,679
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 3 / 0
5,391
490
4,253
6,067
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
16
Kills
4
4
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AI Shiftz
Fenrir
0
3
1
0.17
W
Arachne
5
1
2
6
L
0
2
2
0.5
W
Poseidon
0
1
2
1
L
Kukulkan
1
2
0
0.5
L
1
6
0
0.17
W
1
1
1
1.5
W
6
0
2
7
L
2
3
0
0.67
W
Medusa
slump1324
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
19,001
34,228
Taken
35,017
12,456
Mitigated
14,408
10,113
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AI Shiftz
Fenrir
2,849
861
0
2,663
6,872
2,142
0
0
6,872
0
22,206
W
Arachne
6,642
4,197
0
3,749
9,547
3,218
121
2,054
7,493
0
44,813
L
3,041
908
268
2,738
9,112
5,341
0
1,515
7,597
25,203
0
W
Poseidon
1,937
426
0
512
4,903
1,646
0
3,293
1,610
40,795
0
L
Kukulkan
6,241
254
0
643
5,287
1,773
618
2,104
3,183
43,588
0
L
2,617
909
0
1,075
7,679
3,557
111
0
7,679
0
26,918
W
2,493
988
127
1,105
7,368
3,505
231
2,159
5,209
18,836
0
W
4,960
1,232
0
2,273
6,397
2,331
693
0
6,397
0
35,648
L
4,253
1,874
0
2,010
6,067
1,595
0
811
5,256
0
20,626
W
Medusa
slump1324
Medusa
4,448
1,871
0
2,347
6,013
1,756
0
1,776
4,237
0
37,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
29,001
321
Minions Killed
289
0
Camps Cleared
0
1,212,465
Distance Traveled
1,009,912
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,206
473
46
4
0
227,726
1
W
Arachne
7,097
645
78
7
0
293,098
4
L
Yemoja
5,994
545
41
4
0
185,048
3
W
Poseidon
6,435
585
69
6
0
240,559
2
L
Kukulkan
6,362
578
93
8
0
212,927
0
L
Mulan
6,048
550
64
6
0
196,962
3
W
Atlas
6,004
546
28
3
0
209,594
6
W
Ravana
7,208
655
76
7
0
243,693
1
L
Neith
5,391
490
45
4
0
187,249
3
W
Medusa
6,665
606
70
6
0
225,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role