Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
EmpYreGG
Bacchus
Level 123
God Stats
6W - 4L
1,721 SR
Queue Stats
94W - 82L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kroonos76
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,576 Elo+
Party 2
Neith
Neith
VanGoghsLeftNut
Neith
Level 128
God Stats
3W - 1L
1,704 SR
Queue Stats
132W - 117L
1,587 Elo+
Party 1
Pele
Pele
zubhuel12
Pele
Level 71
God Stats
1W - 4L
1,567 SR
Queue Stats
12W - 13L
1,538 Elo+
Party 2
Team Averages
Level 108
1,598 SR
1,562 Elo+

VS

Team Averages
Level 120
1,672 SR
1,615 Elo+
Geb
Geb
CLA Apollo
Geb
Level 149
God Stats
2W - 0L
1,812 SR
Queue Stats
141W - 120L
1,628 Elo+
Party 3
Baba Yaga
Baba Yaga
Eunbiased
Baba Yaga
Level 123
God Stats
1W - 0L
1,702 SR
Queue Stats
119W - 85L
1,595 Elo+
Party 3
Ravana
Ravana
KURIZMA 562
Ravana
Level 129
God Stats
5W - 3L
1,673 SR
Queue Stats
110W - 84L
1,582 Elo+
Party 3
Skadi
Skadi
Luis23457
Skadi
Level 91
God Stats
150W - 103L
1,579 SR
Queue Stats
259W - 242L
1,531 Elo+
Solo
Vamana
Vamana
tobaaarr17
Vamana
Level 109
God Stats
17W - 11L
1,591 SR
Queue Stats
97W - 53L
1,741 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 5 / 0
7,067
505
2,993
13,452
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
EmpYreGG
Bacchus
12
2 / 1 / 3
7,076
505
3,893
7,979
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Kroonos76
Morgan Le Fay
12
3 / 4 / 2
7,072
505
9,088
8,577
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 4 / 3
6,902
493
3,954
6,573
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Pele
12
3 / 2 / 0
7,134
510
5,293
9,234
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
8,106
579
5,922
8,134
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Eunbiased
Baba Yaga
13
2 / 2 / 3
7,923
566
6,215
6,355
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
14
5 / 0 / 3
8,326
595
6,369
5,487
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Luis23457
Skadi
13
3 / 2 / 1
7,759
554
3,833
7,470
1,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
tobaaarr17
Vamana
13
1 / 4 / 5
7,848
561
6,655
12,190
5,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
16
16
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
0
0.2
W
5
1
4
7
L
Bacchus
EmpYreGG
Bacchus
2
1
3
3.5
W
Baba Yaga
Eunbiased
Baba Yaga
2
2
3
1.75
W
Ravana
5
0
3
6.5
L
Morgan Le Fay
Kroonos76
Morgan Le Fay
3
4
2
1
W
Skadi
Luis23457
Skadi
3
2
1
1.75
L
0
4
3
0.38
W
Vamana
tobaaarr17
Vamana
1
4
5
0.88
L
Pele
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
28,994
45,815
Taken
39,636
23,893
Mitigated
20,354
8,012
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,993
560
0
3,561
13,452
5,869
0
4,884
8,568
0
37,773
W
5,922
708
0
2,401
8,134
8,547
0
2,885
5,249
25,853
0
L
Bacchus
EmpYreGG
Bacchus
3,893
771
0
931
7,979
8,724
0
2,324
5,655
15,622
0
W
Baba Yaga
Eunbiased
Baba Yaga
6,215
197
0
1,410
6,355
2,188
320
0
6,355
41,919
0
W
Ravana
6,369
1,617
0
492
5,487
2,000
0
932
4,555
0
57,583
L
Morgan Le Fay
Kroonos76
Morgan Le Fay
9,088
1,659
103
1,728
8,577
2,852
0
1,653
6,924
43,984
0
W
Skadi
Luis23457
Skadi
3,833
1,327
0
3,052
7,470
1,961
1,264
977
6,493
0
50,164
L
3,954
1,146
0
1,303
6,573
2,400
0
433
6,140
0
50,391
W
Vamana
tobaaarr17
Vamana
6,655
2,776
258
2,427
12,190
5,658
0
8,187
4,003
0
53,798
L
Pele
5,293
911
0
386
9,234
4,048
0
2,843
6,391
0
41,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
39,962
355
Minions Killed
445
0
Camps Cleared
0
1,353,880
Distance Traveled
1,334,418
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,067
505
90
6
0
256,098
2
W
Geb
8,106
579
41
3
0
277,020
6
L
Bacchus
7,076
505
19
1
0
270,704
8
W
Baba Yaga
7,923
566
90
6
0
262,417
2
W
Ravana
8,326
595
102
7
0
288,133
1
L
Morgan Le Fay
7,072
505
64
5
0
270,243
5
W
Skadi
7,759
554
100
7
0
236,811
6
L
Neith
6,902
493
103
7
0
248,293
1
W
Vamana
7,848
561
112
8
0
270,037
3
L
Pele
7,134
510
79
6
0
308,542
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role