Player Matchup

Ra
Ra
MeltyBiscuit
Ra
Level 137
God Stats
1W - 0L
1,453 SR
Queue Stats
3W - 7L
1,414 Elo+
Party 1
Mercury
Mercury
beaver54
Mercury
Level 98
God Stats
1W - 0L
1,490 SR
Queue Stats
3W - 6L
1,414 Elo+
Party 1
Ymir
Ymir
epkema_
Ymir
Level 4
God Stats
2W - 1L
1,450 SR
Queue Stats
2W - 1L
1,405 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,411 Elo+

VS

Team Averages
Level 60
1,377 SR
1,299 Elo+
Janus
Janus
Keyboarders
Janus
Level 88
God Stats
3W - 3L
1,438 SR
Queue Stats
85W - 99L
1,340 Elo+
Solo
Thanatos
Thanatos
PinealGland420
Thanatos
Level 37
God Stats
0W - 4L
1,274 SR
Queue Stats
6W - 14L
1,258 Elo+
Solo
Cerberus
Cerberus
captainzullu
Cerberus
Level 56
God Stats
5W - 13L
1,418 SR
Queue Stats
82W - 119L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 14
12,320
821
17,698
9,351
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
beaver54
Mercury
17
17 / 6 / 2
13,159
877
17,886
12,317
4,539
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
epkema_
Ymir
15
0 / 5 / 19
11,173
745
3,642
15,186
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 6
12,303
820
11,935
14,966
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
2 / 11 / 4
9,382
625
6,643
15,310
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
captainzullu
Cerberus
14
3 / 5 / 6
10,226
682
7,519
15,301
8,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
24
Kills
11
12
Deaths
24
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
W
7
1
14
14
L
Thanatos
2
11
4
0.36
W
Mercury
beaver54
Mercury
17
6
2
3
L
Cerberus
captainzullu
Cerberus
3
5
6
1.2
W
Ymir
epkema_
Ymir
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
26,097
36,854
Taken
45,577
21,709
Mitigated
21,668
9,708
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,935
536
111
1,656
14,966
5,525
0
4,485
10,205
48,339
0
W
17,698
1,467
1,634
3,656
9,351
3,334
995
6,371
2,892
53,549
0
L
Thanatos
6,643
613
0
4,052
15,310
7,636
0
6,532
8,518
0
16,751
W
Mercury
beaver54
Mercury
17,886
7,727
0
1,662
12,317
4,539
0
5,427
6,801
0
63,738
L
Cerberus
captainzullu
Cerberus
7,519
171
123
5,394
15,301
8,507
0
9,721
5,158
21,474
0
W
Ymir
epkema_
Ymir
3,642
1,208
0
2,756
15,186
13,836
291
7,999
6,847
9,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,652
Gold Earned
31,911
165
Minions Killed
151
8
Camps Cleared
5
832,506
Distance Traveled
711,202
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,303
820
85
6
3
246,016
3
W
Ra
12,320
821
94
6
1
291,695
0
L
Thanatos
9,382
625
22
1
2
223,652
0
W
Mercury
13,159
877
65
4
6
299,958
3
L
Cerberus
10,226
682
44
3
0
241,534
1
W
Ymir
11,173
745
6
0
1
240,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role