Player Matchup

Tiamat
Tiamat
Deydreys
Tiamat
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
322W - 308L
1,471 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dull3r-_-
Cu Chulainn
Level 160
God Stats
11W - 10L
1,500 SR
Queue Stats
467W - 417L
1,524 Elo+
Party 2
Hel
Hel
Hype_Dot_EXE
Hel
Level 141
God Stats
2W - 2L
1,483 SR
Queue Stats
411W - 373L
1,494 Elo+
Party 2
Charybdis
Charybdis
Just a Bear8158
Charybdis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,660 Elo+
Solo
Ah Puch
Ah Puch
LeonidasDrago
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,472 Elo+
Solo
Team Averages
Level 138
1,497 SR
1,524 Elo+

VS

Team Averages
Level 140
1,486 SR
1,492 Elo+
Khepri
Khepri
Codyl1318
Khepri
Level 158
God Stats
5W - 3L
1,672 SR
Queue Stats
294W - 325L
1,520 Elo+
Party 1
Kuzenbo
Kuzenbo
HellScorpion311
Kuzenbo
Level 152
God Stats
2W - 4L
1,209 SR
Queue Stats
286W - 309L
1,472 Elo+
Solo
Heimdallr
Heimdallr
SillentKiller77
Heimdallr
Level 106
God Stats
1W - 1L
1,263 SR
Queue Stats
48W - 56L
1,464 Elo+
Party 1
Hel
Hel
ThAtMaN 6SIC6
Hel
Level 135
God Stats
7W - 1L
1,789 SR
Queue Stats
246W - 256L
1,540 Elo+
Party 1
Janus
Janus
arturcab
Janus
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
192W - 203L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deydreys
Tiamat
18
3 / 7 / 11
12,005
600
12,376
22,920
16,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Dull3r-_-
Cu Chulainn
20
13 / 6 / 12
16,273
814
24,375
31,845
40,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 5 / 15
12,798
640
14,053
27,994
11,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Just a Bear8158
Charybdis
19
4 / 6 / 12
12,630
632
15,397
19,823
7,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
20
5 / 5 / 18
14,533
727
32,668
24,559
9,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Codyl1318
Khepri
20
3 / 5 / 22
13,637
682
10,604
28,749
51,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 6 / 18
13,661
683
22,045
25,531
43,855
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SillentKiller77
Heimdallr
19
5 / 5 / 15
12,452
623
16,124
14,835
7,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 7 / 15
12,820
641
16,018
24,603
13,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
arturcab
Janus
20
10 / 6 / 14
15,840
792
39,709
20,743
10,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
113
28
Kills
29
29
Deaths
29
68
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Khepri
Codyl1318
Khepri
3
5
22
2.8
L
Tiamat
Deydreys
Tiamat
3
7
11
1.21
L
Cu Chulainn
Dull3r-_-
Cu Chulainn
13
6
12
3.17
W
6
6
18
2.5
L
3
5
15
2.1
L
Charybdis
Just a Bear8158
Charybdis
4
6
12
1.67
L
Ah Puch
5
5
18
2.8
W
Heimdallr
SillentKiller77
Heimdallr
5
5
15
2.5
W
5
7
15
1.79
W
Janus
arturcab
Janus
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,869
Damage
104,500
127,141
Taken
114,461
85,935
Mitigated
127,411
64,729
Healing
42,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Codyl1318
Khepri
10,604
748
1,734
3,418
28,749
51,637
547
14,429
14,320
22,259
0
L
Tiamat
Deydreys
Tiamat
12,376
908
1,649
3,162
22,920
16,706
915
15,690
7,230
25,826
0
L
Cu Chulainn
Dull3r-_-
Cu Chulainn
24,375
5,288
2,364
6,750
31,845
40,709
375
14,441
17,404
7,522
41,647
W
22,045
4,664
2,047
2,713
25,531
43,855
628
11,749
13,782
35,126
0
L
14,053
444
19,384
15,930
27,994
11,830
608
22,871
5,123
27,663
0
L
Charybdis
Just a Bear8158
Charybdis
15,397
7,646
1,823
2,614
19,823
7,122
4,453
16,596
3,227
0
41,508
L
Ah Puch
32,668
525
3,840
7,213
24,559
9,568
452
18,778
5,781
66,805
0
W
Heimdallr
SillentKiller77
Heimdallr
16,124
5,216
2,150
1,399
14,835
7,862
2,485
9,187
5,648
0
37,731
W
16,018
57
15,371
9,094
24,603
13,471
324
14,304
10,205
27,367
0
W
Janus
arturcab
Janus
39,709
1,474
2,069
2,589
20,743
10,586
2,014
12,273
8,470
91,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,239
Gold Earned
68,410
230
Minions Killed
257
0
Camps Cleared
0
1,836,449
Distance Traveled
1,689,295
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,637
682
30
2
0
340,824
1
L
Tiamat
12,005
600
31
2
0
415,863
0
L
Cu Chulainn
16,273
814
52
3
0
417,827
1
W
Kuzenbo
13,661
683
23
1
0
321,394
0
L
Hel
12,798
640
30
2
0
341,926
0
L
Charybdis
12,630
632
51
3
0
302,167
2
L
Ah Puch
14,533
727
66
3
0
358,666
0
W
Heimdallr
12,452
623
41
2
0
354,433
0
W
Hel
12,820
641
20
1
0
354,016
0
W
Janus
15,840
792
143
7
0
318,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role