Player Matchup

Anubis
Anubis
Animal001
Anubis
Level 129
God Stats
1W - 0L
1,251 SR
Queue Stats
9W - 10L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
ArmedWalrus72
Nu Wa
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 150L
1,592 Elo+
Party 2
Chiron
Chiron
DaddySlabb
Chiron
Level 60
God Stats
5W - 3L
1,395 SR
Queue Stats
130W - 126L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
DragonLordh4
Ah Puch
Level 128
God Stats
4W - 5L
1,366 SR
Queue Stats
162W - 174L
1,510 Elo+
Party 1
Fafnir
Fafnir
kilrplatypus17
Fafnir
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 65L
1,522 Elo+
Party 2
Team Averages
Level 96
1,402 SR
1,517 Elo+

VS

Team Averages
Level 84
1,447 SR
1,415 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
AlphaDogg29
Set
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,416 Elo+
Party 3
Nu Wa
Nu Wa
Ganymedien
Nu Wa
Level 36
God Stats
5W - 6L
1,359 SR
Queue Stats
265W - 292L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBlackCompany
Tsukuyomi
Level 126
God Stats
4W - 5L
1,377 SR
Queue Stats
286W - 290L
1,491 Elo+
Solo
Chaac
Chaac
bigguy33
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Animal001
Anubis
16
6 / 2 / 7
9,244
924
6,254
11,003
4,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 15
8,436
844
9,240
6,379
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
DaddySlabb
Chiron
14
3 / 1 / 10
8,510
851
5,502
6,557
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
DragonLordh4
Ah Puch
17
8 / 0 / 12
9,768
977
13,168
6,942
2,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 2 / 13
9,233
923
5,933
10,584
13,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 6 / 2
6,905
691
3,629
9,777
9,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 4 / 4
6,726
673
2,158
8,180
5,971
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nu Wa
15
4 / 4 / 2
8,183
818
13,362
7,567
3,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheBlackCompany
Tsukuyomi
13
0 / 5 / 3
7,239
724
8,782
9,994
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
bigguy33
Chaac
12
1 / 4 / 3
7,036
704
6,766
9,430
6,876
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
23
Kills
7
7
Deaths
23
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
2
0.5
L
0
4
4
0.5
W
Anubis
Animal001
Anubis
6
2
7
4.75
W
2
2
15
4.75
W
Chiron
DaddySlabb
Chiron
3
1
10
8
W
Ah Puch
DragonLordh4
Ah Puch
8
0
12
14
L
Nu Wa
4
4
2
1.25
L
Tsukuyomi
TheBlackCompany
Tsukuyomi
0
5
3
0.3
L
Chaac
bigguy33
Chaac
1
4
3
0.63
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,097
Damage
34,697
41,465
Taken
44,948
25,662
Mitigated
29,289
18,258
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,629
260
368
752
9,777
9,033
0
7,669
1,868
0
6,410
L
2,158
713
349
459
8,180
5,971
0
6,277
1,689
0
5,301
W
Anubis
Animal001
Anubis
6,254
547
255
4,817
11,003
4,801
1,060
3,830
7,077
22,517
0
W
9,240
2,535
644
850
6,379
2,662
1,305
1,174
5,169
16,571
0
W
Chiron
DaddySlabb
Chiron
5,502
2,064
1,686
2,740
6,557
2,195
1,594
2,403
4,094
0
10,731
W
Ah Puch
DragonLordh4
Ah Puch
13,168
704
783
3,444
6,942
2,793
1,033
2,613
4,296
31,726
0
L
Nu Wa
13,362
4,339
485
1,518
7,567
3,426
80
5,702
1,715
31,666
0
L
Tsukuyomi
TheBlackCompany
Tsukuyomi
8,782
1,466
447
1,798
9,994
3,983
0
7,483
2,397
0
21,801
L
Chaac
bigguy33
Chaac
6,766
1,021
430
2,796
9,430
6,876
0
6,586
2,684
0
15,891
W
5,933
1,795
818
2,221
10,584
13,211
390
3,342
7,008
8,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,191
Gold Earned
36,089
110
Minions Killed
104
0
Camps Cleared
0
952,782
Distance Traveled
888,270
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,905
691
6
1
0
161,151
0
L
Set
6,726
673
10
1
0
187,392
0
W
Anubis
9,244
924
32
3
0
153,625
0
W
Nu Wa
8,436
844
23
2
0
197,341
0
W
Chiron
8,510
851
15
2
0
209,797
1
W
Ah Puch
9,768
977
35
4
0
212,905
2
L
Nu Wa
8,183
818
43
4
0
175,195
1
L
Tsukuyomi
7,239
724
26
3
0
186,735
4
L
Chaac
7,036
704
19
2
0
177,797
1
W
Fafnir
9,233
923
5
1
0
179,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role