Player Matchup

Agni
Agni
BOB_BARKER_704
Agni
Level 105
God Stats
1W - 1L
1,078 SR
Queue Stats
65W - 60L
1,478 Elo+
Party 1
Guan Yu
Guan Yu
I-am-BigBlade
Guan Yu
Level 5
God Stats
2W - 0L
1,732 SR
Queue Stats
3W - 0L
1,741 Elo+
Party 1
Set
Set
ThatSebby
Set
Level 86
God Stats
2W - 1L
1,911 SR
Queue Stats
236W - 66L
1,921 Elo+
Party 1
Team Averages
Level 65
1,574 SR
1,713 Elo+

VS

Team Averages
Level 101
1,604 SR
1,765 Elo+
Neith
Neith
ITZ_RAV3N_14
Neith
Level 127
God Stats
5W - 3L
1,624 SR
Queue Stats
164W - 81L
1,785 Elo+
Party 2
Scylla
Scylla
XxRIP_PIERSxX
Scylla
Level 28
God Stats
9W - 3L
1,662 SR
Queue Stats
12W - 3L
1,784 Elo+
Party 2
Tyr
Tyr
general_status03
Tyr
Level 148
God Stats
17W - 8L
1,525 SR
Queue Stats
119W - 50L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
9,122
760
8,273
7,480
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
13
0 / 5 / 13
9,050
754
2,365
12,057
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
17 / 2 / 4
11,476
956
18,195
14,132
9,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 5
9,889
824
9,151
11,400
2,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 8 / 5
8,545
712
5,965
8,847
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 5
9,168
764
5,339
12,914
21,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
21
Kills
9
9
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Guan Yu
0
5
13
1.3
L
4
8
5
0.81
W
17
2
4
9.5
L
2
8
5
0.56
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,833
Damage
20,455
33,669
Taken
33,161
26,196
Mitigated
25,500
9,262
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,273
420
0
1,817
7,480
2,528
1,091
1,355
6,125
27,708
0
W
Guan Yu
2,365
310
1,146
3,508
12,057
14,226
477
2,356
9,701
459
14,447
L
9,151
3,216
0
1,247
11,400
2,697
1,003
2,044
9,114
0
32,735
W
18,195
7,759
0
2,791
14,132
9,442
854
2,707
11,425
0
58,031
L
5,965
693
0
0
8,847
1,536
500
1,647
6,996
12,047
0
L
5,339
1,191
0
3,781
12,914
21,267
181
4,143
8,436
0
22,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
27,602
142
Minions Killed
81
10
Camps Cleared
2
666,747
Distance Traveled
569,811
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,122
760
53
4
2
216,943
0
W
Guan Yu
9,050
754
25
2
1
233,554
2
L
Neith
9,889
824
40
3
0
174,392
1
W
Set
11,476
956
64
5
7
216,250
3
L
Scylla
8,545
712
10
1
0
181,257
0
L
Tyr
9,168
764
31
3
2
214,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role