Player Matchup

Hera
Hera
AskMelGibson29
Hera
Level 121
God Stats
11W - 13L
1,509 SR
Queue Stats
293W - 309L
1,490 Elo+
Solo
Bellona
Bellona
Cwex OA
Bellona
Level 46
God Stats
6W - 5L
1,500 SR
Queue Stats
48W - 37L
1,430 Elo+
Solo
Arachne
Arachne
Mefistofeles557
Arachne
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 182L
1,459 Elo+
Solo
Neith
Neith
RathWest
Neith
Level 99
God Stats
1W - 3L
1,164 SR
Queue Stats
89W - 87L
1,454 Elo+
Solo
Cthulhu
Cthulhu
XxACExX2000
Cthulhu
Level 57
God Stats
2W - 6L
1,196 SR
Queue Stats
67W - 57L
1,398 Elo+
Solo
Team Averages
Level 88
1,374 SR
1,446 Elo+

VS

Team Averages
Level 62
1,621 SR
1,416 Elo+
Thanatos
Thanatos
Gotstretchman
Thanatos
Level 13
God Stats
3W - 2L
1,661 SR
Queue Stats
28W - 35L
1,379 Elo+
Party 1
Apollo
Apollo
Lawoftheland65
Apollo
Level 82
God Stats
7W - 7L
1,569 SR
Queue Stats
23W - 28L
1,422 Elo+
Party 1
Merlin
Merlin
LoOn3yitOon_
Merlin
Level 105
God Stats
34W - 39L
1,428 SR
Queue Stats
73W - 74L
1,408 Elo+
Solo
Cabrakan
Cabrakan
Not Purged
Cabrakan
Level 59
God Stats
4W - 3L
1,718 SR
Queue Stats
19W - 20L
1,425 Elo+
Party 1
Chaac
Chaac
Oplys
Chaac
Level 49
God Stats
2W - 2L
1,728 SR
Queue Stats
32W - 36L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
11,992
571
12,768
6,488
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Cwex OA
Bellona
19
9 / 0 / 6
12,271
584
19,077
16,302
19,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 1 / 7
12,274
584
9,170
18,553
9,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
RathWest
Neith
17
4 / 3 / 6
11,334
540
12,948
13,253
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
XxACExX2000
Cthulhu
16
3 / 0 / 15
11,852
564
16,098
17,274
22,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gotstretchman
Thanatos
14
3 / 6 / 0
9,524
454
10,324
17,293
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 3
8,448
402
7,641
17,032
5,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
15
0 / 3 / 0
8,769
418
3,499
11,473
8,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Not Purged
Cabrakan
13
1 / 6 / 3
8,761
417
7,530
19,177
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Oplys
Chaac
14
0 / 6 / 1
8,964
427
10,636
23,322
15,482
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
28
Kills
5
5
Deaths
28
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Bellona
Cwex OA
Bellona
9
0
6
12
L
Thanatos
Gotstretchman
Thanatos
3
6
0
0.5
L
1
7
3
0.36
L
Merlin
0
3
0
0
W
7
1
7
10.5
L
Cabrakan
Not Purged
Cabrakan
1
6
3
0.42
L
Chaac
Oplys
Chaac
0
6
1
0.08
W
Neith
RathWest
Neith
4
3
6
2.33
W
Cthulhu
XxACExX2000
Cthulhu
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,061
Damage
39,630
71,870
Taken
88,297
61,185
Mitigated
57,095
27,497
Healing
22,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,768
3,514
0
376
6,488
3,397
657
742
5,746
89,520
0
W
Bellona
Cwex OA
Bellona
19,077
5,144
0
5,917
16,302
19,438
463
2,075
14,227
0
84,106
L
Thanatos
Gotstretchman
Thanatos
10,324
2,296
0
10,008
17,293
6,887
0
6,240
11,053
0
45,350
L
7,641
4,003
0
3,552
17,032
5,549
0
6,846
10,186
0
44,806
L
Merlin
3,499
123
0
610
11,473
8,531
0
4,664
6,809
55,885
2,977
W
9,170
6,678
321
7,289
18,553
9,104
1,222
1,530
17,023
0
105,844
L
Cabrakan
Not Purged
Cabrakan
7,530
999
223
4,412
19,177
20,646
0
6,350
12,827
26,437
0
L
Chaac
Oplys
Chaac
10,636
1,174
0
3,513
23,322
15,482
250
4,766
18,556
0
60,124
W
Neith
RathWest
Neith
12,948
6,118
0
3,340
13,253
6,523
3,789
3,518
9,735
0
95,595
W
Cthulhu
XxACExX2000
Cthulhu
16,098
1,917
4,264
5,990
17,274
22,723
316
3,113
14,161
38,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,723
Gold Earned
44,466
642
Minions Killed
427
0
Camps Cleared
0
2,155,296
Distance Traveled
1,962,374
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,992
571
161
8
0
412,997
2
W
Bellona
12,271
584
148
7
0
464,123
1
L
Thanatos
9,524
454
81
4
0
421,459
0
L
Apollo
8,448
402
89
4
0
381,441
1
L
Merlin
8,769
418
104
5
0
381,910
8
W
Arachne
12,274
584
143
7
0
472,989
2
L
Cabrakan
8,761
417
41
2
0
350,921
1
L
Chaac
8,964
427
112
5
0
426,643
4
W
Neith
11,334
540
148
7
0
355,411
1
W
Cthulhu
11,852
564
42
2
0
449,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role